Renxia
Playing now
0Sampling since 12:59 UTC
—of peak
All-time peak
06 Sep 2026
Playing now
0Sampling since 12:59 UTC
All-time peak
06 Sep 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| In-game event | [Important Update] March 15 Important update! After receiving feedback from many players, we have made critical adjustments. The following updates have been implemented: · Drinking tea with Uncle Cha no longer consumes time. · We found that a large number of players were quitting the game because they couldn't defeat the "Inner Senior Brother" challenge on the first day. Therefore, we have adjusted it: The "Inner Senior B… | 22351008 | |
| In-game event | March 13 Update - 2 March 13 Update - 2 · Added button prompts to dialogue during story events. · The travel prompt pop-up now appears after defeating the bandits. · Fixed an issue where camera transparency was not functioning properly during combat. · Fixed an issue where bandits had a chance of being unable to be executed after falling to a near-death state. | — | |
| In-game event | March 13 Update - 1 Update Details: · Fixed an issue where the interaction button icon displayed incorrectly when approaching NPCs while using a controller. · Increased the wind-up time of Liaochen's guaranteed-hit sweeping skill, making it easier for players to respond. · Increased the wind-up time of Senior Brother's forward kick after dodging, making it easier for players to respond. · Added a pop-up prompt on… | 22315747 | |
| In-game event | March 11 Update-2 Update Details: · In Story Mode, players must now first visit the stable and ride out once before they can use the incense burner to advance directly to the next day. · UI adaptation improvements have been implemented to ensure better display on non-16:9 screens. This should provide a noticeably improved experience for laptop players. · Added button prompts in the bottom-right corner. During no… |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.
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| Community | March 11 Update We sincerely apologize for any inconvenience caused. We are committed to continuously improving and optimizing the experience to make RenXia as player-friendly as possible! The following updates have been implemented: · Bandits difficulty adjusted: health reduced by 25%, damage reduced by 20%, skill action speed decreased from 1.0 to 0.9. · Fixed incorrect controller prompts in the tutorial. ·… | — |
| Community | 20260310 - Some playing suggestions for the current version! First of all, I would like to extend my highest respect to all the players! Here are some points to note when playing the current version of "Renxia" for the first time. We hope everyone can be aware of them: 1.It is strongly recommended to play with a controller. The experience will be much better! 2. Due to my limited technical skills and the time constraints of the project, there is a chance… | — |
| Game update | RenXia Demo Update (20241206) Due to the difficulty of the current game, many players who are not good at action games can not get started at all. Therefore, we made a slight adjustment to reduce the difficulty, as follows: 1. Increase perfect dodge judgment time and slightly reduce difficulty 2. Increase the front shake time of Brother's three and four strikes to reduce the difficulty 3. Increase the judgment time of count… | — |
| Game update | RenXia Demo version BUG fix update 01 1 Added a text message indicating that the maximum value of the flaw cannot be stored in the teaching level, and automatically reset the flaw value 2 Added that when a battle occurs in a small courtyard, some interactive objects will be automatically hidden, making the battle site cleaner. | — |
| Game update | Ren Xia Demo BUG Fix 02 (20241204) BUG fixes: 1. The power storage button fails New features: 1. You can skip the prologue when starting the game | — |
| Game update | Demo version emergency fix update 1. Modify the game running icon 2. Adjust the Master's perfect four combo, the speed is changed to 0.9, and the hit stiffness time per attack is changed from 0.7 seconds to 0.5 seconds, hoping that the player can cope with it more easily. 3. Adjust the post-shake time of the elder brother's counterattack, so that the start of his follow-up counterattack combo is slower and easier for the player… | — |
| Major update | The new pilot version of Ranger is online! After a year, the new pilot version of "Ren" has been launched! Great upgrade of art resources, great upgrade of combat experience! Hope you all have fun and enjoy it! (The game is very difficult, there is no weak enemy, full of challenges, please be sure to refuel!) | — |
| Game update | 20231208 DEMO BUG fixes 1. Fixed an issue with the picture language display after completing the game | — |
| Community | About the low FPS in current games If you find that the FPS in your game is too low, try windowing and lowering the resolution. If your graphics card supports DLSS, then enabling DLSS in the game Settings can also effectively improve the FPS. Due to the limited level of personal technology, FPS can only be improved by the above two methods. In the future, we will try to optimize it! | — |
| News | The first player to finish the DEMO can ask me to customize a BOSS in the game The first player to finish the DEMO can send the screenshot of the game to my email: [email protected] The first customs clearance email I received shall prevail You can customize a game BOSS that fits the game background and appears in the official version of the game | — |
| Community | Ren's sale pricing announcement First , I want to tell all the players that "Ranger" will be a one-time payment of content buyout game. As for the specific pricing, due to the current project development progress only reached about 25%, it is expected that it will take more than one year to complete the entire work. Therefore, the pricing of the official version of Ren Xia can not be specifically decided. However, at present,… | — |