Adrenaline Rampage
Playing now
0+0 vs. yesterday
0.0%of peak
All-time peak
229 Sep 2026
Playing now
0+0 vs. yesterday
All-time peak
229 Sep 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Sale | WEEKEND DEAL - 50% OFF! 🚨 MASSIVE UPDATE IS COMING! 🚨 A huge leap forward is just around the corner. 🧪 CAMPAIGN: EXPANDING AND EVOLVING The Campaign will soon feel like a true journey: New locations to explore, a proper conclusion, and a redesigned structure to make every run more dynamic and satisfying. ⚙️ OPTIMIZATION, POLISH & BALANCE We’re making a lot of improvements behind the scenes: Better performance, clea… | — | |
| Community | Bundle 🧟♂️Adrenaline Rampage x Genome Guardian🧬 is out! Buy 2 games and save 20% off! About Adrenaline Rampage : Adrenaline Rampage is a platformer roguelite where you play as a soldier with up to 5 weapons to fight techno-zombies. Choose characters and skills to rush through the space city, kill ugly BOSSes, and survive. Set in a dark sci-fi world About Genome Guardian : COMBINE WEAPONS in the microscopic roguelite turret shooter with macroscopic d… | — | |
| Major update | Update 5: Giant Eye, Campaign Mode Rework, and Gameplay Improvements! Hello, Adrenaline Seekers! BIG UPDATE #5. Adrenaline Swings! Tutorial Level The tutorial level has been updated and improved. We've been watching player and streamer videos again. Turns out, not all elements in the game were clear. So, we expanded the tutorial, made it more fun and easier to understand. Main Menu Updated Now the main scene features a rotating space city. The city’s eye follows… | 18613296 | |
| Community | Roadmap. Stage 2. Preparation for Update 5. Hey, Adrenaline Survivors! We promised to come back with awesome news — and here it is! Last update was hot: · The Bomber crashed onto the station, ready to nightmare the zombies — armed with a deadly stash of mines. He brought along new skills and upgrades too; · What started as let’s add a new location turned into a full Campaign mode — we felt the game needed it even more; · Plus a bunch of… | — | |
| Community | Friends, did you also notice that it was monstrously quiet? Hey, Adrenaline Survivors! Friends, we know it’s been eerily quiet… That’s because something strange has started happening again in this mysterious city. The moment you get distracted, chaos erupts: zombies, anomalies, dark corners echoing with eerie sounds… In short, everything we love. What have we been up to these past few months? · Gathering your feedback (yes, we read everything!). · Analy… | — | |
| Major update | Update 4: An Explosive New Character and Campaign! Hey, Adrenaline Survivors! It’s December 4th, and we’re releasing the MASSIVE UPDATE #4! For three months, we’ve been working together with you to make the game better. The result? Hundreds of new content and changes. Here are some of the highlights: New Game Mode - Campaign · Now there are two game modes: Arenas and Campaign. · Campaign consists of 3 locations. · Includes 30 stages with a boss… | — | |
| Community | Update 4 Releases in One Week Hello, Adrenaline Survivors! For the past three most beautiful months of the year, we’ve been working on the BIG Update 4. The official release date is December 2-4. It will include a massive list of changes, but today we’ll share a sneak peek at some of the features. New Hub The hub now features compartments with various functionalities. Closed compartments are reserved for future additions. N… | — | |
| Community | 42! 42 Days Until the Update Hello, Adrenaline Survivors! It's time to share what we've been working on all these days. The new character Bomber is all about blowing things up! We're developing a new character, new mechanics, and a new location. This work aligns with our roadmap. Additionally, we've begun working on three big, exciting aspects of the game that we haven’t revealed yet. We won’t spoil the surprise here, but… | — | |
| In-game event | Update 3: new notification system, gameplay and visual polishing. Hello, Adrenaline Survivors! In Update 3, we focused on improving the gameplay. We developed a new system for notifications about important in-game events, significantly enhanced the visual quality of the levels, and expanded the functionality of the level generator. Special Thanks A special shoutout to players Swank and Aztek for their help with suggestions, ideas, and feedback! Some of the im… | — | |
