God of War Ragnarök
Playing now
2,940+541 vs. yesterday
8.3%of peak
All-time peak
35,565Sept 2024
Playing now
2,940+541 vs. yesterday
All-time peak
35,565Sept 2024
| Published | Title | Build |
|---|---|---|
| Patch 9.1 Released Updates · Added support latest FidelityFX Super Resolution (FSR) technology from AMD | 18048593 | |
| Hotfix for Game Launch Issues Add more error checking and logging for NVIDIA Streamline · Add entries in settings.ini for controlling for NVIDIAStreamlineLog, NVIDIAStreamlineOTAUpdates NVIDIAStreamlineLog=Off ; Values: Off, Default, Verbose NVIDIAStreamlineOTAUpdates=On ; Values: Off, On · When NVIDIAStreamlineLog enabled, a log file in the Save Game directory will be generated and overwritten every launch. If encountering… | — | |
| Black Screen Launch Issue Hotfix An NVIDIA Driver Crash/Soft Lock that prevents the game from loading is under investigation. In the meantime, we've implemented a work around for the cause of the crash to change how shader compilation works. This change may cause some micro-stuttering during initial load, but will hopefully avoid the driver crash that prevents game from starting. Please verify files after patching. | 17902696 | |
| Patch 9 - 20th Anniversary Update As a gift to everyone who owns God of War Ragnarök, the Dark Odyssey collection is now available in-game at no additional cost! Inspired by the working name of God of War (2005) and the skin that originally appeared in God of War II as a reward for beating the game on God Mode difficulty, we have brought back the black and gold theme for the anniversary. Dark Odyssey Collection Dark Odyssey Arm… | 17776087 | |
| Patch 8 Hotfix 3 Released Fixes · Added more error checking for corrupt files that may exist and automated file verification if this was discovered (possible fix for booting to black screen issues) · Fixed an issue where PSN trophies might not award on loading save if they were not granted previously · Added more error logging for potential graphics card crashes | 17354269 | |
| Patch 8 Hotfix 2 Fixes · Added error reporting for startup failures · Fixed an issue where game would crash on launch | 17272160 | |
| Patch 8 Hotfix 1 Released Bug Fixes · Fixed an issue where controls would be overly sluggish and unresponsive on Steam Deck · Fixed missing UI elements when upgrading companion equipment and skills | 17208463 | |
| Patch 8 Released Updates · Edit Appearance Feature changed to no longer require gear to be fully upgraded to level 9 · Signing into the PlayStation Network will now be optional on God of War Ragnarök PC For more information on the optional sign-in bonus, please refer to our news post here . | — | |
| Patch 7 Released Updates · Added more detection for corrupted files during content loading with a warning to user to validate files · Fixed an issue where the window location would not be saved upon subsequent launches when running in windowed mode · Fixed an issue where the camera would drift when playing with mouse and alt-tabbing · Fixed issues with volumetric fog looking blocky when playing in 21:9 or 32:9… | — | |
| Patch 6 Released Updates · Fixed a crash in UI when opening certain Journal pages · Fixed a crash that could happen when controllers get disabled or enabled in rapid succession · Fixed a crash that would occur in various locations in Vanaheim · Improved performance of AMD Zen1 and Zen2 processors in areas where the game was CPU limited · Increased tessellation in Realm Between Realms back to PS5 quality · Note… | — | |
| Patch 5 Released Updates · Prevent crash on game boot due to corrupt or missing files - game will now tell you that there are bad files and ask you to verify installation · Volumetric fog in Realm Between Realms and during dream sequences will now appear properly on NVIDIA 10xx, 20xx, and 30xx cards · DualSense controllers will now default to rumble backup when connected wirelessly as haptics are only available… | — | |
| Patch 4 Released Updates Crashes · Fixed a crash that would sometimes occur when looking at the Skill tree · Fixed a crash related to authentication flow when booting the game Authentication Flow · Fixed multiple issues related to authentication flow and provided more communication as to what is happening to the user Game Textures · Fixed an issue where game textures would unload while looking at the menu for a… | — | |
| Hot Fix 3.1 Released UPDATES · Fixed issue causing some controllers to not have smooth camera or character movement when using sticks | 15856067 | |
| Patch 3 Released Updates Spatial Audio · Fixed crash related to spatial audio that could occur in multiple locations throughout the game with random intervals · Fixed an issue with audio dropping out when spatial audio was enabled Mouse Input/Camera · Fixed mouse input focus issue where mouse would not control camera, but could still control menus · Moved mouse controls to use raw input instead of GameInput dri… | — | |
| Patch 2 Released Updates · Fixed an issue where NVIDIA DLSS Frame Generation would not properly initialize · Fixed an issue with NVIDIA Reflex would show as disabled in the UI when enabling Frame Generation · Fixed some timing markers with NVIDIA Reflex · Fixed the UI not showing Surround Sound in Audio Calibration · Fixed an issue where surround sound would apply stereo audio mixing causing some sounds to be t… | — | |
| Patch 1.1.1 Released Updates: · Fixed an issue with telemetry events not recording properly | — | |
| Patch 1.1 Released Updates · Fixed an issue where there would be black graphical corruption when toggling HDR settings · Fixed an issue with decal textures not loading in properly and showing up as blurry | — |
| Date | Day | Time | Patch title | Build ID | Branch | Depots | Download Δ |
|---|---|---|---|---|---|---|---|
| 20 Aug 2025 | Wed | 15:00 | No patch notes · unannounced build | 18979360 | public | 1 | — |
| 5 Mar 2025 | Wed | 17:49 | No patch notes · unannounced build | 17594908 | beta | 1 | — |