Zortch
Playing now
1+0 vs. yesterday
1.4%of peak
All-time peak
71Aug 2023
Playing now
1+0 vs. yesterday
All-time peak
71Aug 2023
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Game update | Patch - Build 2000 Updates in Build 2000 - fix for left and right mouse click (if windows settings are set for left handed) - fix for picking up jumping barrels - save finished level stats (highest skill map was beaten at and number of secrets found) - added more steam achivements: · defeat bosses · defeat rare enemies · beat the game on hard (warrior and up) · find all secrets on a level · find all 88 secrets in… | 14275985 | |
| Game update | Patch - Build 1984 Updates in Build 1984 - replaced timing functions - fix for footstep sound option in menu - option to boost far sounds (in options->misc) update: Build 1986 - a tiny fix for the new timer Build 1987 - option to revert back to old timing (options->misc) | 13858638 | |
| Game update | Patch - Build 1980 Updates in Build 1980 - allow turning off shotgun idle animation - added 'Not that MAXED' difficulty: same as MAXED but without respawning enemies - added nearest texture filtering option: non filtered textures for all you pixelly texture enjoyers | 13477702 | |
| Game update | Patch - Build 1977 Updates in Build 1977 - major optimisations for collisions and character animation - fix for default crouch key specials thanks go for 'bulion warzywny' for testing! | — | |
| Game update | Patch - Build 1972 Updates in Build 1972 - option to bind next and previous gun to keyboard - only show multi monitor button when supported - small fix for map rendering performance - fix for camera in uncapped mode: travelling on metro - fix for camera in uncapped mode: gamepad aiming addendum - Build 1973 - hotfix for multi monitor stretch bug | 12409534 | |
| Game update | Patch - Build 1966 Updates in Build 1966 - camera update for uncapped mode - fix for ambient sound panning - fix for shatter animation speed in uncapped mode - map fixes for E1M2 and D1M2 | 12148744 | |
| Game update | Chop Zortch Bundle You can now get Chop Goblins and Zortch together as a bundle! store.steampowered.com/bundle/34615/Chop_and_Zortch/ | — | |
| Game update | Patch - Build 1959 Updates in Build 1959 - added new extra visible crosshairs - crosshair color now can be changed - gamepad fixes - gamepad is on by default - gamepad can take over as the mouse in the menu - fix for binding the alt key - fixes for zoomed view Edit: Extra update Build 1960 - allow binding use for gamepad and mouse - small fix for E5M3 - small fix for demo | 12014734 | |
| Game update | Trading Cards Trading cards are now enabled! (by popular demand) you get a card for every 15mins of playtime: which is roughly enough time for one level (or a speedrun on visitor 😉 ) there are 7 cards total featuring characters from the game, plenty of stickers and of course, emojis: ːcreepsː ːcreepsː ːcreepsː ːcreepsː ːcreepsː ːcreepsː ːcreepsː ːcreepsː ːcreepsː ːcreepsː ːcreepsː ːcreepsː ːcreepsː ːcreepsː… | — | |
| Game update | Patch - Build 1946 Updates in Build 1946 - option to turn off red screen fx for damage powerup - fov slider no longer rounded - fix for pressing alt and f10 - minor map fixes for e2m1, e5m1 | 11823250 | |
| Game update | Patch - Build 1939 Updates in Build 1939 - option to turn off water ripple fx - option to turn off lens flare - config.conf was replaced by settings.conf - seperated console commands to hide the hud and gun (HUD and GUN respectively) - show which sound device is used in sound options - fix for number keys on non-us keyboards | — | |
| Game update | Patch - Build 1930 Updates in Build 1930 - set mouse action to mousewheel - setting to turn off auto switching to new weapon - fix for custom sky directory | — | |
| Game update | Patch - Build 1917 Updates in Build 1917 - added achievements (full version only) - small fixes for mouse handling | 11599206 | |
| Game update | Patch - Build 1908 Updates in Build 1908 - added support for Xbox controllers - added option to smooth mouse - by default the game now starts in fullscreen (if no config file is found) - fix for sometimes getting hurt by sawbots when the wrench hits them - fix for zooming on mirrors (with non default fov) - fix for clouds on high fov - fix for lensflare on high fov | 11530463 | |
| Game update | Patch - Build 1896 Updates in Build 1896 - gamepad support (WIP) - map fixes: e1m2, d1m2 - fix for save bug on e2m3 | — | |
| Game update | Patch - Build 1878 Updates in Build 1878 - allow binding caps-lock - uncapped frame mode (max 240 fps) - fix: turning off camera bobbing still had a subtle height bob - fix: shotgun shell didn't reload texture on load game - fix: electric coil didn't reload texture on load game | 11495219 | |
| Game update | Patch - Build 1866 Updates in Build 1866 - more actions for mouse buttons (kick, move, firstaid etc.) - allow changing keys for quicksave, quickload, screenshot - option to reverse (or turn off) gun change with mousewheel - option to turn off gun bobbing - fullscreen now uses the full extended display - fix: don't keep swimming down with crouch when crouch is in toggle mode - fix: sometimes the second boss wouldn… | 11460035 | |
| Game update | Patch - Build 1850 Updates in Build 1850 - support for up to 5 buttoned mouse - extra mouse actions: sprint, flashlight - allow Enter to be set as a key - tool tips for confusing menu options - option to toggle running - option to disable zooming altogether for W S - show the key configured to select the gun instead just numbers - fixes for E1M1 (missing geometry, ZombieCow wouldn't escape) - fix for placing trip… | 11443082 | |
| Game update | Patch - Build 1833 Day Zero Patch - Build 1833 Changes: - added a brightness slider - added option to use mouse wheel for zoom - added option to toggle crouching - added legacy sprint setting in misc (don't hold gun sideways while running) - fix for the large red slugs sounds - fix for the occasional camera tilt bug after getting up - various fixes to make adding custom maps easier | 11421817 |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.