Rune Coliseum
Playing now
13−3 vs. yesterday
2.1%of peak
All-time peak
631Oct 2024
Playing now
13−3 vs. yesterday
All-time peak
631Oct 2024
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Game update | Version Patch EA-V5-0812-2150 | — | |
| Game update | Version Patch EA-V5-0730-1654 \ Issue where some saves could not continue the game, the loading screen froze, or the game jumped to the wrong scene. Added a save safeguard feature; if a severe save-corruption issue occurs, the system can repair it after the game is restarted. Abnormal character overwrite and death issue. Weapon Mastery could not be selected even after reaching the required level. A series of issues with the… | 24469388 | |
| Game update | Version Patch EA-V5-0727-0144-re 上一次更新遇到问题,暂时回退稳定版本 The previous update encountered issues and has been temporarily rolled back to a stable version. В предыдущем обновлении возникли проблемы, поэтому временно выполнен откат к стабильной версии. 前回のアップデートで問題が発生したため、一時的に安定版へロールバックしました。 이전 업데이트에서 문제가 발생하여 임시로 안정 버전으로 롤백했습니다. | — | |
| Game update | Version Patch EA-V5-0727-0023 Fixed the infinite loading issue (black screen loading) in large-scale scenarios, mainly related to corrupted or abnormal save files. Fixed some program crashes and unexpected shutdown issues. Fixed issues related to the effects of Honor-related items. | — | |
| Game update | Version Patch EA-V5-0727-0144 \ After Sacrifice Mode ends, there is a chance base characters are replaced, or base characters may die after Sacrifice Mode ends Base healing, training, and other facilities not working Coliseum flow softlock; cannot continue from the Lounge Valor / Super Valor effects behaving abnormally \ Item Bottled Lightning has been nerfed; it now counts this item's kills instead of global kills Reforge… | — | |
| Game update | Version Patch: EA-V5-0726-1451 \ Sacrifice Mode (classic roguelike mode) is now directly unlocked for veteran players; eligibility is determined by earning the "Arena Builder" achievement before July 19 Some buildings spawned duplicate characters (fixed the duplication issue; abnormal duplicates are now automatically cleared when entering the Base) Veteran players receive a full set of Karmic weapons, plus the Karmic Lightni… | — | |
| Community | Communication Regarding the Current Status of V5 Hello everyone, I'm RWB, developer of Rune Coliseum. We have always been paying attention to your feedback. This major update has run into some issues, and we are working hard to address them. We will take action to resolve these problems, but while we fix them I want to have an honest conversation with you. 1. V4 Legacy Mode (1) The legacy mode still exists in the game. It is called ""Sacrific… | — | |
| Game update | Version Patch EA-V5-0724-0948 修复道具替换问题 Fix item replacement issue Исправлена проблема с заменой предметов アイテムの置き換え問題を修正 아이템 교체 문제 수정 | — | |
| Game update | Version Patch EA-V5-0722-2317 \ Added a new feature: when a player loots an enemy weapon and replaces their own, the replaced weapon is automatically moved to the backup backpack. If there is no room and the original weapon would be discarded, the player is asked to confirm. \ Reduced enemy difficulty in the Market Tournament and lowered how often enemies play Attack Cards consecutively Crash when clicking Continue Battle u… | — | |
| Game update | Version Patch V5-0720-1247 Fixed an infinite loading bug under specific conditions | — | |
| Game update | Version Patch: V5-0722-0229 Highlights: Optimized load/runtime performance; reduced crash chance · Bug Fixes: · Backup Weapon in backpack could not switch properly (current Stance check) · Incorrect character Attribute preview after Infirmary treatment · Nobles Tournament rewards could not be claimed (Materials not granted) · Equipment Enhance / Upgrade Equipment quest bug (demanded gear from player; multiple confirm butt… | — | |
| Game update | Version Patch V5-0721-0824 Nerf the Boss Giant | — | |
| Game update | Version Patch V5-0721-0232 Fix issues with Traditional Chinese text. | — | |
| Game update | Version Patch V5-0720-2302 Fixed an issue where the Colosseum beast battle could freeze. | — | |
| Game update | Version Patch V5-0720-1757 The previous version had save incompatibility issues (endless loading prevented entering the game). This has been fixed. Details below: Bug Fixes: 1. Save incompatibility preventing game entry 2. Fixed world map tournament descriptions; these events are open in the current version but incorrectly showed "Not available in this version." 3. Backpack drag-and-drop and duplication issues (including… | — | |
| Major update | Death Match -EA Version 5- Thank you for your patience. We’ve been working hard on development. This update is so large that it’s basically a brand-new game. Let’s take a look at what’s included! City Map Buy gladiators, choose tournaments, and unlock 30 playable characters Base System Gather resources to build your Base—Blacksmith, Pantheon, Training Ground, and more Spear New polearm—Spear: switch grip positions, tip-h… | — | |