| Community | Steam Deck Compatibility Hello, Adrenaline Survivors! Now you can smash through hordes of techno-zombies on your favorite Steam Deck. We're playing on Steam Deck too, and at various conferences, we let players try it out on our Steam Deck! Great news: Valve has rated our game as playable on the Steam Deck! What's already working well: - All functionality is accessible when using the default controller configuration. -… | — | |
| In-game event | Update 2: Gameplay Enhancements, Level Design Improvements, and More. Hello, Adrenaline Survivors! Know your enemy by face. This is a regular Techno Zombie. In this update, we focused on improving gameplay. The enhancements touched upon characters, enemies, skills, and level elements. We also paid special attention to your suggestions for improving the interface. Overall, we've made the game more beautiful and fixed bugs. Now, let's go through everything in order… | — | |
| Community | Roadmap. Stage 1. New Demo Version of the Game Available. Hello, Adrenaline Survivors! A roadmap is our intention and a BIG action plan. We plan to release major updates every 2-3 months. Between these major updates, we will release smaller updates. There's always something to improve and fix - you know how it goes)) In the first major update, we plan to add to the game: · A new character. · A new location. · New weapons and skills. · New weapon evolu… | — | |
| Game update | Update 1: Balance Changes and Minor Bug Fixes Hello, friends! After the successful launch of the game, we've been closely monitoring the portals. We've been nervously watching streams and reading your comments. Fortunately, no critical bugs were found. So, we focused on a multitude of minor improvements. Update 1 Content · Numerous minor bugs fixed, · Balance adjustments made, · Performance improvements. Bugs · Boss Spheroid projectiles ha… | — | |
| Steam news | Adrenaline Rampage is now in Early Access. The Landing in Atum has Begun Hello, Adrenaline Warriors The day has finally come. We've stabilized the portal to the cosmic city of Atum. This means that members of the elite Adrenaline Rampage unit now have the opportunity to join the cleanup of Atum from the hordes of techno-zombies! Everyone can become a part of Adrenaline Rampage! A huge thank you to Alpha Squad for clearing the landing zone on the other side. Alpha Sq… | — | |
| Announcement | Adrenaline Rampage release in one week - August 13th Hello, friends! Survival and adrenaline are like lightning and thunder - they storm hand by hand. Let's prepare together! In exactly one week, we all will land in the cosmic city of Atum - on August 13, 2024. And now, let's reveal a few secrets. Listen up and don't say you haven't heard: First secret . This city is infested with techno zombies. If you're not ready to destroy zombie hordes, you'… | — | |
| Announcement | Adrenaline Rampage Early Access Release Date Announced! Midhard Games is pleased to announce the launch date for Adrenaline Rampage. The game will be released in early access on Steam on August 13th! Soon we will be fighting hordes of techno zombies. And only the strongest among us will survive. To survive and return home to our families. Check out our Prologue trailer and celebrate the adrenaline news with us! Join our Discord server to keep up wit… | — | |
| In-game event | Play Tests #9. New Enemies, Balance, and Visual. Hello, Survivors! This week we made many important changes. The gameplay has become more fun. We hope you like the jump changes ;-). Bosses number two and number three have become more difficult. We gave these bosses new skills, and they are waiting for you ). Now let us tell you about everything in order... Some innovations can be seen in the Adrenaline Injection video. Gameplay 1. Changed the… | — | |
| In-game event | Playtests #8. Game Design Tools, Save and Report Systems. Hello, Survivors! This week we focused on service mechanics. We improved the toolkit for game designers, enhanced the game's save system, and refined the crash reporting system. Game Design Toolkit To develop a game, it is not enough to create beautiful graphics and interesting mechanics. A rich set of tools for game development is needed. These tools help developers manage the game convenientl… | — | |
