It Has My Face
Playing now
2−1 vs. yesterday
2.0%of peak
Playing now
2−1 vs. yesterday
All-time peak
Oct 2025
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Major update | Daily Challenges and Retro Screen Effects! Hi everyone! We have been absolutely blown away by the response to It Has My Face. The tension, the chaos, the heart-pounding moments of nearly escaping your own clone... it has been incredible to see so many of you experiencing it and sharing your hunt. Seeing the community grow and reading all the positive feedback genuinely keeps us going. Thank you. Now let's talk about what's new. New: Dai… | 23216651 | |
| In-game event | Full 1.0.10 Patch Notes We got a new patch! Finally a fix for the watcher sequence at the end. · Fixed watcher sequence being stuck while playing on Low Graphics setting or Blood effects are disabled · Null reference error is fixed in consume behaviour · Added MainTex texture to clone pods shader (so unity can stop complaining) · Fixed elevator button being interactable after already been interacted · Fixed Chapter 8… | 22884339 | |
| In-game event | Full 1.0.9 Patch Notes We got a new patch! Fixes to bugs caught by players. These bugs were located near the end of the game so * spoiler warning * Changelog: · Fixed getting softlocked during watcher sequence when your knife gets broken · Added a failsafe that continues the watcher sequence if player hasn't stabbed them in 60 seconds · Fix result screen continue button not appearing when awakening mutator is set to… | 22817270 | |
| Steam news | IT HAS MY FACE 1.0 is Out Now Hello everyone! Today marks the full official 1.0 release of IT HAS MY FACE . This game started as a crazy idea and grew into something much bigger thanks to everyone who played, streamed, shared thoughts, and stuck with it throughout development. Your feedback shaped the experience, and we can’t thank you enough for being part of the journey. Version 1.0 represents the complete vision of the g… | — | |
| Community | Early Access vs 1.0: A Complete Breakdown Hey everyone! Since launching in Early Access last September, IT HAS MY FACE has evolved significantly. With version 1.0 officially releasing tomorrow morning at 10 am (EST), we wanted to give you a clear breakdown of everything that’s changed, so you know exactly what to expect when diving into the final version of the game. Early Access showcased the core concept and heart of IT HAS MY FACE:… | — | |
| Community | Final Showdown - 1.0 Launch date and more! Hello everyone! We are so excited to bring you the FINAL sneak peek milestone . This week, we aren't announcing another multiplayer mode, but we have some pretty exciting news! IT HAS MY FACE 1.0 will be releasing on.... *drum roll* That's right! On April 3rd IT HAS MY FACE 1.0 will be available to purchase. If you already picked it up in Early Access, you’ll be able to jump into the full versi… | — | |
| In-game event | 0.9.183 Patch Notes We got a new patch! We're publishing less patches because our focus is on the full game. Lots of improvements and polish will be included in 1.0 Changelog: · Fixed a bug that if player drops their weapon then pick it up, upgrades weren’t applying · Fixed telephone overlay effect in the hub being misaligned if FOV is different than default · Fixed speech bubbles were not appearing on top of NPCs… | 22364200 | |
| Community | Team Deathmatch Multiplayer! Hey Everyone!! Thanks for all the love you've shown our last milestone sneak peek Free For All, we cannot wait for you guys to play it. This week we are showing off yet another multiplayer mode coming to IT HAS MY FACE in 1.0: Team Deathmatch . Team Deathmatch is a brand new multiplayer mode where you can play a game with up to 8 friends but this time in teams . You can do any teams you want (1… | — | |
| Community | Free For All Multiplayer! Hey everyone!! We’ve been looking forward to this moment for a long time, and we’re thrilled to finally share with you one of the multiplayer modes that will be in 1.0! You’ve been super clear about what you wanted from multiplayer, and we’ve been working hard behind the scenes to make it happen. Now we can finally talk about it! Free For All is a brand‑new multiplayer mode where every player h… | — | |
| Community | Dev Livestream + New Franchise Bundle! Hey everyone! As we shared earlier, we’ll be rolling out sneak peeks and community events as we move closer to the 1.0 launch of It Has My Face . Today, we’re kicking things off with something special. Join Our Developer Livestream! We’re going live this Sunday, February 15th at 10 AM EST , right here on Steam! Come hang out with the dev team as we: · Answer your questions live · Share insight… | — | |
| Community | An Inside Look At Our 1.0 Plans! Hi everyone! We’re very excited to share our 1.0 plans with you! 2026 is a huge year for It Has My Face : we're heading toward our full 1.0 release . To celebrate, we’ve put together this timeline of announcement and exclusive sneak peeks so you can easily see what’s coming in the weeks ahead. We’ll be revealing new parts of what is waiting for you in 1.0 every couple of weeks (after our livest… | — | |
| Community | IT HAS MY FACE Now Has Steam Trading Cards! Hi everyone! We’re very excited to announce that IT HAS MY FACE now has a full set of Steam Trading Cards , along with profile backgrounds , and emoticons to unlock. Everything we've added: · 5 brand new Trading Cards: Collect and trade 5 unique trading cards! · Profile Backgrounds Earn beautifully themed backgrounds to customize your Steam profile. · Emoticons Unlock a variety of emoticons to… | — | |
| Game update | 0.9.182 hotfix2 Changelog: · Fixed a bug where sprint toggle and FOV option being reverted after the session -wolderado | — | |
| Game update | 0.9.182 hotfix1 Changelog: · A bug in mutator count calculation is fixed. Now active mutators count can go above 2 -wolderado | 21293794 | |
