Rack and Slay
Playing now
5+3 vs. yesterday
2.9%of peak
All-time peak
Playing now
5+3 vs. yesterday
All-time peak
Jun 2024
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Sale | 2026 Publisher Sale Today kicks off the big 2 Left Thumbs Publisher Sale ! Explore the full event page to scope out loads of discounts, free games, bundles and more! Rack and Slay is 40% off ! Be sure to check the Bundle List for any additional discounts that may be available to you NEW RELEASE Yesterday saw the release of Underboard , a new team-based tactical roguelike autobattler! ( The lead artist of which did… | — | |
| In-game event | Patch 1.29 - Spanish translation added! Spanish + Sale Surprise! Thanks to the efforts of Alberto Pensado I was able to add a Spanish translation. The game now has a total of 9 languages available and I'm super happy so many folks are able to experience it in their preferred one! To celebrate, the game is also on sale right now! ❤️ As always, if you find any issues or have notes for the Spanish version, please let me (and thereby Alb… | 19900531 | |
| Sale | 2025 Publisher Sale Today kicks off the big 2 Left Thumbs Publisher Sale ! Explore the full event page to scope out loads of discounts, free games, bundles and more! How about a FREE game?! Croak Crusader: Spawn of the Spore Spectre launched TODAY, and is available 100% for free ! This free title introduces the general gameplay, protagonist and antagonists of the upcoming (paid) release, Croak Crusader: the Champi… | — | |
| Game update | Patch 1.28 - Russian translation added! Hey folks, happy new year! 🎊 First of, a little celebration: The game broke through 400 reviews ! That's way more than I ever anticipated to reach, so it filled me with a lot of joy to see this by the end of last year. THANK YOU SO MUCH! ❤️ The highlight of today's small patch is another new language. Thanks to the incredibly generous support of Ladush , a fan of the game, the game is now avai… | — | |
| In-game event | Patch 1.27 - Visual Variety Update Hi folks! Today artist extraordinaire Estivador and I have a little holiday surprise for you! 🎁 Speaking of holidays, the game will be on sale for Steam Winter Sale a few hours from now, so that should be a great time to join the fun-loving billiards roguelike family (or tell a friend about it)! ❤️ This patch includes a whole bunch of new graphics for floor tiles (including special boss-level… | — | |
| Community | Rack and Slay is part of TGAGWCAGA 2024! Hi folks! Excited to let you know that just a few hours from now, The Game Awards for Games Who Can't Afford the Game Awards (or in "short" TGAGWCAGA) will be streamed on YouTube showcasing tons of exciting recently released and upcoming indies! 📅 TGAGWCAGA 2024 🕔 Friday, December 13th - 5:00 PM UTC / 6:00 PM CET / 12:00 PM ET 📺 Watch the stream here: This is a great opportunity to check out… | — | |
| In-game event | Patch 1.26 - Italian is here! Hey folks! Thanks to none other than the amazing tricko, also known as Empty Bottle (who has also been one of the game's earliest playtesters), Rack and Slay is now fully translated into Italian ! Speaking of which, make sure to check out tricko's physics brawler Nice To Yeet You ! I don't even have to lie when I say it's easily one of my most anticipated fighting games ever and I've already ha… | — | |
| Major update | Update 1.25 - Multi-language support + macOS Hey everyone, it's time to bring roguelike billiards to new audiences! Today's update adds 5 new languages to the game: German, French, Portuguese (BR), Chinese (simplified) and Japanese. Additionally, macOS support and a few general fixes and optimizations! As usual here's a reminder that if you enjoy the game consider leaving a review . It means the world, helps a lot with Steam visibility an… | — | |
| Game update | Patch 1.23 There were a couple hotfixes over the past couple of days that I'm summarizing below in addition to a few smaller tweaks that I just patched. Thanks for the continued feedback and reviews everyone! <3 Patch notes (v1.23) · In the Boom Town challenge, you can now only be damaged once per TNT crate (even if you're caught in multiple of its explosions at the same time). · Added option to turn off… | — | |
| Game update | Patch 1.22 Another small one featuring a couple challenge balancing improvements and a little quality-of-life feature that has been requested by the mouse-only crowd for a while. :) Patch notes (v1.22) · Boss Rush challenge now starts with +2 shots to account for the higher number of enemies per level and give you a better chance to actually get through them all. · Drunken Master backwards shot now never… | — | |
| Game update | Patch 1.21 Hey everyone! It's been a great week! I'm super happy with the reception of the big update . Thank you so much for the heartwarming comments and feedback in reviews, forum posts and the Discord ! ❤️ Today's patch will clean up a bit by improving challenge balancing (a couple of them were a little rough at times, especially on higher difficulties) and making TNT Crates as well as the Culty enemy… | — | |
| Major update | Update 1.2 - All-around Content Boost Hey everyone, it's major update day! If you enjoy the game and the updates, maybe consider leaving a review . It really makes a big difference! Maybe we can break the 300 reviews milestone soon? 👀 Anyways, as promised this is a big one expanding on all areas of the game so let's get into it! NEW ITEMS Three new items join the compendium! · Earthshaker has quite a bit of multi-kill potential an… | — | |
| Community | Big update and Switch release in 10 days! Hi! Today I'm happy to let you know that work on the big new content update has been going great and the release will coincide with the brand-new Switch version: Both the PC-version update (1.2) and the first Switch release (1.13) will be available on August 19! (In case you're wondering, the new update will come to Switch shortly after and already include any potential hotfixes.) A Big One As… | — | |
