Ad Fundum
Playing now
10+5 vs. yesterday
5.9%of peak
All-time peak
169Jun 2024
Playing now
10+5 vs. yesterday
All-time peak
169Jun 2024
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Esports | Ad Fundum is coming to consoles on November 7th! Hey dieselminers! I have some great news to share! It’s been more than a year since the release of Ad Fundum on PC, and today I’m happy to announce that Ad Fundum is finally coming to consoles on November 7th, 2025! Thanks to my partnership with Samustai , Ad Fundum will be available on: · PlayStation 4 · PlayStation 5 · Xbox One · Xbox X/S · Nintendo Switch The console version includes all the… | — | |
| Game update | Security update - 1.2.2a A new update is out to address a recently discovered security issue in the Unity engine. While this issue didn’t affect gameplay or cause any known harm, it could potentially allow unsafe file loading under certain conditions. I’ve updated the game to the fixed version of Unity to keep everything secure and running smoothly. You can read more about the issue on Unity’s official website here: If… | — | |
| In-game event | Update 1.2.2 - Turkish localization! Hey dieselminers! Long time no see! It's been a while since I announced the end of support for Ad Fundum, and I expected that there would be no further content updates or improvements, except for bug fixes. However, when I was approached by one of our Turkish players, Samet , with an offer to translate the game, I simply couldn't say no. So, what's new in the patch 1.2.2? Bug fixes: · Fixed a b… | — | |
| Game update | Hotfix 1.2.1d Bug fixes: · Fixed a bug that limited the movement of the camera. This will now allow players to see more clearly what is below them when they are falling, helping them avoid taking fall damage; · Fixed an issue where the game would sometimes not detect that the player was on the base, preventing them from saving their game and draining fuel on Overcoming difficulty (thanks to Techbane for repo… | — | |
| Game update | Hotfix 1.2.1c Bug fixes: · Fixed an issue where the Difficulty settings menu was displayed incorrectly at certain screen resolutions. (thanks to UndecidedTrout for the report); · Fixed a bug where the player couldn’t use Esc to leave the Keyboard controls menu after rebinding a button (thanks to UndecidedTrout for the report); · Fixed an issue where UI elements at the top and bottom of the Controls settings… | — | |
| Game update | Hotfix 1.2.1b Bug fixes: · Fixed a bug where ore piles sometimes wouldn't drop from stones falling during an earthquake (thanks to SPEED RUNNER - Z for the report). Other changes: · The message telling that ore piles will not drop from stones if Seismic Charge is used twice in a row has been updated to flash red, making it more noticeable. Hopefully, this would be the last hotfix for the game :) | — | |
| Game update | Hotfix 1.2.1a Bug fixes: · Fixed an issue where player's mech could sometimes pass through dirt or get stuck in empty tiles after an earthquake (thanks to Torum for the report). That's it. Only one, but an important fix :) | — | |
| In-game event | Update 1.2.1 - All good things must come to an end Hey dieselminers! It's been a while since the last Ad Fundum update was released. That is because this would be the final major update for the game and I wanted to include as many improvements and fixes as possible - and some of these required significant changes to the game's code. So, what’s new in 1.2.1? Major improvements: · The game's performance has been significantly improved, with an av… | — | |
| Game update | Hotfix 1.2.0b Bug fixes: · Fixed an issue where players could load a save game file in which they had already completed the game by pressing the "Continue" button (thanks to Robbe for the report); · Main menu buttons can no longer be pressed when a message about unlocking New Game + appears. Balance adjustments: · Energy conservation module now also reduces the amount of fuel received, except for refueling a… | — | |
| Game update | Hotfix 1.2.0a Bug fixes: · Fixed an issue where the player's mech could become stuck in ground textures while mining a tile at the end of an earthquake (thanks to Pico and vivan for their reports); · Addressed a problem where ore could not be added to inventory if it exceeded available cargo storage capacity and the player had the Cargo Cleanse Protocol upgrade installed (thanks to SandBag for the report); ·… | — | |
| In-game event | Update 1.2.0 is finally here! Hey dieselminers! Great news! New Game+ is finally available in the main version of the game! So, what does Update 1.2.0 include? New Game+ features New Game+ is aimed to make Ad Fundum endlessly replayable, so it includes: · Endless restarts. After completing New Game+, you can start again in New Game++ and New Game +3 and so on. There is no limit to how many times you can restart, and the gam… | — | |
| Game update | Update 1.1.4 & Beta update 1.2.0.beta.5&6 Hey dieselminers! Today's update includes many bug fixes and improvements, but the most significant one is that New Game+ has reached its final form. Based on your feedback from the Open Beta, I have significantly rebalanced the progression in New Game+, and I think the new version is much improved. I even believe New Game+ is now ready to be integrated into the main game, but I have decided to… | — | |
| Game update | Hotfix 1.1.3b & Beta update 1.2.0.beta.4 Hotfix 1.1.3b includes the following improvements: · Added a line to the dialogue with Tobias that gives a hint on how to earn his forgiveness if the player makes him angry; · Fixed a bug that could cause the player to get stuck while mining crystal on level 3 if they tried to cancel mining (thanks to jaworeq for helping to track down this issue); · Addressed an issue where stalactites would co… | — | |