| Sale | Winter Comes to It Has My Face (Sale + Event) Hey everyone! The end of the year is almost here, and we’re stepping into the season with something special. As part of the Steam Winter Sale , It Has My Face will be 10% off from December 18th to January 5th . Whether you’ve been watching from the sidelines or you’re ready to dive back in, this is the perfect time to explore the uncanny, unsettling world of It Has My Face. But that’s not all.… | — | |
| In-game event | 0.9.182 Patch Notes New patch is out! Changelog: · New FOV toggle in the Options · Added a new Sprint Toggle in the Options · Fixed the bug where upgrades applying indefinitely if you drop your weapon and pick up it · Require at least 2 other sections for exploration mission to be picked · Improved the KillDistanceClose optional mission detection accuracy · Remove duplicate device name entry logs in Player.log · F… | 21072038 | |
| Community | Join the Multiplayer Discord Lobby! Hey everyone! We know many of you are eager to dive into more multiplayer sessions, and we’re just as excited for everything 1.0 will bring on that front. While we work toward launch, we’ve created a multiplayer lobby channel on our Discord so you can team up with other players in the community. You can join here: . This channel is yours to run wild with, so feel free to post as many match requ… | — | |
| Game update | 0.9.181 hotfix1 Hey everyone! Small hotfix for people who are still affected by the threshold change achievement bug Changelog: · Fixed Players don't get the "complete all achievements" achievement after the game gives them the 200 kill achievement · Fixed camera bobbing animations don't play in high fps (above 240) · Fixed not getting the 200 kills achievement in an old save · Fixed automatically getting the… | 20879636 | |
| Sale | It Has My Face Joins 2 Winter Events + 10% Off Sale! We’re incredibly excited to share that It Has My Face has been selected for two amazing events this year: Made in Türkiye and We Play ! To celebrate, and as a thank-you to our growing IHMF community, we’re running a special 10% off sale from November 21st to December 5th. We're trilled to be part of these three events! · Made In Türkiye (Nov 17th - Dec 1st) · We Play (Nov 21st - Nov 29th) Becau… | — | |
| In-game event | 0.9.181 Patch Notes Hey everyone! New patch is out! New QoL changes and bug fixes Changelog: · Save game process is now safer. It won’t crash the game and it’ll quietly throw an error instead and won’t block game flow · Health blobs now cannot be collected if player is dead · Now cannibals always create bite graphics even without the mutator being active · Fixed pressing sprint while standing still increasing fov… | — | |
| Community | Player Statistics - Global stats for Clone Killed, Deaths, Weapons and more! Hey everyone! It's been a while since IT HAS MY FACE launched in Early Access. You’ve faced your doubles, survived the horrors, and found more creative ways to die than we ever imagined. From desperate escapes to bold last stands, every player had a unique story about their dangerous encounter with their clones. Comment below if you're part of any of the statistics! (P.s. The game do not collec… | — | |
| Game update | Multiplayer Achievement removed Hey everyone! We've removed the "Win A Multiplayer Round" achievement. This was a steam-only achievement that unlocked when you play a multiplayer round and kill the other player. This wasn't inside the game and it was only unlockable in steam. We did a poll on our Discord channel ( join here ) and majority of the votes wanted us to remove the achievement. We saw that many players are looking f… | — | |
| Steam news | 🎃 Halloween Update is Here! 🎃 Hey everyone! For this screamfest we have a surprise update for you: This Halloween, brace yourself for a spookier version of the clone hunting! What’s New: · Officers Turned Witches : Officers turned to a magical path · Candy Weapon Boxes: Scattered around the map, these boxes hold either a broom weapon or a pumpkin bomb. · Pumpkin Bombs: Dynamite is so old school. Toss exploding pumpkins and… | — | |
| Game update | 0.9.180 achfix hotfix Hey everyone! Small hotfix for people who are still affected by the achievement bug. Changelog: · Fixed achievement synchronization. Now the game synchronizes achievements with steam correctly · Added synchronization between stored target killed amount and steam-side stored target kill amount -wolderado | 20512734 | |
| Game update | 0.9.180 Patch notes Hey everyone! New patch is out which should adress pain points reported by you. We reduced the effectiveness of clone hints and added a toggle. As for why we skipped several versions, we did have a few internal ones and things got complicated so we've opted in to update to 0.9.180 directly. Changelog: · Added toggle in the options to disable the clone hint system · Updated zoom tutorial and add… | 20480172 | |
| Game update | 0.9.177 Patch notes Hey everyone! Another patch is live. Known issues: · Getting the last chapter achievement and upgrade achievements inside the game but not on steam Changelog: · Patched unity security issue · Added new atmospheric particles to Chapter 5 story area · Added a player block so they don't go near the CD in Chapter 5 story area · Removed floor step sound in Chapter 5 story area · Adjusted NPC spawn c… | — | |
| Game update | 0.9.176 Patch Notes Hi everyone! First patch of Early Access is finally here! The most annoying bugged achievements are fixed along with a bunch of fixes: · Fixed 6th chapter achievement not triggering bug · Fixed Upgrade achievements not triggering bug · Related to the above two bugs, chapter and upgrade achievements will be checked when player enters the hub so affected players can still get the achievement · Re… | 20173213 |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.