| Community | Another big content update is coming + Switch Hi! Given the huge optimization improvements from patch 1.13 have been pretty stable, it's been quiet for a little while in terms of quick-fire updates, BUT that doesn't mean I've been idling. In fact I'm knee-deep in working on the next big content update . Today I'd like to drop the first few teasers! First things first though, thanks so much to everyone who reviewed the game recently . The r… | — | |
| Game update | Patch 1.13 Hey! Time for another bunch of improvements! The biggest deal here is a rework of how runs are saved which results in way smaller save file sizes (up to a 100x reduction in my testing on high-level endless runs) and much (up to 10x) faster loading times. The new system has been tested with a wide variety of old and new save files, but of course please let me know if you encounter any issues. Th… | — | |
| Game update | Patch 1.12 Hey! Here's another set of improvements for endless mode (which might also help with some particularly broken pre-endless runs). As always, thanks for the feedback and support! :) Patch notes (v1.12) · If you have more than 10 item picks, you are now able to randomly roll your remaining ones and immediately leave the shop. (Especially useful for high-level endless runs.) · Fixed Wild Bomb bombs… | — | |
| Sale | Rack and Slay joins the Steam Summer Sale! Hey there! The time since Rack and Slay launched has been a blast! The game received more than 230 reviews, has had countless awesome creators making videos and streams and so many invested players providing feedback, suggestions, creating guides etc. I'm super happy with the reception so far! Just this week I released the first big content update introducing a new endless mode (that goes prett… | — | |
| Game update | Patch 1.11 Managed to squeeze in a couple small features while dealing with endless mode shenanigans! :) Patch notes (v1.11) · Added a counter for how many Daily Runs you won. · Added advanced option to show an overlay "shoot" button. This should be especially useful for touchscreen players since the game is now playble by using "left click", i.e. tap, only (if you also activate the "swap mouse buttons" o… | — | |
| Game update | Hotfixes 1.1a + 1.1b As expected, endless mode brought with it a whole bunch of crazy shenanigans, most of which I don't want to get in the way of cause that's where the mode's fun is. Some would however literally break (as in crash) the game a little too frequently and easily. One of the major culprits is the ability to effectively buy an infinite number of random items in the shop. Therefore the price for random… | — | |
| Major update | Update 1.1 - Endless Mode + New Content Hey everyone, the first bigger update is here! Let's dive right in! :) ENDLESS MODE If you beat a Crawl or Delve run, you can now choose to keep going on the game end screen. Each level into endless will raise the stakes by adding additional enemies and generating harder layouts, but on top of it an ever-increasing enemy damage multiplier is introduced, making it especially tricky to survive no… | — | |
| Community | Steam Deck Verified + Update in 3 days! Hi again! Super happy to report that Rack and Slay has just been granted the Verified Steam Deck status by Valve, so you don't just have to take my word for it anymore! :D Update next Tuesday! In other news, the recently teased 1.1 update (including a new mode, item, enemy, lots of item buffs and more cool stuff) is coming together nicely and will be out just 3 days from now (Tuesday, June 25th… | — | |
| Community | Content update coming soon! First things first, thank you ! We recently managed to smash through the 200 reviews mark which was so awesome to see. Super thankful for every single player who took the time to write review! ❤️ So you don't just have to take my thankful words for it though, I'm excited to announce that new stuff will be coming to the game soon! I'm working on integrating a new enemy , a very unique new item a… | — | |
| In-game event | Patch 1.07 Another update! Thank you so very much for the continued feedback, bug reports and reviews! :) Patch notes (v1.07) · New: Added rare special level type with big Switchers (the wooden walls active every other turn). · Balancing: Extra Bullet item now transforms a Normy every (instead of just the current) level. · Reasoning: The item proved to be too good and the "correct" pick in too many situat… | — | |
| In-game event | Patch 1.06 150 reviews incoming Great news! We are approaching 150 reviews! If you enjoy the game but haven't left a review so far, please consider writing one. A few words are enough, and for a tiny indie dev project like this, every single one matters ! Thank you so much for playing! ❤️ New game mode incoming? More great news, a new game mode is on the horizon. This patch already includes some backend p… | — | |
| Game update | Patches 1.04 + 1.05 Here's another couple of small updates to address immediate post-launch issues. Again, much love to everyone who reviewed the game so far. We actually just broke 100 reviews! This means the world to me. Reading those kind words and seeing people enjoy our game is what drives us indie devs and warms our hearts! ❤️ Patch notes (v1.04 + v1.05) · Added option to show PlayStation face-button glyphs… | — | |
| In-game event | Patch 1.03 Trying to stay as on top of things as possible during launch week, so here's the next update already! This one comes with a couple balancing tweaks, some quality of life improvements for contoller / Steam Deck and a bunch of fixes. Thank you so much for reporting issues and suggesting improvements! Please keep them coming via the Steam forums our swing by the Discord ! Launch is going well so f… | — | |
| Game update | Bugfix patch 1.02 Hi! I just pushed a first post-launch update live. This one just has a couple fixes for some immediate issues that came up, but rest assured I read every bit of feedback and am taking notes on balance, feature suggestions, and quality of life for future updates! Launch has been a wild ride and I want to give a big heartfelt thank you to everyone who picked up the game already! And if you even l… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.