Alvara
Last seen
0Sampled 57 minutes ago · not a live figure
—of peak
All-time peak
017 Sep 2026
Last seen
0Sampled 57 minutes ago · not a live figure
All-time peak
017 Sep 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Game update | Patch Notes – Major Updates and Fixes Here are the updates included in today's patch: Improved certain dialogues to enhance the coherence of responses. · Recalibrated some final lines that overlapped with player responses. · Added missing character icons in certain dialogues. · Fixed a bug that made some items or special moves unreadable during combat. · Fixed a major bug that prevented the fight against Akhakhréna from starting. ·… | 15905704 | |
| Game update | Alvara Patch Note 1 Thanks to early player feedback, we have resolved an issue with combat stances when fighters were fatigued. Additionally, the "End Turn" button has been removed after synergy was used in combat. | 15886447 | |
| Game update | First update on September 30th First reported bugs fixed | 15880711 | |
| Game update | Alvara Update – New Version Available! We have been hard at work to improve your gaming experience on Alvara. Here are the latest updates: · Added fatigue and equipment animations for all characters. · Adjusted buttons in the equipment menu (character selection). · Improved camera work during conversations for better immersion. · Created missing NPC profiles to display their faces during conversations. · Removed birds from the sky :… | 15868663 | |
| Game update | Alvara Major Update Hello Alvarians! We have a lot of new features in this update! Here’s what to expect in this new version: - Added a skill for Dimitri : Available for purchase from Daniel. - Fixed English books from Daniel : Code lines are no longer visible. - Improved combat interface : The action menu and buttons now only appear during the player's turn. - Added characters following the player in the "World"… | 15125989 | |
| Game update | Updates Bug Fixes: · Fixed a translation issue that prevented the tutorial from being available in English, German, and Spanish. · Resolved a book reading issue . Gameplay: · Managed fatigue during combat. · New old Bazzya. · Added combat to the old Bazzya. · New vendor on the old Bazzya route. · New NPC in the old Bazzya. · New combat balancing. | 14882963 | |
| Game update | Update Bug fix | 14524134 | |
| In-game event | Update of May 24th Dear Alvarians, We are thrilled to announce the release of our latest update for Alvara, bringing a multitude of new features and improvements to enhance your gaming experience. Here is a detailed overview of the main changes: World · Vendor Price Variation : You will now observe price fluctuations at vendors, adding a more realistic economic dimension to your adventure. · Zhân's Book : An expl… | — | |
| In-game event | April 15th Update Greetings Alvarians! Brace yourselves for an influx of exciting new features and enhancements that have arrived with this latest update. World: · Discover the revamped faces of most NPCs, now more expressive and realistic. · Experience more dynamic interactions with new NPC reactions during conversations. · Explore the world at your own pace with the addition of walking and running for Zoltae.… | — | |
| Major update | Major Update: March 15th Greetings, Alvarians! Prepare to delve even deeper into the captivating world of Alvara with a groundbreaking update that revolutionizes the gameplay experience. Embark on an immersive and strategic journey, filled with thrilling new features Enhanced Visuals and Immersion · New Graphics and Lighting Witness the world of Alvara in a whole new light with a complete overhaul of textures, lighting… | — | |
| Major update | Alvara: Free Demo updated ! Embark on a captivating adventure in the open world of Alvara with the brand new free demo, available now on Steam! Explore a mesmerizing world, battle formidable foes, and hone your skills in this unique experience. In this demo, you can discover the world of Alvara : · Experience the opening hours of the game · Explore a vast and vibrant open world · Engage inturn based combat · Meet a cast o… | — | |
| Community | Update Journal A new member has joined the team. The team? Well, when you're alone, you can't really say that, but, well, with 2, we're a team! Let's welcome Petrus properly! His contributions have been more than essential to Alvara! What's New? To start, Petrus has reworked all the in-game visuals! Visuals aren't the only addition from Petrus. Together, we've thought about making the game more interactive. P… | — | |
| Major update | December 3 update Hi everyone. Many updates that should improve the gaming experience. - Improved plant detection. Previously, plants were only indicated with the interaction icon. From now on, they light up if you have already found one. Later in the game, you will be able to access the "herbalism" skill which will allow you to detect all plants. - Improved menu. The ergonomics have been redesigned so that it i… | 12743841 | |