| Community | EAv5.0 (0.5) Version Preview II Hi everyone, Thank you all for your patience. We have been continuously working on Version 5, and you can learn more about its current status in the video. This update is very large in scale, and the good news is that development is finally nearing completion. However, we’d like to spend a little more time making further adjustments so that it can be released in a better state. This polishing t… | — | |
| Community | V5 development status update Hello everyone. We had originally planned to release version V5 in the near future. We’ve been working hard to launch quickly, but as the scope expanded, the workload became much larger than expected. To ensure quality, we have to postpone the release. This is not a routine update—it includes a massive amount of content beyond the original plan, with the scope now several times larger. When we… | — | |
| Game update | Version patch Early Access 4.5_1002#1216. Fixed an issue where, under special circumstances, you could not change equipment after winning a battle. | 20217127 | |
| Community | EAv5.0 (0.5) Version Preview Hi everyone, Here’s a regular update on our development progress. Over the past few months, we’ve been building Version EAv5. This is a major milestone we’ve centered our 2025 development around. After the Fighting Deck update, we’ve devoted ourselves fully to it. V5 brings together many of Rune Coliseum original ideas, along with content we’ve been working on for years but couldn’t include at… | — | |
| Game update | Patch Version Early Access 4.5_09029#1837 BUGfix Fixed the click issue in the Battle History dropdown menu BUGfix Fixed the Brawler’s Bandage effect not triggering correctly BUGfix Fixed the Silent Cuirass effect not triggering correctly BUGfix Fixed the max-level Practice Staff not triggering correctly BUGfix Fixed Uppercut lacking the launch/juggle (airborne) effect BUGfix Fixed cards that showed no energy cost and couldn’t be played… | 20175111 | |
| Game update | Patch Notes : Early Access 4.5_0906#1800 Bug Fix: Fixed an issue where the area-of-effect detection for phantom-summoning skills was incorrect. Bug Fix: Fixed an issue with the “Oriental Strongman” flow charge mechanic. Gameplay Adjustment: Reduced the Oriental Musician’s skill that gives the player Injury cards from 2 cards to 1, and lowered the frequency of that skill’s use. | 19881373 | |
| Game update | Patch Notes: Early Access 4.5_0904#1430 Content Adjustment: Added more descriptive wording to the Super Armor explanation (the Super Armor system will be revised and simplified in future versions). Content Adjustment: Adjusted Training Grounds NPC behavior to make training easier to complete. Content Adjustment: Added a card affix/keyword for the Knock-Up effect. Content Adjustment: When the same card has both draw and discard effect… | 19851910 | |
| Game update | Patch Notes: Early Access 4.5_0812#1715 Bug Fix: Event that jumped directly to the BOSS battle Bug Fix: Master occasionally not taking action Bug Fix: Fisherman occasionally not taking action Bug Fix: Predictive display for queue interruption cases (the previous version had an incorrect prompt label, but it functioned correctly) Content Adjustment: Giants will close in less often and will attack directly when within an appropriate di… | 19567517 | |
| In-game event | New Ancient Card and New Strategy System New Content Knock-up System: Each weapon category includes some knock-up capability. When enemies are launched, they enter an airborne state; following up can keep them airborne. · · New Content Ancient Card — Humming Transmutation: While carried, players can obtain cards for all weapon types. After a card is played, the weapon in hand automatically transforms into the corresponding weapon type… | 19528019 | |
| Game update | Early Access 4.0_0724#1820 Update Details Bug Fixes ●Fixed an issue where text would disappear from the game settings menu under certain circumstances. ●Fixed an issue where one side reviving after both sides died caused the game to become unplayable. ●Some known bugs have been fixed, primarily based on community feedback. Content Adjustments 1.Character Unlock Adjustments: ●After completing a game with the current chara… | 19351586 | |
| Game update | PATH NOTES:EAV4.0_0711#1804 New Content: Added image introductions to the game manual (beta version) Bug Fix: Fixed an issue with abnormal behavior after knocking back enemies Bug Fix: Fixed an issue where players with revival potions experienced abnormal behavior after both sides died simultaneously | 19189538 | |
| Game update | PATH NOTES:EAV4.0_0708#1629 Fixed the bug where the fighting card deck abnormally turned under certain circumstances. | 19143548 |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.