KILLNETIC
Playing now
—First samples arriving
—of peak
All-time peak
—Tracking since the first sample
Playing now
—First samples arriving
All-time peak
—Tracking since the first sample
| Published | Kind | Announcement | Build |
|---|---|---|---|
| In-game event | [PROJECT NOVA] GAMEMODES! New Features · Revamped User Interface : Completely overhauled the game's UI for a more aesthetic and functional experience, improving navigation and visual appeal. · New Weapon - LA-87 : Introduced the LA-87 weapon, fully functional and textured, with final animations and sounds still in progress. · New Weapon - LP-12 : Added the LP-12 weapon, completed but awaiting final setup and ultimate ab… | — | |
| Major update | [Project Nova] Getting there Pre-Beta Update Changes · New Textures! · New LP-12 Model · Whole New Graphics · New Movement · New Animations Developer Notes I am still reworking a ton of stuff, the 2 weapons which are in a close to final state is the LR-01 and LP-12, the rest are to be reworked, overall most of the game was reworked and a ton of stuff is in a semi final stage This patch note does not describe all changes ma… | — | |
| In-game event | [Project Nova] Pre-Beta Thank you all for playing and being interested on the game, Please Share it as it helps a lot! Pre-Beta Update Changes · Chat (Press enter to chat) · New Player Model · Hands! · UI reworked · More Keybind options · Some Maps Changed NEW · LR-01 Ultimate: Payback, Charge your ultimate by getting kills and release a powerful shot that can kill up to 6 players at once! · LS-50 Scope: Quickscope, A… | — | |
| In-game event | [RUSP] Playable Update V.4 Notice: Again So Much Changed That I Can't Remember (I need to makes these posts more often) Code Rework: -Various Fixes -Improved Hit Detection -I Don't Remember TBH Graphical Reworks: -Removed Cartoon Shaders -Added New Proposed Players Models For The Community To Vote -Better Shooting Tracers Additions: -4 New Maps (3 Of Them Made By My Friend Ogure4k) -Weapon Screen Shake -KillFeed -ScoreBo… | — | |
| In-game event | [RUSP] Big Update! Preparing for Early Access Notice: SO MUCH CHANGED THAT I CAN'T EVEN REMEMBER ;) Code Rework: -New Movement System -New Shooting System -New UI System -New Preferences Saving System -Fixed Weapon Spread Graphical Reworks: -New arm model (Now there's only a single arm for all weapons, there used to be one for each weapon :0 ) -New Cartoon Shaders For Weapons And Player Models -New models for (LW-50, LP-12, LS-03, LP-02) -… | 12619947 | |
| Game update | [RUSP] PLAYABLE UPDATE V.2 Improvements: -Added Lag Compensation -Improved Client Side Prediction (again) -Visual Effects -More Gun Spawners -New Player Model -Speed Lines -NEW REVOLVER MODEL -And Much More! | — | |
| Game update | RUSP Playable and new Sounds! - New gun sounds made by Pieppie - Fixed non functional Client Side prediction - Added functional lag compensation when shooting - Fixed interaction system - Fixed player falling through floor when respawning - Fixed player keeping it's speed when changing scenes - Added new Start Match Button Model | 10979258 |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.