Slime Slayer
Last seen
0Sampled 6 hours ago · not a live figure
—of peak
All-time peak
019 Oct 2026
Last seen
0Sampled 6 hours ago · not a live figure
All-time peak
019 Oct 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Game update | Small Roguelike Celebration Update! I've pushed a small update to the demo branch in celebration of Roguelike Celebration! This update includes -New loading screens -rebalanced and scaling monster difficulty -Updated visuals for shooter and mortar slimes -Updated slime spawning variation logic -A new enemy! -Updated AI pathing and speed Hope you enjoy and be on the lookout for the new slime! They're deadly! Thanks for playing! St… | — | |
| Community | Development Updates! Hey Look! A dev update! I recently finished work on 4 new runes! Projectile on Hit, Projectile on Conclude, Nova on Hit, and Nova on Conclude On Hit runes cause you to cast that spell on an enemy when you hit, and on conclude causes you to cast that spell whenever the casting spell "concludes" After slotting these runes in, any future runes will apply to the triggered spell instead! This gives… | — | |
| Game update | 2.0.1.1 Patch Notes Pushing a small QOL patch to the demo! -Fixed a bug where the direction of the player was resetting when there was no input -Updated the Tutorial Complete popup -Updated the Rune Upgrade cost econ a bit -Buffed Ice scaling a bit, nerfed Earth a bit -Added space for the new Hard and Hell difficulty Doors | — | |
| Game update | Demo 2.0.1 Update Based on the feedback from a discord user, I'm experimenting with slightly modified mouse/keyboard movement scheme, let me know what you think and happy slaying! | — | |
| Major update | Demo 2.0 OUT NOW! Demo 2.0 is Ready to Play! Included in this update is : 6 new zones! Over 30 new Relics! Full 60 rooms of gameplay! New Control Scheme and perspective! Upgradable and Variable Rune Power! Main Hub Area with different doors for different Difficulty Levels! In the coming weeks I'll be tightening up this Demo version and adding some new monsters, bosses, and features for what will eventually be th… | — | |
| Community | Demo 2.0 Update coming soon! Hey All, Thanks to everybody who has tested out the demo so far! I've been putting in a lot of work to add a lot of new content, and I'm going to push pretty much all of it to the demo! This means the game will be playable with all 60 floors and all 7 zones. I've also added some new features! First is Relics! Relics will provide some pretty big build and game changing bonuses. I've added 34 Rel… | — | |
| Community | Demo Coming soon! Hi All! My name is Steven and I'm the lead (sole) developer of Slime Slayer! I've been working hard to build the best demo I can packed with content, and it should be available very soon! I'm looking forward to hearing feedback and seeing some fresh faces get their hands on the game. In the meantime, jump into the discord server for weekly updates on the games ongoing development and to be part… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.