StarShip-DF
Playing now
1+1 vs. yesterday
25%of peak
All-time peak
46 Sep 2026
Playing now
1+1 vs. yesterday
All-time peak
46 Sep 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Game update | Fixed bug causing logistics errors. Fixed bug causing logistics errors. | — | |
| Game update | Fixed some memory bugs and low‑water issues in the tutorial. Resolved a number of memory‑related bugs, as well as the problem of insufficient water resources encountered during the new‑player tutorial. | — | |
| Game update | New Production Settings New production‑related settings have been added. | — | |
| Game update | Enhanced the quick‑settings system. Enhanced the quick‑settings system. | — | |
| Game update | Environment Visual Improvements Environment Visual Improvements | — | |
| Major update | Air Combat Completed Air Combat Completed | — | |
| Game update | Added prompts for isolated‑zone areas Added prompts for isolated‑zone areas | — | |
| Game update | Trade system repair completed Trade system repair completed | — | |
| Game update | Show NPC remaining time, refresh drop‑resource coordinates Show NPC remaining time, refresh drop‑resource coordinates | — | |
| Game update | Add filters to mines and item‑buffering to drone stations Add filters to mines and item‑buffering to drone stations | — | |
| Game update | Align starship & combat map scene data at the data layer. We revise the underlying data so that the scene data rendered within starships is consistent with the scene data of combat maps. | — | |
| Game update | Data associated with fertilizer parameters has been adjusted. Data associated with fertilizer parameters has been adjusted. | — | |
| Game update | Fixed numerous bugs, optimized space view inside cabins Fixed numerous bugs, optimized space view inside cabins, revised starship weapon mechanics, and added shell production for more detailed combat systems. | — | |
| Game update | Fixed several bugs and improved the identification distinction between friendly Fixed several bugs and improved the identification distinction between friendly and hostile units, laying groundwork for further battlefield optimization and iteration. | — | |
| Game update | Tutorial Update & Test Branch Updated tutorial: Added colonist job assignment guide · Split space wrecks into resource & colonist wrecks, upgraded obvious colonist icon · Added alert for unsuitable temperature in outdoor ground planting | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.