Khaligrad
Last seen
0Sampled 3 hours ago · not a live figure
—of peak
All-time peak
012 Sep 2026
Last seen
0Sampled 3 hours ago · not a live figure
All-time peak
012 Sep 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Game update | Hotfix Important fix for game endings | 13984448 | |
| Game update | 1.2.0 French Localization for Interface (not the story mode) · Buildings can now be destroyed by artillery or tank gun fire, be careful! · "Activate lookout on all capable units" button · Experimental Multiplayer (don't advertised it as a feature, we made it public because it *mostly* works but don't expect it to be a smooth experience) · Map previews for skirmish | 13634777 | |
| Game update | 1.1.0 CHANGELOG 1.1.0 Bug Fixes: · Major bug in army management has been fixed. · Resolved the save bug issue. · Fixed an invisible cold effect problem. · Corrected an issue where attacks were being charged twice during the same turn. · Addressed UI scaling at startup for smaller resolutions. · Fixed the problem where music did not restart from the beginning in a new game. · Ensured the correct resol… | 12512096 | |
| Game update | 1.0.1 CHANGELOG 1.0.1 · Camera can now rotate. · Buff to medicaments efficiency. · Buff to tank accuracy and toughness. · Buff to bonuses when killing enemies in campaign. (1>1.25) · Nerf to maluses when your troops were killed in campaign. (0.75>0.6) · Malus to fleeing unit's wellbeing in next phase. · Fix non-playing move animation when enemy first enters sight. · Other Small fixes. (Une localisati… | 12114050 |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.