Saddle Up and Drive
Last seen
0Sampled 5 hours ago · not a live figure
—of peak
All-time peak
015 Sep 2026
Last seen
0Sampled 5 hours ago · not a live figure
All-time peak
015 Sep 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Community | New Mechanic! Burnouts and Better Cornering By popular community request, I’ve added the ability to perform burnouts with your car! To pull it off, simply brake, steer, and accelerate at the same time. It’s not just awesome to watch, but also very useful for taking tighter corners at high speed and improving overall vehicle control. A huge thank you to everyone who suggested it, keep the feedback coming! | — | |
| Community | We’re almost there! Saddle Up and Drive is almost complete! We’ve planned to finish development by early 2026, and then move on to its release. We’d really love to know if you enjoyed the Demo, and if you have any feedback or suggestions for us, we’d be truly happy to receive them (the Demo includes an anonymous form that only takes a minute to fill out). We can’t wait to launch this game, see you soon!!! | — | |
| In-game event | Enhanced DEMO This month, we revised the Demo, slightly lowering the difficulty level to make it more enjoyable. Additionally, we removed the limit of three attempts for the County competition. Now, you can try it as many times as you want—just head to the airport located south of the County and get a plane ticket to the racetrack. The competition is very challenging, and only the most skilled players can ho… | — | |
| Community | A little bit of aliens and a little bit of cows I'm actively working on the central map missions, particularly on the alien hunting one. Since it didn't seem challenging enough, I decided to add, besides the aliens to catch, a flying saucer that drops live cows all around the player to hinder them. Magically, the cows won't get hurt, but your car will soon need repairs! Is this a good idea? Do you have more interesting suggestions to propose… | — | |
| Community | Seven Tracks for Seven Days! Have you tried the County Competition available in the demo? Did you enjoy it? Here's the news: I’ve decided to develop seven unique tracks, each set in a different environment, all accessible from the airport near the southern border. Why seven tracks? Well, one will be available each day of the week. When you visit the airport, you’ll see the day’s destination displayed on the departures boar… | — | |
| Community | New Demo, with a new level available In September, the first version of the Saddle Up and Drive Demo was launched. To make the experience more varied and fun, I decided to introduce the possibility of playing the external race, but only a limited number of times, just to give a taste of what can be found in the full game (though there will be much more, of course!). As for the development of the full game, there’s big news. I had… | — | |
| Community | WE ARE READY FOR SEPTEMBER 10th! Here we are! The demo is finally ready, and it will be released on the 10th of this month. What will you be able to do in this Demo? You'll have just one car available, which you'll need to drive to the only distillery and buy some goods to resell. As soon as you fill the trunk, the police will be alerted and will try to stop you to seize the load, and you'll have to rush to reach the buyer bef… | — | |
| Community | WE'RE ALMOST THERE! Here in Italy, in August, everyone goes on vacation to relax. Not me! I've been working and am still working on the Demo of *Saddle Up and Drive* day and night! What's new? Graphically, I've added new elements to the environment to make the landscape more varied and complete. Specifically, I've added new cacti and trees, eagles in flight, trash bins in cities, and dinosaur fossils in the middle… | — | |
| Community | DEMO COMING SOON!!! The demo version of Saddle Up and Drive is almost ready! It's scheduled for release in early September, just enough time to add a few more details and we'll be set! First of all, I want to thank everyone who gave me their valuable suggestions, which have greatly helped me in growing Saddle Up and Drive. Keep it up! More news? Lots and lots! First and foremost, I've made another leap in quality… | — | |
| Community | IMPROVED TEXTURES AND NEW DETAILS This month we have reviewed all the game terrain textures. We upgraded from low-resolution textures (512x512) to significantly better resolution textures (4096x4096), increasing the graphic quality. The same work has been done on all the textures of the trees and bushes in the game. Additionally, some details have been added, such as the urban power grid and some new buildings, like the new tow… | — | |
| Steam news | New Open Beta scheduled for June 21, 22, and 23, 2024 We did it! Thanks to your valuable contribution, we have refined the game and resolved all the detected bugs. Now we are ready for a new Beta, planned for June 21, 22, and 23. What's new? First of all, we optimized the traffic (denser and more efficient), then we introduced new vehicles and new vegetation. Moreover, the syrup seller has been moved significantly closer to the starting point for… | — | |
| Community | NEW VEGETATION, NEW CARS, AND VARIOUS OPTIMIZATIONS We have concluded the first Beta, and we have gathered some interesting information, discovered some bugs, and received very useful suggestions. This month, we focused on resolving all the issues encountered, all bugs have been fixed, and the code has been optimized by reducing the complexity of some geometric calculations. The traffic system has also been revised, creating a new set of skins f… | — | |
| Community | Now we have bumper cars! Now we have bumper cars! This new mission allows you to make extra money quite easily, it's ideal when everything else goes wrong. By paying the entrance fee, you need to eliminate all opponents (they also eliminate each other). You can repair your car on the track by picking up spare parts boxes that will appear randomly at certain points. We have enhanced the gaming experience by creating 3 c… | — | |
| Community | New missions and new maps! The new year has started with a desire to go all out! The study of the firefighters' mission was quite complex, but after countless efforts, we managed to successfully develop and test this new part of the game. First of all, we specifically created a map: we asked ourselves, where do we set this mission? We decided on a beautiful natural park, full of wild deer, in the center of which, of cour… | — | |
| Community | New vehicles and a new mission: the ambulance driver! Here we are! Even in December, we worked full time to enrich Saddle Up and Drive. As planned, we introduced, developed, and thoroughly debugged the new ambulance driver mission. What does it consist of? First of all, you have to go to the county hospital, then a nurse will ask if you want to lend a hand to the community (in exchange for a generous reward, of course...). If we accept, we'll find… | — | |
| Community | November Announcement! Well yes! As anticipated last month, we've devoted heart and soul to the design of 6 new missions, which will be added to the existing 8 missions, not to mention the syrup smuggling business, always very lucrative, although far from risk-free. The first extra mission we've developed is... the bikers' bar! How does it work? Simple, reach the bikers' bar and challenge them in an arena in the dese… | — | |
| Community | Announcement for October! This month, we have completed the development of the 'Homemade Syrup' smuggling missions, including all the characters and three varieties of available syrup. The value of a syrup cargo to be smuggled has been adjusted according to the difficulty of reaching the seller. Therefore, if you want to make more substantial profits in a single run, you'll need to take more risks, traveling longer rout… | — | |
| Community | September Announcement! It is with great pleasure that we announce the September updates. It has been a very intense month in terms of game development, as we have been working on multiple fronts simultaneously. As previously mentioned, we have improved the police AI, making pursuits more balanced, exciting, and anything but easy. The introduction of roadblocks requires greater focus on driving: if you get distracted… | — | |
| Community | August Announcement Hello everyone! Here are the August updates regarding the development of Saddle Up & Drive. This month has been very busy; we focused on the complete translation of the user interface, game menus, and all dialogues in the intended languages, and we have achieved the set goal. We have also finished the programming related to the Gamepad. Now, once the game is launched, it is entirely manageable… | — | |
| Community | July Announcement! July Announcement! We are pleased to publish the official DevLog of Saddle Up & Drive on this Steam page. Every month, we will release updates regarding the game's development progress, and we will make sure to gather your always appreciated suggestions and respond to your curiosities. As of today, Saddle Up & Drive is in a highly advanced stage of development. The gameplay mechanics have been… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.