Patch 3 Released

God of War Ragnarök · published

Updates


Spatial Audio

  • Fixed crash related to spatial audio that could occur in multiple locations throughout the game with random intervals
  • Fixed an issue with audio dropping out when spatial audio was enabled


Mouse Input/Camera

  • Fixed mouse input focus issue where mouse would not control camera, but could still control menus
  • Moved mouse controls to use raw input instead of GameInput driver


HDR

  • Fixed an issue where HDR would not retain its setting on subsequent game starts


VRAM Utilization

  • Texture Quality now uses fixed sized texture caches in VRAM instead of growing to use all of available VRAM
  • VRAM usage shown in the settings menu now reflects the amount of VRAM allocated based on the current settings as a percentage of amount recommended by operating system. Usage over 100% will work but can lead to performance degradation.
  • Modified VRAM texture cache algorithm to reduce VRAM usage that may have caused performance to degrade over time


Controller

  • Fixed an issue with 3rd party controllers having stick drift


Animation

  • Fixed animation issues in 32:9 super ultrawide screen in Open Your Heart cinematic
Patch 3 Released · God of War Ragnarök patch notes · SteamPeaks