Isometria
Playing now
—First samples arriving
—of peak
All-time peak
—Tracking since the first sample
Playing now
—First samples arriving
All-time peak
—Tracking since the first sample
| Published | Title | Build |
|---|---|---|
| Demo Update V 0.7.2 V 0.7.2 Enemies: Fixed a bug where enemy projectiles would calculate their damage incorrectly Items: Added Enviroscope Added Chronoguide Added Ring of Stone Added Ring of Rock and Stone Added Triband Ring Added Chromatic Amulet Added tool damage modifiers Increased drop rate of boss potions Changed Blobby Potion crafting requirements Manually placing coins into your inventory will now add them… | — | |
| Demo Update V 0.7.1 V 0.7.1 UI: Recipes in the recipe book are now sorted by item class Fixed a bug where unselecting any gender would crash the game. Entities: Spawnpoint tooltips now inform the player they can interact to sleep Networking: Fixed a bug where players were not removed from levels properly once they initiated a level change Fixed a bug where clients disconnecting could crash the server | — | |
| Demo Update - V 0.6.11 Small bug fixes. V 0.6.11 Other: Fixed a bug where renamed items were not correcting to their new name when loading from save Fixed a bug where the crafting workstation for orbs was defined wrong V 0.6.10 Other: Fixed a bug where placing a roaster would crash the game | — | |
| Demo Update - V0.6.9 V 0.6.9 Items: Added War Potion Added Peace Potion Added Cobweb Floor Added Wooden Shoulder Pads Added Wooden Sandals Added Leaf Wand Players now start the game with a wooden sword instead of a wooden dagger Players no longer start the game with a wooden club Raw Meat can now be consumed and will give the player a sick debuff UI: Fixed a bug where changing an option in game would not refresh th… | — | |
| Demo Update - V 0.6.7 Minor changes and small bugfix release. V 0.6.7 Units: Units with 100% knockback resistance will no longer be affected by applied forces Bosses now appear on the map Other: Clarified boss summoning potion wording Fixed a bug where units owned by other units would calculate their damage incorrectly Fixed a bug where unplacing a spawnpoint object would rarely crash the game | — | |
| Demo Update Version 0.6.6 Minor adjustments to items and bug fix. V 0.6.6 Projectiles: Slime projectiles are now magic based instead of ranged. Intelligence now grants them bonus damage Items: Reduced Bronze Glove and Shoulder armor values and added bonus health Reduced orb drop rate from mobs Increased Doublecross damage Items previously renamed will now load properly | — | |
| Demo Update V 0.6.5 Hitting the bugs are they are reported. Thanks for your help! V 0.6.5 Objects: Updated the stone brick tile sprite Other Fixed a bug where having very old demo world files in the games directory would result in a crash V 0.6.4 Other: Fixed a bug where boss drop tables were not working properly | — | |
| Demo Update V0.6.3 Small bug fix update for the demo. V 0.6.3 Objects: Lowered tombstone hit points from 8 -> 6 Other: Fixed a bug where some entities could be removed from the camera when they shouldnt be Fixed a bug where reassigning the interact button and then interacting with an empty inventory slot would crash the game Fixed a bug where shift clicking an item into a container would not sync its contents wit… | — | |
| Demo Update V0.6.2 Below is a complete changelog of updated to the game since the last update. The demo does not include all of these changes and is limited to just the updated that affect the swamp and cave biomes. Please report any bugs or problems per the README.txt file in the games directory. Have fun. V 0.6.2 (demo) Other: Fixed a bug where players were not removed from a level correctly V 0.6.1 (demo) Unit… | — | |
| Demo Update - Version 0.5.7 A fix to get the dedicated server working again. V 0.5.7 Other: Fixed a bug where the dedicated server would not load a level properly | — | |
| Demo Update - Version 0.5.5 Bug fixes. Keep those errors reports coming. I'm not going to give up on you that easily. V 0.5.5 Other: Fixed a bug where the game would fail to launch if the audio system did not initialize correctly. Fixed a bug where tombstones hitboxes were not working correctly after loading a level. Fixed a bug where shift clicking an empty inventory slot with a container open would crash the game. Fixed… | — | |
| Demo Update - Version 0.5.4 This update fixes a number of bugs discovered during the Next Fest. V 0.5.4 Items: Increased health potion restoration to 60%. Reduced potion cooldown times. Reduced mushroom stat restoration to 15%. Units: Spoderbro and Big Spoderbro will no longer spawn on water tiles. Other: Fixed a bug where the player would not respawn correctly. Fixed a bug where the client could enter a second gameover s… | — | |
