Idle Weaponshop
Playing now
12+3 vs. yesterday
11%of peak
All-time peak
106May 2024
Playing now
12+3 vs. yesterday
All-time peak
106May 2024
| Published | Title | Build |
|---|---|---|
| Build 0.2.5 New Content - 10 new Prestige upgrades - New Ship based Upgrades - Ability to filter the Hiring pool by increasing the minimum tier and selecting worker jobs you do not want to generate. - Added Sound effects to a few locations and a Sound effect mute button (volume controls to come soon) - Added more Background music and gave dungeon types their own themes. Bugfixes - Fixed issue with upgradin… | 17213506 | |
| Minor Hotfix 0.2.4.1a Fixed bug causing the tutorial to crash and repeat "Mister" over and over. | 17208367 | |
| Build 0.2.4.1 New Content - Added a new world map screen the the Adventures menu Bugfixes - Fixed an issue with Shifts not re-assigning workers intelligently if the Bench would be full. | 17152054 | |
| Build 0.2.4 New Content 2 new dungeons have been added 14 new relics have been added. 3 new Blueprint mods have been added. Additional reputation bonuses have been added A few new retirement upgrades have been added, and 2 NYI tagged ones have been implemented Minor Changes Relic drops will now pop up and notify you when they happen. You can toggle this off. Sound effects are now their own toggle separate… | 17133759 | |
| Build 0.2.3.3 Minor Changes - 2 new Prestige upgrades have been added that allow you to start new runs with your adventurers given default base level items - Loot animation in the Dungeon menu improved - Loot labels have been changed in the Dungeon menu, you can now see their drop rates and explanations by mousing over them - Monthly relic drop rates have been increased by 2.5x so that its much less likely t… | 16976863 | |
| Hotfix Build 0.2.3.2 Fixed a bug that could cause employee identifiers to reset to 0, leading to weird behavior within the shift system | 16648642 | |
| Build 0.2.3.1 Major Changes The Shift system has been added in. You can now define predefine groups of employees, and set active groups at once. You can also set a defined shift on a job loadout, to change employees based on specific needs. Note: this system, like the party system, is still likely to change quite a bit in the future Bug Fixes Worker cap bonuses were being reset on retirement until the game w… | 16622987 | |
| Build 0.2.3 Major Changes - The Party system has now been added. You can now pre-define groups of adventurers for quicker adventure allocation, or even set pre defined dungeons to automatically run. Minor Changes - Added the ability to limit leaderboard records to friends only or completely opt out through the Options menu. - Added 2 more Loadout slots Bugfixes - Fixed the Item design weapon power estimati… | 16590638 | |
| Build 0.2.2.0.2 Minor Changes - Leaderboards for Achievements and prestige counts have been added. For now, they will only update on retirement. Bugfixes - The Avatar customization modal was not pulling in your avatar sprite, and Avatar specializations were defaulting to sword on retirement. This has been fixed. - The leaderboard was not pulling in the scores around you correctly if you were not in the top 20.… | 16531393 | |
| Hotfix Patch 0.2.2.0.1 The Friends leaderboard was pulling from the global pool, not your friends list. This has been fixed. | 16513690 | |
| Patch 0.2.2, "I'm really not dead, guys" edition. Major Changes · The Steam integration layer has been redone. Steam Achievements are now earnable. I'll be slowly adding most of the existing ones to the Steam There is now an experimental leaderboard for the most total knowledge earned where you can see how you rank globally and between your friends. Your rank on the leaderboard will never provide a mechanical advantage, its just for fun, its n… | 16513615 | |
| Build 0.2.1c Minor Changes: - You can now rename your avatar character and change it's portrait and gender from the Settings page (Some settings probably reset) - You can now use custom avatar images (Images must be PNGs at least 512x512 stored in your (\Documents\My Games\Idle Weaponshop\Custom Avatars) folder - A introductory tutorial walkthrough has been added, up to designing your first item so far - Th… | 14167245 | |
| Build 0.2.1b Minor Changes: - Resolution and fullscreen settings should now persist through playthroughs. You will need to change them one more time to make sure they save. - Pixel art assets/icons that were scaling up poorly will now maintain their original size through resolution changes - Minor cosmetic facelift to Adventurer detail menu - Change to Explorer dungeon trait to explain how Explorer league e… | 14137565 | |
| Build 0.2.1a Minor Changes: - New items have been added to the animation panels in the Current Job and Dungeon Menus - 2 new Prestige upgrades have been added Bug Fixes: - Item display choices should persist through prestiges - Druids being able to roll other classes' traits has been fixed - Haulers should now properly increase the max speed of finishing material contracts | 14122426 | |
| Build 0.2.1 New Content: - Tier 2 Blueprints and Adventurers have been enabled. You may already have found their unlock relics, but you will also need to purchase a prestige upgrade to use them - A new Dungeon has been added, the Boundless Frontier. This dungeon has it's own special mechanic, in that traversing it levels a new Building, the Explorer's League. This building has no associated tools, nor does… | 14111117 | |
| Build 0.2 Update New Content: - A new Commission system where you can take out contracts to provide permament upgrades has been added and can be unlocked from the Retirement tree at 1 million reputation Minor Changes: - The Retirement button now shows at all times and will either show you how close you are to unlocking it, or how many points you can earn currently. - You will now unlock an additional bench slot… | 14051911 | |
| Build 0.12a Minor Changes: - Pause button for jobs has been added - A new Retirement upgrade that boosts the Minimum tier of hireable employees has been added Bug Fixes: - Bug changing the required amount of items to perform weapon mods has been fixed - Bug where Dungeon speed talents were working but not showing their effects on the GUI has been fixed - Bug where some Dungeon loot was not showing as earne… | 13791919 | |
| Build 0.12 Content Changes: - New Weapon mods have been added that take new resources. Unlock these via dungeon exploration - New worker traits that unlock for worker generation when the relevant content is unlocked Misc changes: - Blueprint refining levels now show on the blueprint menu - An additional resolution option has been added - Dungeon relic listed drop rates now take into account building bonus… | 13764006 | |
| Build 0.11c - 3/10/2024 Minor Changes: - The Percentage to roll duplicate worker class penalty has been greatly lowered - A new prestige upgrade has been added that will increase weapon power gain Bug fixes: - Fixed a few graphical bugs that changing displays broke - Fixed issue with some prestige upgrades requiring relog to apply - Fixed bug where item mods were not being saved on new craft - Fixed few incorrect strings | 13695829 | |
| Build 0.11b Minor Changes: A tips menu has been added to the bottom of the screen to give some pointers for progression. Newly found relics will now be highlighted in the Relic menu. Bug fixes: Several numbers in-game were incorrectly truncating decimal points, this has been fixed. Bug fix to incorrect gold cost for quickbuying material rate upgrades Bug fix to blueprint base value amount in item design pa… | 13640870 | |
| Daily update - 2/29/204 - Fixed a bug where Daily Dungeon and the Weapon dungeon were being unlocked by default when generating. - Removed some debug code - Added Beta notice window for new players. - Fixed a few smaller bugs | 13606780 |
| Date | Day | Time | Patch title | Build ID | Branch | Depots | Download Δ |
|---|---|---|---|---|---|---|---|
| 2 Feb 2025 | Sun | 02:34 | Build 0.2.5 | 17213506 | public | 1 | — |