Cube Crusaders
Playing now
—First samples arriving
—of peak
All-time peak
—Tracking since the first sample
Playing now
—First samples arriving
All-time peak
—Tracking since the first sample
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Game update | June 30th Patch Notes - Rebalanced Horde Mode after GameCon Canada 2024 feedback. Earlier rounds are now much easier, higher rounds are now much harder. - Added the Minigun to Horde Mode, can be found in chests - Added Checkpoints to Solo Campaign - Fixed an issue causing the HP Bar to not properly update when getting a medkit - Added a reloading indicator above player head when reloading - There are some more minor… | — | |
| In-game event | DevLog #2 - Face-Melting Difficulty Modifiers Hello Crusaders! Welcome back to another Dev Log, the 2nd one, wowie! The game's development is coming along nicely! I am chugging along valiantly to push a demo out before May 11th. As I mentioned previously, I don't discuss this game much outside of Discord, so I wanted to update all you handsome Steam-page browsers here too! Let's chat about our lovely Curse Modifiers! As I mentioned previou… | — | |
| Community | DevLog #1 - Customization and the Importance of Expression Hello Crusaders! Welcome to the first Dev Log of Cube Crusaders! The game has been in development for quite some time now, but outside of the Discord, I haven't talked much about this game. It's eaten up so many of my weekends and evenings at this point. Some days it feels like I'm working on games 13+ hours per day, as I work full-time in the games industry as well. The grind goes on. I wouldn… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.