| Game update | Hotfix 1.1.3a & Open beta update 1.2.0.beta.2&3 Hotfix 1.1.3a (for the main version of the game) contains: · Fixed an issue where the player could accidentally replace a chassis with a lower-tier upgrade, causing chassis overload (thanks to Pico for the report); · Fixed a bug where the Cargo cleanse protocol treated wreckage as the cheapest ore in the game (thanks to Lingluo for reporting); · Removed a feature where the weight text increased… | — | |
| Major update | Update 1.1.3 & New Game+ Open Beta! Hey dieselminers! It's been a while since the last update of Ad Fundum, and since New Game+ still requires testing and balancing, I have decided to split Update 1.2.0 into two parts. Changes to the main game are be included in Update 1.1.3, and New Game+ is available in open beta. To join the beta, select Ad Fundum in your library, then go to "Properties" and select "Betas". In the "Beta partic… | — | |
| Community | What's coming with the update 1.2.0: new upgrades, new game modes and more Hey dieselminers! It's been a while since the last update for Ad Fundum was released and I'm still working on the New Game+ update. So, I wanted to share some details about update 1.2.0 with you. What will this update include? New Game+ What could be better than starting a new game, saving all your upgrades, items, and most importantly, the profits? Starting over again! In 1.2.0 update, you wil… | — | |
| Game update | Hotfix 1.1.2b Bug fixes: · Fixed an issue where the player's current money balance could be displayed wrong due to incorrect rounding (thanks to Dystopia Dweller for reporting); · Fixed a bug that caused the "Continue" button to become grayed out after deleting a save file (thanks to Dystopia Dweller for reporting); · Fixed an issue where navigation in the Collections menu could stop working if the player ha… | — | |
| Game update | Hotfix 1.1.2a Bug fixes: · Fixed a bug where at a rare occasion, the map wouldn't fully load; · Fixed an issue where the sum of items bought required for the discount in Tobias's shop was calculated incorrectly; · Dialogue with Tobias on the lava level can now be replayed if the player skips it. Other changes: · Unique comments from Tobias in his shop are now shown for a longer time to reduce the chance of a… | — | |
| In-game event | Update 1.1.2 Hey dieselminers! First of all, unfortunately, Update 1.1.2 does not include New Game+, but it is my next priority and will be released soon. Update 1.1.2 took way longer than I expected, but it brings many fixes and improvements: Changing difficulty after the game has started You can now change the difficulty settings any time. The respective option has been added to the Settings menu. NOTE: C… | — | |
| Sale | Buy Ad Fundum with 20% off as part of the PixExated Festival! Hey everyone, I'm thrilled to announce that as part of the PixElated Festival, Ad Fundum is now available at a 20% discount! Whether you’ve been waiting to dive in or are just discovering the game for the first time, now’s the perfect moment to jump in and experience all the adventure, challenge, and fun that Ad Fundum has to offer! The discount is live now and will be available until 5th Augus… | — | |
| Game update | Hotfix 1.1.1d Bug fixes: · Fixed an issue where some tutorial arrows pointed at the wrong buttons (thanks to the user Supaserrin for reporting this and other tutorial-related bugs); · Fixed a problem where the player didn't receive money after a certain dialogue in full tutorial, despite "Prometheus" stating that they would get a cash bonus; · Resolved an issue with some dialogue lines in the tutorial not ap… | — | |
| Game update | Hotfix 1.1.1c Bug fixes: · Fixed an issue where the cargo cleanse protocol was useless at the "Meditating" difficulty level; · Fixed a bug where loading the last save right after starting a new game led to the map not loading properly. Regarding New game+: When the game was released, I shared that New game+ would be released in mid-July. Unfortunately, due to the fact that the game required more fixes and Qo… | — | |
| Game update | Hotfix 1.1.1b Bug fixes: · Once again, fixed issues where messages about earning or spending money got stuck or the HUD displayed the incorrect amount of money the player had. I hope these issues are now fixed for good. · Fixed an issue where the "Press 'E' to enter..." message sometimes appeared above certain menus; · Adjusted the 3D sound effect of lava to make it less loud and prevent "duplication" of sound. | — | |
| Game update | Hotfix 1.1.1a Today's update includes one important bug fix: · Fixed an issue where returning to the main menu after running out of fuel could cause a black screen. | — | |
| In-game event | Update 1.1.1 Hey dieselminers! Update 1.1.1 took longer than I anticipated, but it's finally here. It includes a lot of changes (mostly to the interface), bug fixes and adds the Claustrophobia safe mode. Claustrophobia safe mode The Claustrophobia Safe Mode is designed for people who experience fear or discomfort due to limited visibility. This mode makes the dark space around the screen almost invisible. A… | — | |
| Community | Soundtrack release Hey dieselminers! I am happy to announce that the Ad Fundum soundtrack is now available on Steam! Dive into the immersive world of Ad Fundum with 17 expertly crafted tracks by Creon. Each piece captures the essence of the game, bringing you the memories of your epic journey through the game! For a taste of the music, check out "Permafrost", a track specifically designed for chilling, which is n… | — | |
| Game update | Demo update The demo has been updated to keep up with the latest version of the main game. You can now play the demo on the Steam Deck! I will continue to update the demo regularly to ensure that it reflects the current state of the game. However, these updates will be less frequent than those for the main game, and they will not be announced unless there is a significant change in the demo. | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.