Hypersomnia
Playing now
0+0 vs. yesterday
0.0%of peak
All-time peak
410 Sep 2026
Playing now
0+0 vs. yesterday
All-time peak
410 Sep 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Game update | Fixed ranked servers not connecting [1.3.4] - 2025-07-25 Fixed - Fix broken ranked servers not letting in any clients. Changed - Balance: buff `pro90` headshot radius multiplier from `0.6` to `0.85`. Tech details That was another bug that was only made apparent thanks to introducing bots. - Indirect cause: bots were just playing warmup in perpetuity, causing world state to bloat. - This is because when bots play, `is_idle()` is m… | — | |
| Game update | Fixed deep netcode bug Player was sometimes teleported, or getting randomly killed by bots even though it still walked on the screen. The footstep smokes were there but no bot was visible. Technical: - This was because of the decorative organisms (e.g. fish on `de_cyberaqua`) mistakenly using the same RNG as the simulation logic. - Normally when state desyncs, it is detected by the client - a state hash that differs… | 19292700 | |
| Game update | Fix frozen crosshair when holding a mouse button. CTs see planted bomb location. - There was a super annoying glitch on Linux distros with X11 window systems - when switching between windows and back to Hypersomnia, the crosshair stops moving whenever you hold a mouse button, making shooting very uncomfortable. - Metropolis players can now see a bomb indicator once the bomb is planted. This is to make the game easier on newbies because some maps have several bombsites. | 18932111 | |
| Game update | Fixed Linux version not launching Steam has some serious problems launching AppImages recently, so I just added --appimage-extract-and-run to default launch arguments to not have to worry about this forever. Perhaps on Steam, I'll ship this as an unpacked folder in the future instead of an AppImage. | — | |
| Game update | Added bullet shadows. Can turn them off in Settings -> Graphics -> Draw bullet shadows . Other changes: - Implement nickname-based authentication for LAN parties so local ranked matches between friends can be played without Steam - this means the match will be properly frozen in case somebody's client crashes and they'll be able to reconnect to continue. - Disable packet reliability for Web builds - it was mistakenl… | 18755381 | |
| Major update | HYPERSOMNIA IS NOW ON CRAZYGAMES.COM! 🎉🎉🥳🥳🥳 WE HAVE RELEASED ON CRAZYGAMES.COM!!!!!!!!!!!! 🥳🥳🥳🎉🎉 You can sign in with Google or Facebook to play ranked matches with your CrazyGames account! CrazyGames is a web game portal with 30 MILLION UNIQUE USERS monthly , and Hypersomnia is finally tapping into this market - we're on the front page!!! PREPARE FOR A WAVE OF NEW WEB PLAYERS! It was hell of a grind to get to this point.… | — | |
| Game update | If you had broken faction colors - see steps to fix! There was a bug in the config saving routine that is now fixed, but some of your configs might already have saved broken faction colors - e.g. blue for resistance, gray for metropolis. If you experience this, you can simply go to Settings -> Open user folder in explorer . Then edit the config.json file (it will be highlighted) and remove the entire "faction_view" section. Alternatively for a qu… | 15213620 | |
| Game update | Netcode fixes. Use JSON for configs now. Manage multiple server instances. Game settings have been reset. Your old settings can still be found in user/config.lua for reference (Settings -> Open user folder in explorer), but you need to set them again manually. Forgive the inconvenience! All other user data (maps etc.) remains 100% intact. We have migrated from LUA to JSON for improved security, efficiency and Hypersomnia codebase simplicity - removed two major depende… | 14833226 | |
| Major update | HYPERSOMNIA now in your BROWSER! 🎉🎉🎉 YOU CAN NOW PLAY HYPERSOMNIA IN THE BROWSER!!!🎉🎉🎉🥳💪😎 🥳🥳 Your friends don't have to install ANYTHING to play with you! Just send them the browser join link from ESC -> "Invite to join" dialog! Web users and native users can always play on the same servers! You can even play RANKED MATCHES - the web version lets you sign in with Discord! You can still play as guest on casual server… | 14658145 | |
| Game update | Game didn't launch - Missing OpenSSL DLLs Should now work fine. | 14151758 | |
| Game update | Nerf Deagle, buff Cyberspray and Pro90. Deagle: Price: 1200 -> 1600 Muzzle velocity: 5400 -> 5000 (Datum rifle is 5100 for reference) Award: 900 -> 400 (like ak) Weight: 6.95 -> 8.01 (example measured walking speed: 870 units -> 850 units) Pro90: Penetration: 20 -> 50 Muzzle velocity: 5050 units -> 5200 units Cyberspray: Muzzle velocity: 5700 units -> 5950 units | 14146787 | |
| Game update | Low FPS (< 60) caused extreme glitches. This is now fixed. It was related to client falling way behind the server and interpolation performing wrongly as a result. I also deployed a massive optimization (or rather a fix) to the netcode that should improve performance when the network conditions are good - there was a bug that caused the client to resimulate the world every frame even though it was not necessary whenever it predicted the world correctly. | 14003796 | |
| Game update | Crashfix when alt-tabbing, HRTF fixes for some headphones, updated OpenAL-Soft. The app would sometimes close on its own when alt-tabbing. HRTF would sometimes show as unsupported for headphones that report themselves as 7.1 (the ones using DTS 2.0, e.g. Logitech PRO X Wireless Gaming Headset). HRTF should now be enabled on all headphone models increasing gaming comfort. | 13980080 | |
| Game update | Game now feels smoother with Linear interpolation. Can Toggle walk/sprint. This patch implements Linear instead of Exponential interpolation which makes the game incredibly smoother in the 144-400 fps range. There are also separate keybindings to toggle walk and sprint if you prefer to press them once instead of holding the key. | 13885595 | |
| Game update | Hypersomnia with native Wayland support on Linux! This patch comes with a manually built GLFW library with both X11 and Wayland frameworks supported natively. | 13822739 | |
| Game update | Rare crash fixed. Linux build uses GLFW now. Minor fixes. This update fixes an extremely rare crash related to multithreading. The Linux build now uses GLFW which fixes some issues with French keyboard layout and possibly gives a better fullscreen behavior. Other minor fixes: - Prevent "AFK!" kick when match is suspended. - Prevent kicking AFK spectators during ranked. | 13812544 | |
| Game update | Now using GLFW as the window framework. This should fix a lot of window positioning/sizing issues as well as cursor clipping and even some startup bugs. | 13438231 | |
| Game update | 📢📢📢 FIXED STARTUP CRASH! The game should now launch fine regardless of current locale. | 13224236 | |
| Game update | 📢📢📢 FIXED STARTUP CRASH! Made some important bugfixes during the game's launch process. It should resolve all errors related to "try_generate_sanitized_filename" at startup. | 13224236 | |
| Game update | 📢 Important balance updates! 📢 In short: this update nerfs SMGs, dual-wielding, and buffs sniper rifles and utility grenades so they are all a bit more reliable. Dual-wielding walking speed penalty: 15% -> 22% (Nerf) Pro90 weight: 3.98 kg -> 4.84 kg (Nerf) (affects movement speed) Cyberspray weight: 1.47 kg -> 1.96 kg (Nerf) (affects movement speed) Cyberspray price: $2100 -> $2600 (Nerf) Hunter muzzle velocity: 10000 px/s -… | 13069476 |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.