| Esports | Adrenaline Injection releases on July 5, 2024 Hello friends! Adrenaline Injection will be available to play from July 5, 2024. Adrenaline Injection is a free demo of the game Adrenaline Rampage. An adrenaline mix of genres: survival, platformer, and zombie apocalypse. Adrenaline Injection includes: - 2 characters - 2 difficulty levels - 20 stages - 32 skills - 3 floors at the base - 3 BOSSES Adrenaline Injection is our bold experiment. It'… | — | |
| In-game event | Playtests #7. Patch 0.1.82: Balance, Interface, and Gameplay. Hello friends! Thank you for the playtests! Thanks to your gameplay videos, we understood how to make the game even better. Therefore, we made many changes to the balance. And of course, we continued to work on improving the interface. We fixed several bugs and replaced the interface sounds. And now, let's go into detail. Gameplay 1. Added the boss model of the Gorilla. This boss lives on the f… | — | |
| In-game event | Playtests #6. Patch 0.1.78: Interface and Extended Demo Hello Friends! This week, we focused our main efforts on the interface. The game looks significantly better. There are still old elements and unfinished parts in the interface. Thanks to your feedback, we are aware of all the inconvenient aspects in the game. We will fix them over time. Thank you very much to everyone who helps us test the game. It is very valuable and important. Without you, t… | — | |
| In-game event | Playtests №5. Patch 0.1.73: Enemy Spawning Logic, New Interface Hello AdrenalineRs! This week, we focused on numerous small improvements that, together, should enhance the gameplay experience. This includes both visual elements and gameplay mechanics. We have almost completed the Gorilloid model. Elements of the location, lighting, and fog have been refined. Additionally, work on improving the interface has been carried out. Step by step, we continue to mov… | — | |
| In-game event | Playtests #4. Patch 0.1.69: Level Design, Base, and Balance Hello AdrenalineRs! The base has become bigger, more interesting, and more useful. The second difficulty level is temporarily open. We continue to improve the visual aspects of the game, fix bugs, and adjust the game balance. All of this should make the process of destroying the offspring of a sick “mind” even more colorful and immersive. Here’s what we did this week… (enemy sketches: mutant, i… | — | |
| In-game event | Playtests #3. Patch 0.1.67: Level Visuals, Music, and Interface Improvements Hello AdrenalineRs! While working on this week's update, we focused heavily on the visual aspects of the game. This includes both the game levels and the game interface, which have become more understandable and user-friendly. We also worked hard on the game levels: we added new ones and reworked the old ones (some of the old ones were thrown into open space). Additionally, we are excited to pr… | — | |
| In-game event | Playtests #2. Patch 0.1.64: Boss Fights, Sound Design, Balance Hello Adrenaliners! This week we've been heavily involved with the meta-progression - the big game. For this, we had to make changes to the balance, upgrade progression, and do a lot of testing. Also, we have achieved a lot in the game's sound design. We watched excellent playtests and had many discussions. Gameplay and Balance 1. Added boss fights at arenas, levels: 8, 14, 20. Now a boss is no… | — | |
| In-game event | Playtests #1. Patch 0.1.61: Gameplay, effects and bugs Hello AdrenalineRs! Over the past week we have experimented a lot with the beauty of the game and balance. We watched the latest playtests and discussed the design of new mechanics. Here is a list of changes that we approved and managed to implement. Gameplay and balance 1. Increased enemy spawn rate. 2. Increased enemy spawn speed at stages 6 and 8. 3. Reduced the increase in enemies' health b… | — | |
| Major update | Big update of Adrenaline Rampage demo Hello, Adrenaliners! First and foremost - thank you! Many of you have helped with the playtests. You've played, survived, sometimes stressed, and of course, celebrated victories. A big thank you for this help! With your gameplay videos, feedback, and your viewers' comments, the game has already become more cohesive and interesting. If you want to participate in the closed playtest · write in th… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.