Windward Horizon
Playing now
5+1 vs. yesterday
0.8%of peak
All-time peak
625May 2025
Playing now
5+1 vs. yesterday
All-time peak
625May 2025
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Game update | Feb 13 patch notes - Rampage projectiles are no longer counter-able if the player has Giant Net, matching targeted mortar projectiles. - It's now possible to specify a flag on buffs that indicates that they can't be refreshed with Revitalize. Certain buffs, like the dock and respawn buff have it by default. - Creating a brand new campaign with code-altering mods active no longer requires holding Shift. - Item com… | — | |
| Major update | Raid Update: Now Available Ahoy, Captains! As promised, the (admittedly long overdue) raid update is now here and to celebrate the game will be 30% off for a limited time! Jump back in to continue the game's story, unlock a new faction, gather your friends and test your skills with the new high-challenge raid missions where you will be able to earn new powerful artifacts that can greatly change your play style and even u… | 21627844 | |
| In-game event | Raid Testing Ahoy, captains! The raid update is now in its final testing phases, and I wanted to give everyone the opportunity to try it out early (as in, now ) and offer their feedback prior to the update's full launch which is currently scheduled for January 2026. To start a raid test, a handy /raid command has been added. It's usable while outside any province's sphere of influence, but only ships with a… | 21269651 | |
| Game update | Progress on the raid update I've been posting some tidbits on discord about the coming raid update, including what kinds of items to expect from the coming top tier challenges, but I know a lot of you aren't in there so I figured I'd share some here as well! In short, raids are being designed for groups: with specific roles that must be filled in order for the raid to succeed (tank, healer, DPS). There are certain mechani… | 20846049 | |
| Game update | Patch notes: August 21st - You can now place basic decorations in your own provinces (various rocks for now). It's a new skill on your bar visible in your own regions. Right-click it/hold (X) on the controller for more options, such as the drop-down list of possible rocks. You can fine-tune your rock placement/options by right-clicking them (or (X) on controller). This is purely cosmetic, so don't be surprised if your… | 19689989 | |
| Game update | August 15th Patch Notes - Created an optimized way of the water shader rendering up to 64 lights with one draw call, so explosions will no longer drastically affect performance. - Day/night transition performance optimizations. - Lighthouses will now have a slightly lower performance cost during the day. - Fixed provincial town inventory size not being based on the size of the town. - Added 12 more sail patterns. - Va… | 19615191 | |
| Community | Sail on the go! | — | |
| Game update | August 5th Patch: Minor fixes - Player ship will no longer save until after it successfully spawns. So if some odd issue occurs where player fails to spawn, game will no longer save at all. - Province names will now generate with 2 syllables first before falling back to 3. - Made the screen shake much more subtle and less jarring. - Reverted the change that made explosion sounds too quiet. - Fixed one dialog branch in the A… | 19486056 | |
| Game update | Patch notes: Raid pre-patch - You can now encounter signs of the upcoming raid boss out in the world. I recommend caution. - Added an optional camera screen shake effect when firing volleys, mortars, colliding with ships or receiving a lot of damage. - Night-time performance optimizations. - You can now edit player pref values directly via /set key = value. For example: /set resolution = "1280x800", or /set screenShakeStr… | 19438093 | |
| Community | Captain's Log: Nightfall Arrives, Visual Upgrades, and More July brought a quieter patch cycle as I focused on improving core systems and prepping for major upcoming content, but it wasn’t without some big updates. The biggest addition this month was the introduction of optional nighttime , along with new world visual settings , better performance with reflections disabled by default, and improved UI and visibility systems. I've also added more anti-ali… | — | |
| Game update | Optional Night Time - Patch Notes 2025-07-14.0 - Added optional night time to the game. It can be turned on via world options. - Added new options to world options: day length. This is only visual, and is separate from the in-game day duration (which is always 6 minutes). - Unified game's day length and visible day length to match one another. Before they did not. - Various effects now provide night-time light sources, even if… | 19252315 | |
| Game update | Patch notes: Performance, Cross-play, Steam Deck improvements 2025-07-04.0 - Campaigns and all associated data are now saved on the Steam Cloud. - Changed the hierarchy of where all of the data associated with campaigns is stored. It's now together, rather than being split between My Documents and AppData. - Deleting the campaign will now delete all of the associated data: history, ship preview textures, fog of war cache, etc. - Options are now also saved… | 19100985 | |
| Community | Windward Horizon - June Recap June’s been a huge month for Windward Horizon. Since launch, we’ve been updating the game almost daily, introduced modding tools, patched major bugs, added Steam Workshop support, and are laying the groundwork for the upcoming raid content. Here’s everything we rolled out this month: Steam Summer Sale - 10% Off Perfect time to join the crew or gift a copy to a friend Steam Workshop Support - No… | — | |
| Game update | Patch notes: Steam Workshop / modding support and more 2025-06-27.0 - Added Steam Workshop / modding support. - Made the /extract command extract actual game's files rather than the current data (which may include modded values). - Added a new /newmod command that creates a blank mod without any data. - The game now makes a backup of the player's save file before mods are enabled. - Fixed the grog's projectile barrel not having the proper color the… | 19032263 | |
