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KILLNETICNewsThe OVERPUMPED Update
In-game event

The OVERPUMPED Update

KILLNETIC · published 20 Oct 2025, 04:59 UTC · build 20459516

All newsPlayers around this dateRead on Steam

Additions:

Renamed the game to Killnetic. Players can now finally experience the true identity of the battlefield.
Added Proximity Voice Chat with full functionality — supports push-to-talk and open mic modes, player muting, and persistent mute states across matches.
Added Capture the Flag gamemode — steal the enemy team’s nuclear codes and deliver them to your terminal to score points.


Weapon Changes:

Reworked all weapon shot validation to improve reliability across all ping ranges.
Fixed an issue where quick-swapping or high latency could cause the server to ignore valid shots.
Shots should now only rarely desync under extreme conditions.

LP-12 Shotgun Rework – “Overpumped” Ability:

  • Base shot (no pumps): 100 total damage, 6 pellets.

  • 1 pump: 130 total damage, 8 pellets.

  • 2 pumps: 150 total damage, 10 pellets.

  • 3 pumps: 300 total damage, 12 pellets.

  • 4th pump triggers Overpump: next shot fires a small explosion dealing 30 damage and knockback.


General Changes:

Improved shot replication and hit registration consistency across clients.
Optimized server-side validation for better performance under high load.
Minor HUD and feedback adjustments for better combat readability.
We are very close to releasing the demo — get ready to jump into Killnetic’s fast-paced chaos.

More from KILLNETIC

Other announcements

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Major update13 Aug 2026THE DEMO UPDATEit's been a long journey. i've been working on this project since november of 2022, and i'm finally at a point where i'm satisfied enough with what i have that i can let people freely play it. in the coming weeks the game will be released as a public free demo for everyone to play. this is a big step and i thank all of you who have stayed with me along the way. i never got to play arena shooter…In-game event22 Jan 2026The Cleanup UpdateIMPORTANT · Completely new professional animations by @festus · New experimental soundtrack by @knowetski taking feedback on it :) · New Vote Kick system You can now remove dum dums · New Revamped maps Fixes / Changes · Fixed missing UI indicators for scoreboard, voice chat, and chat · Fixed wallrun logic · Fixed shotgun explosion damage (it was terrible) · Fixed crosshair colors · Fixed arms r…In-game event5 Sep 2025[PROJECT NOVA] GAMEMODES!New Features · Revamped User Interface : Completely overhauled the game's UI for a more aesthetic and functional experience, improving navigation and visual appeal. · New Weapon - LA-87 : Introduced the LA-87 weapon, fully functional and textured, with final animations and sounds still in progress. · New Weapon - LP-12 : Added the LP-12 weapon, completed but awaiting final setup and ultimate ab…