Unnamed Space Idle
Playing now
3,731−58 vs. yesterday
59%of peak
All-time peak
6,309Feb 2025
Playing now
3,731−58 vs. yesterday
All-time peak
6,309Feb 2025
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Game update | Version 0.85.0.3 Added shortcuts to Backup and Load button in Saves menu (hover to see) · Stat Advisor now differentiates Synth and Fixture · Prevented stat advisor updating/losing pos when you're looking at it · Fixed compute tutorial · Fixed odd behavior in fleet battles · Fixed corruption cap auto purchase not working · Fixed Synth notify upgrades not working | 24886271 | |
| Game update | Version 0.85.0.2 (Windows) Changed rendering to hopefully slightly improve stability and lower memory usage · Fixed synth small button also opening popup · Added synth inventory scroll bar indicator · Updated some incorrect help area text · Centered text on Prestige selections · Swapped to e-notation for total alignment gain in tooltip · Fixed issue with ship having wrong upgrades in a very specific situation ·… | 24873614 | |
| Game update | Version 0.85.0.1 - Improved reactor popup placement - Improved frame rate issue when changing tabs - Defaulted confirmation for buy/use consumables to enabled - Added setting to completely disable stat advisor - Defaulted Help go to UT instead of Fleet when appropriate - Slightly improved some performance issues (working on more to counteract some excess from engine update) - Fixed ending up in wrong ship on re… | 24852901 | |
| Game update | Version 0.85.0.0 No new content. This update has some UI changes including a full set of Help Screens and a more prominent way to view missing stats with the Stat Advisor button. It also condenses the top right menu buttons slightly. Despite the relatively minor changes, this is also an engine update and some major back end changes to allow for a completely separate mobile version UI. Changes: · Top UI changed,… | 24845977 | |
| Game update | Version 0.81.1.7 Fixed some edge cases on fleet battles not recognizing matching stats for previous clears · Fixed capital synth not unlocking in some cases · Fixed powercells displayed loops being wrong on Reintegration or Retrofit · Fixed highest distance stats if it was effected by the previous bug · Fixed Titan honing not resetting visually on defeat · Fixed Triple One Shot achievement to work with global s… | 24542034 | |
| Game update | Version 0.81.1.6 - Fixed some issues related to distance calculations offline | 24520847 | |
| Game update | Version 0.81.1.5 - Fixed scaling of first Antumbra/Penumbra sector after Reintegration | 24515570 | |
| Game update | Version 0.81.1.4 Added fixture completions and fleet artifact gains to offline results info · Added basic travel calculation to offline progress if you had the ship moving, behaves similar to overkill · Added ability to view old Surface sectors in Sector Info even after Umbra has replaced them · Added indicator option for shard Antumbra/Penumbra Dissonance · Slightly bumped Residuum gained from warp U · Changed… | 24513247 | |
| Game update | Version 0.81.1.3 Added 2 new targeting options for Shockwave Cannon · Added toggles for CRF and TM node in practice mode for Galaxy 11 · Fixed titan task list fleet completion bugs · Fixed module queue not completing a module when it has enough materials in specific cases | 24439034 | |
| Game update | Version 0.81.1.2 Made Shockwave Cannon projectiles detonate when reaching spot their target was at if it died already · Localization updates · Fixed Spaceversary base skip (hotfixed last patch but mentioning here) · Fixed some issues with fleet auto battle in background · Fixed enemy ship health bars not updating in a timely fashion | 24395233 | |
| Game update | Version 0.81.1.1 Titan array honing display now shows as long as you have something with honing · Fixed g11 artifact auto buyer getting the wrong upgrades · Fixed oddities with titan array shots hitting in the wrong order · Fixed popup text for event anomalies not showing right · Fixed event extreme mode being visible once at the start in some cases · Fixed event upgrades not showing second row in some cases ·… | 24384773 | |
| In-game event | Spaceversary July 25 Through August 11th - Spaceversary Event running July 25th through August 11th - Harvest anomalies in a small mini-game to earn boosts, AI Points and a Ship Design - You earn the event resources every time you play the mini-game (and are guaranteed some regardless of score) - Titan Array targeting settings behave better when swapping between Colossals - Increased Galaxy11 A2 and A3 Artifact generation - Fixed late… | 24380861 | |
| Game update | Version 0.81.0.7 Buffed fixture speed after Reintegration (by fixing bugs) · Clarified AF Research and Shard Drops text at 150+ · Clarified some Reintegration text · Removed temporary text from fleet connector nodes · Fixed hangar auto update target resetting · Fixed reintegrate not clearing capital resource shard in shard library properly · Fixed fleet base upgrades not loading correctly in specific cases · Fi… | 24303746 | |
| Game update | Version 0.81.0.6 Added per second display to artifact upgrades tab for Galaxy11 · Fleet base battle rewards (except final one) now require finishing run to activate · Removed late game secret achievement that is 99.999% unachievable this content patch · Cloud saves are now prevented if the current online save is from a higher incompatible version of the game · Added Antumbra and Penumbra sector clears to Progre… | 24278419 | |