| Sale | Cannonball into Summer with us! 🌴 Summer Sale Ahoy! Windward Horizon 10% Off Until July 10 Windward Horizon is part of the Steam Summer Sale! From now through July 10, the game is available at 10% off . If you’ve been waiting to jump in or want to bring a friend aboard, now’s the time to set sail. ⛵ Get it here 🎵 Original Soundtrack Now Available The Windward Horizon Original Soundtrack is now live on Steam! Over an hour of… | — | |
| Game update | Patch notes: bug fixes and SotL story This week will be dry on patch notes as I'm going to be working on Steam Workshop/modding support. This means a good chunk of my time will be spent creating a modding guide, and there is a lot to cover... But in the meantime, here are the patch notes from the past few days: 2025-06-16.0 - Fixed ship type not being tied to the region's position properly in co-op type instances with level scaling… | 18888010 | |
| Game update | Patch notes: Mostly QoL improvements and bug fixes 2025-06-10.1 - Fixed a long-standing bug that was messing up world map pathfinding and many other things (which was just the most obvious symptom of the bug). - Greatly improved performance of the world map. - Stratospheric clouds will now properly fade out in foggy conditions. - You can now turn off error sound on use for your skills by right-clicking any skill. - Server's admin can now rename… | 18818516 | |
| Game update | 2025-06-07.0 - Guard towers and lighthouses can now be placed anywhere within a certain radius of towns, and no longer require being placed on top of pre-determined building spots. - Added the ability to mix dyes together to create new combinations. - Upkeep resource consumption is now randomized, so provinces will consume a variety of goods now instead of the same ones over and over. - Fixed Summon Allies… | 18780849 | |
| Game update | Patch notes: No scaling option, inherited XP slider and more 2025-06-05.0 - Added the "no scaling" option to the world options. You can now turn off world and NPCs scaling to your level. With this turned off, the world's challenge is going to be based on the distance from the starting location instead. - Added a configurable player boost value to the world settings, allowing you to change how strong players are compared to NPCs. - Added a configurable in… | 18745946 | |
| Community | Captain's Log - May 2025 Recap & Post-Launch Blues Windward Horizon set sail into Release on May 22, and i’ve wasted no time responding to feedback, fixing bugs, and polishing core systems. Whether you’ve been diving, questing, customizing your fleet, or playing with friends, you’ve likely already seen some of the changes live. Here’s a full breakdown of every patch shipped during May: 🛠️ May 16 – Version 2025-05.16.1 · Quest monetary rewards… | — | |
| Game update | Patch notes: Wrapping up the launch week Ahoy, Captains! Here are a few more days of patch notes that wrap up the launch week's progress with many changes based on your feedback! Some of the notable changes include the addition of challenge setting to world creation, allowing you to switch to a challenge scaling more suitable for solo gameplay, a change to cannons so that they harmlessly pass through allies, an in-game friend system f… | 18669535 | |
| Community | The Windward Horizon Soundtrack is out now! 🎶🎵 Composed by Finn MK , it is available on all major music platforms . Featuring 20 tracks, including bonus exclusive ones! Take the Windward journey with you everywhere you go! Reminder I'm running a Gleam Giveaway To celebrate this milestone, I'm giving away 5 Steam game keys. Winners will be chosen after June 5th. Build your ship, expand the economy, fend off pirates, and enjoy a 10% discount… | — | |
| Community | 💣 Windward Horizon Reddit AMA 💣 The game has launched, and many of you have questions you’re eager to ask! Captain Aren sets sail for a Reddit AMA tomorrow, and you don’t want to miss it! Join us there! Where: Reddit's r/pcgaming When: 27 May 2025 | 11 AM EST / 8 AM PDT See you there tomorrow! | — | |
| Community | Celebrating Windward Horizon with a Gleam! As you might know, Windward Horizon is out now, and we're celebrating with a Giveaway ! To mark the launch of Windward Horizon, we're giving away 5 game keys! All you need to do is enter the giveaway before June 5 for a chance to win. ⚓️ Enter here: Good luck, captains! | — | |
| Game update | Patch Notes: First Two Days Hella hectic two days. I've been online answering questions from those that were playing on the public server, dowsing fires wherever I could, fixing bugs and issues players have ran into... one thing I haven't been really doing is sleeping properly. But who needs that, right? Here are the patch notes from the last 48 hours: 2025-05-24 - The game will now automatically pause when you open your… | 18596487 | |
| News | Windward Horizon is out NOW! The long-awaited sequel to Windward has just been released! A big heartfelt thank you to all the backers, chatters, playtesters, and feedback you've provided thus far. You can now grab Windward Horizon with a limited-time release discount. Buy now: If you played the Demo, here's what gets carried over to the full version: · Your ship, docked ships, and vault all carry over in full, · Your reput… | — | |
| Announcement | Windward Horizon launches tomorrow! Great tidings ahead! 10 years after the original Windward, its sequel -- Windward Horizon -- is nearly here! The demo will stay live on Steam so that you can share with your friends and get a taste of the full Windward Horizon experience with: · Full Multiplayer access · Access to all Captain Skills · No time limit · 3/10 ships, 13/50 talent point cap, 100k crowns limit · Beginner set of storie… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.