Two Brothers
Last seen
0Sampled 4 hours ago · not a live figure
—of peak
All-time peak
013 Sep 2026
Last seen
0Sampled 4 hours ago · not a live figure
All-time peak
013 Sep 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Community | Mac, Linux, PC, Beta/demo for Chromphore Coming in July. Mac, Linux, PC, Beta/demo for Chromphore Coming in July. Info to follow this month! <3 Update: Hey guys! Small little delay on the demo, but should be up in a little bit. I'll likely have to host the demo through our website and put a link up for download... can't quite figure out how to do it through stream. But I'll be in touch with an update on that soon! Going to start posting a devlog soon… | — | |
| Community | Info on what is changing... Hey guys! Gearing up for releasing the beta I wanted to talk a bit about what changed on a more technical level. I guess I'll just jump right in! The first thing is the game now supports 16:9 aspect ratio natively. To get this to work well we had to reformat some of the games graphics. Often things that you haven't gotten to yet are hidden just out of view in our previous level layouts. During… | — | |
| Community | Mac and Linux (and PC) beta version of major update... Hey guys! So around the end of January to the middle of February I hope to upload a build of Chromophore (what I'm calling the Unity version of Two Brothers) onto Steam. It will be a Mac Version, a Linux version, and the PC version. It's not entirely done, so there will still be some issues, and some areas will have to be accessed via a level selector. After months of hearing the suggestion to… | — | |
| Community | Update from Kickstarter about Chromophore (The updated version) Hey guys! Here is the dealio with the Mac/Linux/Wii U release. When I developed Two Brothers I did it on the weekends and I worked my butt off making it the best game it could be... and it some regards people love it, in other aspects it fell short in my own expectations due to MY time constraints of developing weekends and night time. Moon Lighting as a game developer is very difficult, and I… | — | |
| Community | Two Brothers major overhaul Hey guys! Quick update on life. My moms treatment is continuing as planned so thanks a lot for all the emails asking how she is doing! She is fighting her best and I am hopeful. Thank you all for your kind words. So sadly due to the poor nature of the MMF2 engine I used to craft Two Brothers there are a variety of issues on certain hardware. I've been programming the game from the ground up wit… | — | |
| Community | Two Brothers Patch/Mac/Linux Release update I must apologize once again for the delay of both Mac/Linux version of Two Brothers! My mother recently was diagnosed with very aggressive cancer and it has sadly put everything on hold. I am working as much as I can through all the confusion and strife but it's delayed me again. I've brought in a friend to help me out so I hope to get everything out within the next few weeks. About the Mac/Lin… | — | |
| Community | Two Brothers Screen Size Options! Hey guys! We just updated Two Brothers to have various options for how large the game is displayed on your monitor. The game will no longer stretch and distort as it did on some graphics cards in the past. You can try the various options at any time by pressing the keys 1-9 on your keyboard! (Pressing 0 will bring you back to Windowed mode) We're working on improving the game continuously. Futu… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.