| Demo Update - Version 0.5.3 Minor fix to prevent a bit of lag when placing tiles into the world after it has been explored. V 0.5.3 Other: Fixed a bug where the minimap would be redrawn when placing tiles when it was not open. | — | |
| Demo Update - Version 0.5.2 Small fix for a rare networking bug and a level loading problem. V 0.5.2 World: Reverted Threaded loading on the server to prevent very rare networking bug. Other: Fixed a bug where some chunks on saved levels would not load correctly. | — | |
| Demo Update - Version 0.5.1 Significantly improved chunk generation times. Happy loading! V 0.5.1 World: Improved chunk generation times considerably, reducing jitter and lag while exploring the world Other: Fixed a bug where autosaving while loading a level would crash the game | — | |
| Demo Update - Version 0.5.0 I've been hard at work to get this release done before Next Fest. Reworked the world gen and added caves to the world (with some removed resources). If you have an old world version it will still work but to explore the caves and new world gen features create a new world. V 0.5.0 Units: Added Big Spoderbro. Server: Levels are now loaded in threads allowing the server to continue uninterrupted.… | — | |
| Demo Update - Version 0.4.16 Added the clay grenade for fun and fixed a bug where long load times were causing poor network performance. V 0.4.16 Items: Added Clay Grenade. Networking: Fixed a bug where timeouts on the connection were not cleared properly resulting in processing delays. | — | |
| Demo Update - Version 0.4.15 I've updated the demo to address an underlying SDL bug which surfaced when players had explored large areas. The bug caused a crash when drawing the minimap. This new version includes an updated minimap that will perform better and handle large maps without issue. There is a known issue with slow performance after loading a well explored world. I am working on a fix for this as well. V 0.4.15 M… | — | |
| Demo Update - Version 0.4.14 Issuing a small fix for the dedicated server. V 0.4.14 Other: Fixed a bug where the world save version was not sent correctly from a dedicated server. | — | |
| Demo Update - Version 0.4.13 Updating the demo to fix a few bugs and add the first NPC. Matt is a friendly old man who will give you some tips. He will stay at the center of the game world around the guidestone. New worlds we need to be created in order for him to spawn along with the guidestone. V 0.4.13 World: Implemented world save versions, allowing the game to build a world's tiles depending on creation version. World… | — | |
| Demo Update - Version 0.4.12 The demo has been updated to fix various bugs. V 0.4.12 UI: Fixed a bug where the quick torch buttons was not working properly. Fixed a bug where a saved host could not be deleted. Networking: Fixed a bug where hosting a game from the client would result in some connections not connecting. Other: Fixed a bug where replacing a tile with no objects on it might crash the game. Fixed a bug where re… | — | |
| Demo Update - Version 0.4.11 Version 0.4.11: This is a minor hotfix to address an issue where new characters were not being created with the correct item loadout. | — | |
| Demo Update - Version 0.4.10 This update features improvements to networking, minor adjustments to some items, and some quality of life additions. V 0.4.10 UI: Walls, Windows, Fences, Blocks, Tiles, and Posts can now be place in lines by dragging the mouse during placement. Added Rx port input and verification to the add host screen. Objects: Reduced the resource cost of walls. Doubled non-ore block resource drop rate. Ore… | — | |
| Demo Update - Version 0.4.9 The demo has been updated to include the following changes. V 0.4.9 UI: Pressing the pause button (default esc) when the recipe book is open now closes the recipe book. Objects: Trees will no longer leave a stump behind if they are destroyed with large amounts of damage. Units: Spoderbro no longer drop level 2 orbs which are not fully implemented in the demo. Blobby now retreats faster from the… | — | |
| Updated Demo - Version 0.4.8 The demo has been updated to include the following changes and bug fixes. The inclusion of the recipe book (default keybind 'i') should help players to find recipes based on materials they have found. Expect further improvements in the future such as click and drag placement for tiles and walls, a friendly NPC who will give the player basic instructions, and other quality of life improvements.… | — |
| Date | Day | Time | Patch title | Build ID | Branch | Depots | Download Δ |
|---|---|---|---|---|---|---|---|
| No builds seen yet. New builds appear the moment a branch changes. | |||||||