| Game update | Version 0.81.0.5 - Fixed crash issue on some fleet battle practice nodes - Fixed undo issue on some fleet nodes | 24249436 | |
| Game update | Version 0.81.0.4 Adjusted wording on Reintegration and Umbra sectors for clarity · Added Dissonance gains to offline gains display · Changed Galaxy 11 B15 battle to be easier so the top route is a viable cheaper path later · Removed Adaptations requirement from Spliced Phenomenologist unlock · Improved behavior of moving in and out of Umbra Region to use last Region you were in · Improved Sector Info screen 150… | 24248441 | |
| Game update | Version 0.81.0.3 Fixed Strata growth auto next not triggering if none are selected · Fixed galaxy 11 not unlocking (will be unlocked on load if you ran into issue) · Fixed maxed penumbra dissonance on shards not counting towards total · Fixed Titan Array Elements not obeying the type indicator setting when adding · Fixed Titan Array dragging duplicating elements some times · Fixed tutorial softlock with some sp… | 24226051 | |
| Game update | Version 0.81.0.2 Added artifact auto buy option to galaxy 11 · Clarified some text and tooltips · Fixed galaxy 11 advisors not tracking some statuses properly · Fixed sector info display for first sector after Umbra stops · Fixed veil shift unlock showing again after Reintegration · Fixed splice upgrade tab not showing | 24211853 | |
| Game update | Version 0.81.0.1 Fixed Reintegration being incorrectly locked if initially loaded in right at 156 on everything · Fixed G11 unlock tutorial sometimes pointing at wrong spot · Fixed upgrade in warp Ullr to give 5 rank points instead of 1 · Fixed warp upgrade costs · Fixed titan array type indicators showing up again when you use a loadout button · Fixed Instability auto conversion not updating the amount display… | 24208230 | |
| Major update | Content Patch Version 0.81.0.0 This patch includes new sectors and a new galaxy and various other changes. One of the more major changes is a rework to the start of the Splice system. Splice has been a system people struggle to fully understand since the very start, hopefully these changes will improve that. There are no changes if you already had Splice unlocked though. New content · Sectors up to 166, new Galaxy unlocks af… | 24206458 | |
| Community | Content patch July 14th Yes thats tomorrow. No, fuel hoarding is of no concern, Titan fleet dont care about that lame stuff. | — | |
| Game update | Version 0.80.1.7 Slightly improved turret smartness on not overlapping · Changed "Auto Buy All" in Bases to disable all if mixed settings · Added tooltip to battle alignment upgrade in veil regions with formula · Changed the type specific damage display on cores (Shield % etc) to hopefully clarify · Changed late game compute core to not stack poorly with the other compute upgrade · Fleet battle validation fails… | 23436924 | |
| Game update | Version 0.80.1.6 Cleaned up Stats & Info slightly post 150 · Fixed time estimates showing 0 when it should be very long · Fixed Strata 4 upgrade · Fixed enemies being under Colossal visually · Fixed synth module queue estimate to account for in progress resources used · Fixed splice crew Discipline not updating when Scaling Delay is acquired · (Mobile) Added tooltips to resource displays (top of UI) | 23296265 | |
| Game update | Version 0.80.1.5 Added a Quality of Life upgrade for Titan Array loadouts · Titan Array shots are now smarter and will move on to the next target if a part dies mid sequence · Changing any Titan Array Elements during a boss fight will now cause a retreat · Added Info hover to Titan Array area with more in depth explanations · Added a highlight when hovering elements in Titan Array that can affect other elements… | 23243238 | |
| Game update | Version 0.80.1.4 - Improved Splice Discipline automation post 148 Reinforce upgrade when set to Rank priority - Improved behavior of resource usage when retrofitting late game (new cores get auto upgraded first if applicable) - Added an automation upgrade for Compute Strata to prioritize expertise (get one level in each first) - Colossal enemy health bar hover now shows their number if more than one of the same… | 23202428 | |
| Game update | Version 0.80.1.3 Added setting to flash Crew tab when rank points are available · Added kill distance information to tooltips for resources and mastery from Colossal · Added progress per tick information to Strata Nodes · Fixed Titan warp retreat triggering wrong colossal if shifted · Fixed Titan warp enemy tooltips (again) · Fixed smarter synth not swapping to or from alien synth when all maxed · Fixed issue w… | 23155331 | |
| Game update | Version 0.80.1.2 Adjusted late game enemy Hulk (nerfed) and Vanguard (buffed) · Fixed some core upgrades not applying right on load · Fixed T18 Nano fluid recipe missing level 25 upgrade · Fixed a late game veil upgrade applying when it shouldn't (effects fixture speed and residuum gain) · Fixed warp enemy tooltips · Fixed late game Specimen help tooltip | 23139845 |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.