Standable: Full Body Estimation
Playing now
748+182 vs. yesterday
83%of peak
All-time peak
896Jan 2026
Playing now
748+182 vs. yesterday
All-time peak
896Jan 2026
| Published | Title | Build |
|---|---|---|
| Standable v3.0.4 Patch Notes New Standable Website A full rewrite of the Standable Documentation Website! StandableVR.com is now the go-to place for anything Standable, including Quick Start guides, explanations of more advanced systems like Mixed Tracking and Custom Poses, more in-depth setting explanations, frequently asked questions, and help with common issues. And the biggest change.. A SEARCH BAR! Any feedback on the… | 24272065 | |
| Standable v3.0.3 Patch Notes A mini-patch to fix some important developer-side issues. Minor Laying Estimation change - Torso laying rotation now prioritizes head rotation over hand rotation in specific cases (helps torso not get stuck laying on side when hands are to one side) Bug Fixes - Fixed issue where Mixed Tracking offset calibration wouldn't properly ignore calibrating offsets for lost tracking or disabled devices.… | — | |
| Standable v3.0.2 Patch Notes Standable v3.0.2 Bug Fix Patch is now live! Hopefully to help the issues that arose from v3.0.1. v3.0.2 Patch Notes Added "Sync Standable Floor to SteamVR" SteamVR floor now updates to match Standable's floor, ensuring the floors are always aligned. For now it requires the StandableUI to be open, but this won't be a requirement in the future. This feature can be disabled in the "Calibration" se… | 21264653 | |
| v3.0.1 Patch Notes The Standable v3.0.1 Patch is now available! There are some big changes on how floor and height works in this patch. While it may be a little confusing if you're familiar with the old Floor Offset system, it is much simpler for new users and requires less manual calibration on the user's end. (Please read through the new changes (especially the new height/floor system) before asking for help in… |
| Date | Day | Time | Patch title | Build ID | Branch | Depots | Download Δ |
|---|---|---|---|---|---|---|---|
| 19 Jul 2026 | Sun | 22:22 | Standable v3.0.4 Patch Notes | 24272065 | public | 1 | — |
| 19 Jul 2026 | Sun | 22:21 | Standable v3.0.4 Patch Notes | 24272065 | open-beta | 1 | — |
| 12 Dec 2025 | Fri | 17:37 | No patch notes · unannounced build | 20346203 | rollback | 1 | — |
| 22 May 2024 | Wed | 21:42 | No patch notes · unannounced build | 14460584 | legacy | 1 | — |
| 21250703 |
| Standable v3.0major Welcome to Standable v3.0! This update is the biggest rewrite Standable has ever received, bringing many long awaited features, and building the foundation for even larger updates in the future! I’ve posted the full patch notes on the official Standable website (link below). Feel free to react, comment, and read at your own pace, but I'd love to hear what you guys think! v3.0 Major Features: -… | — |
| Standable v2.1.1 PATCH NOTES Mini Patch Notes for Standable v2.1.1 ! v2.1.1 has only a few bug fixes and updates, but very important nonetheless! Patch Notes below: One Handed/Controller Calibration If a controller dies or you are unable to use two controllers for whatever reasons Standable calibration will still work as intended with only one controller connected (t-pose, alignment options, etc). Note: Two controllers mus… | 17036812 |
| Standable v2.0.1 Patch Notes Patch v2.0.1 is now live! UI: · QuickStart Guide link in UI now flashes yellow for first time users. Calibrate Floor Button: · New Button in advanced settings for quick floor setting without need to stand up. Virtual Desktop Jitter (temporary) Workaround: There is an issue that arises sometimes when using Virtual Desktop where Standable's DeltaTime is somehow messed up. This can slightly or sev… | 14488324 |
| Standable Full Body Estimation v2.0 Patch Notesmajor Standable v2.0 is a full rewrite of Standable: Full Body Estimation. This gave the opportunity to add new systems like Seat Estimation and Mixed Tracking, but it also gave the opportunity to vastly improve what was already there, adding that bit much more polish. Hope you enjoy! Make sure to watch through the (not so quick) QuickStart Guide video to get a grasp of how to use v2.0! All New User… | — |
| Patch Notes for May 14 (v1.1) Additions • Rotating logic breakthrough! - While working on the small bugs I accidentally came across a huge issue with my code. After a simple variable change, now turning around is much more natural! This also fixes most cases of the legs randomly crossing. v1.1 feels so much more natural to "puppet"! • Calibration message - Calibration notification when in calibration mode (For VRChat make s… | 11231424 |