| Game update | November 19 update - Fixed the fight against Akhakhrena (bug and cameras) | 12743841 | |
| Game update | Minor update from November 11 - updated translations and implementation in some texts - Reflections in interiors (glasses/windows have a reflection) - Facilitated choice of target (certain treatments could not be applied) - Bugs fixed | 12679837 | |
| Game update | Note updated November 1 - Fixed a bug with Jean's bauble | 12597092 | |
| Game update | Bugfix - Fixed a bug when arriving at Old Bazzya - Fixed a bug in Diane's library | 12587839 | |
| Major update | New engine version and fixes Hello everyone ! Big update today. The version of the engine has changed, with all that this implies: - Improved lighting, shadows and contrast have been optimized Before NOW - The cameras in combat were fixed, the rotation prevented the enemy from being properly targeted - Added Steam achievements - Adjustment of the illness state (or slowdown) which created a bug in the progress of action ord… | — | |
| In-game event | October 19 update Fixed display bugs: - Some books did not display the name when picked up. - Some responses in the discussion phases during rest periods were not readable due to overlapping texts. - Displaying the effects of items and combat skills in combat via a pop-up message. - Certain objects, when picked up, left the interaction icon visible. - Fixed the display of forged items (previously, the chosen nam… | — | |
| In-game event | October 11 update Hello everyone, a few small updates: - Updated the indication when a card is found (with enemies or without enemies) - Updated the equipment menu: now when the player clicks on an item in the inventory, the upcoming changes if he equips are indicated. - Changed the dialogue cameras in the village, moved back and more dynamic. - Removed an invisible collision on the Devil's Shoe (bridge just bef… | — | |
| In-game event | October 8 Updates Here is the list of updates: - Menu correction: when an information window opened from the menu, the game automatically went into a safe zone. - Correction of display of the end of combat screen: when the combat exceeded 5 turns, the XP multiplication indicator in the victory screen displayed a multiplier less than 1 - The safe zones in the Bazzya region did not have a camp background image. -… | — | |
| Game update | Update (minor) October 3 Hi all. Some updates after feedback from the first players: For the demo: - Implementation of the missing executable in the demo. It should launch normally from now on, without having to go through the file (which really wasn't practical!) For everyone : - Clarification of the save system: from now on, when the player interacts with a save book, the save menu appears immediately (and no longer… | — | |
| Community | Game classification error Hello everyone, Due to an error on my part, the game appears to have been released as a finished product. This is actually an early access game! I'm sorry if any of you were misled by this information. I contacted the Steam service to see what to do if you want to cancel the purchase. Have a very nice day. | — | |
| Major update | Early Access release and demo update Hi everyone! Early access is available! But the demo is not left out! A complete game update thanks to player feedback! Here's the full update list: · Bazzya village completely redesigned and redecorated: the houses have been changed, as have the shadows/lighting and the structure of the village, making it look more like a mountain village. Unnecessary areas (mills, for example) have been remov… | — | |
| Community | Newsletter of September 13 Hi everyone! Here are a few screenshots of what I'm currently working on: the village of Bazzya, which is the beginning of the game. The abandoned houses were too clean (it looked like the owners had left the day before :) ), the trees were too low and leafy, the village had no architectural unity and was too inward-looking. As a result, I changed the layout, removed the windmills, moved the ho… | — | |
| In-game event | Update 0.1 Here's the list of updates: · Integration of a more explicit warning message concerning the return to the last save when the player decides to quit the game. · Graphic enhancement of loading capsules to make them more legible . · Modification of the "New mission" banner · Removal of the automatic opening of the forge by pressing "Y" (leftover from debugging) · Updated attitude of enlisted NPCs:… | — | |
| Community | Alvara demo coming soon You will be able to test Alvara for free at the end of August 2023! Explore the village of Bazzya, discover the first missions and understand what will have to be done in the game!! In addition, the game's graphics have been reworked to give more realistic light and a less dark shadow system! | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.