Clayverse
Playing now
—First samples arriving
—of peak
All-time peak
—Tracking since the first sample
Playing now
—First samples arriving
All-time peak
—Tracking since the first sample
| Published | Kind | Announcement | Build |
|---|---|---|---|
| In-game event | New Ability Showcase – Area Targeting & Explosive Impact This week, we’ve begun expanding our abilities toolkit, including explosive projectiles and backpack animations. One of the highlights is a new mid-range ability that lets players target a specific area and fire an explosive projectile. Upon impact, the projectile detonates, dealing area-of-effect damage. I am sure you will have fun exploding enemies from afar or not. | — | |
| In-game event | Master the timing of your weapon When you equip a weapon, you’ll now gain access to a new ability that’s tied to a quick-time challenge. A timing bar will appear next to your character, and if you press the ability button again within the highlighted window, you’ll flow into the next stage of your combo. Each weapon has its own unique combo chain, so a hammer might lead from a heavy opening swing into a crushing follow-up, whi… | — | |
| Community | Clayverse Update – New Ship Repairs & Upgrades! Hey everyone! It’s been a little while since our last update, but we’ve been busy working on some cool new stuff for the game, and we’re excited to share it with you. When you first start your journey, the spaceship is going to be in rough conditions. You’ll now need to use some of the clay you collect during your missions to repair and upgrade the ship. This will open up many new gameplay poss… | — | |
| Community | Devlog #3 | — | |
| Community | Devlog #2 | — | |
| Community | Clayverse - Devlog #1 The first episode of our devlog is live! | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.