N++ (NPLUSPLUS)
Playing now
13−1 vs. yesterday
2.5%of peak
All-time peak
511Aug 2016
Playing now
13−1 vs. yesterday
All-time peak
511Aug 2016
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Major update | TEN++ Update Announcing TEN++, a big free update to celebrate the 10th anniversary of N++! It's hard to believe it's been ten entire years since N++ was first released -- it seems like a lifetime ago, but also yesterday. We're really proud to have realized the definitive version of our take on hardcore parkour platforming, and are so happy that it has resonated with so many of you. <3 We wanted to thank eve… | 20414966 | |
| Game update | Update notes for Jun 16 2023 Some of the copyrights on the soundtrack have expired, so we had to remove them and rebuild the soundtrack file. In addition, we fixed the issue with the controls jumping all over the place when one player uses keyboard while another uses controller. On-screen control prompts will stay the same during in-game mode, unless Anarchy is enabled... | 11493859 | |
| Community | Come get a free N++ key! Good tidings! We know things are rough right now, and wanted to do a little something to keep people's spirits up. So, we're giving out some N++ keys! We have over 40 keys to give out, spread among Steam (global), Xbox (global), Playstation (NA & EU), and Switch (NA, EU, & ANZ). For a chance to win one, pop by our discord server and drop a react in the #giveaway channel; winners will be drawn o… | — | |
| In-game event | N++ International Update! Good news! Now, you can play N++ in a multitude of languages including English, French, German, Italian, Spanish, Polish, Brazilian Portuguese, Korean, Chinese and Japanese . Hooray! There are a bunch of small improvements and a refresh for Mac in this update as well. As you may know, N++ has over 1000 hours of gameplay goodness, plus a level editor, which means you could play literally forever… | — | |
| Game update | Fixins for some bugs Changes: · Added an experimental DirectX11 renderer for Intel-based graphics cards that are having issues with OpenGL 3.3+ support. To use add the launch option --renderer=D3D11Renderer · We had to recompile the soundtrack for copyright reasons. · Use jump/cancel to set players ready as well as F1-F4 · The game remembers what highscore tab is being used · Untitled levels can't be uploaded until… | — | |
| Game update | Secret levels fix This is a hotfix to address issues with secret level progress not being saved properly for Ultimate Secrets. Some levels have been updated also. | — | |
| Game update | N++ Ultimate bugfix This is just a small update to fix some bugs in the Ultimate release What's changed: * Secret codes for Ultimate levels show up as expected * Fix issues with secret levels not unlocking sometimes * Some of the secret levels weren't appearing * Added some people to the Credits | — | |
| Game update | N++ Ultimate Edition Ultimate Edition Update! At long last, N++ Ultimate Edition is here! Now there's even more to love about N++ :) It's a free update for anyone who owns the game; we went back and forth on whether or not to charge for this DLC, and decided that we really wanted to encourage more people to try N++, and that this might be a great way to do it! This update contains a ton of new content, doubling the… | — | |
| Community | Happy Valentine's Day! Happy Valentine's Day! During February, sink your teeth into two delicious new, special colour schemes: Chococherry and Birthday Cake. Hooray! More details here: | — | |
| Game update | Crashes and Corruption Fixes This is a minor update to fix a not-so-minor issue: people were reporting their save games being corrupted when tracking/untracking and following/unfollowing levels while playing them. There was also a pretty common issue with some graphics cards that people were having with launching the game that we managed to track down. So here's an update that fixes all that! -T | — | |
| Game update | Stacking sounds update We're hard at work on Ultimate Edition and haven't had a lot of time to work on some of the bugs that have been reported recently, but the 'sounds getting cut off' one was really annoying so we've fixed it. Also, a few of the levels have updated to make secret challenges possible. | — | |
| Game update | N++ crashfix update Some people were experiencing just a ridiculous amount of crashes when trying to play user levels after the Steamcloud update. It took a while to reproduce and then get to the bottom of these issues, so sorry for the delay but here's a version that shouldn't crash so damn much! -Tatham P.S. Also that final headband is actually obtainable now! | — | |
| Game update | N++ Christmas Update! **There's been a few hotfixes for this one, see the bottom of the list for what they fixed** 'Tis the season for giving, and we're giving you another much-awaited update to N++! What's changed: * SteamCloud Support!! Yep, now your save games will be preserved in the cloud and automatically merged with your progress on other machines. * Added a new rendering pipeline that doesn't use MRT for som… | — | |
| Community | The Steam Awards! MSG from Mare posted on discord: Hey everyone! Have you heard about The Steam Awards? Nominations are open now, and you can get badges by nominating games: Steam Award Nominations If you have a sec, please consider nominating N++ for something! We thought "The “I Thought This Game Was Cool Before It Won An Award” Award " might be appropriate. -- End msg What I want to add is this: If we concent… | — | |
| Game update | Bugfixes for Halloween update Some fixes for the halloween update: Changelist: * Fixed framerate issue with headbands * Fixed weirdness with colours after Halloween colours went away, plus now there's a way to unlock Halloween colours in normal gameplay! * Sometimes Total Time could be negative in the Profile Menu. Now it isn't. * Restore progress for people who had lost All-Gold progress after some of the levels changed | — | |
| Game update | Halloween Update We've been hard at work bringing N++ to Mac over the last little while, but here's an update to bring some new features and fix some issues for the spooky season! CHANGELIST: New feature: Headbands! There's now a selection of headbands you can unlock in the game. You can change headbands in the LSHIFT Colour/Music menu New feature: Ninja colours! You can customise the colour of your ninja and h… | — | |
| Game update | N++ Update 5 This one's mainly a level update, to fix some issues reported by the community Changelist: * Changes to several levels to remove enemies, change names etc. * The 'reset episode' function works again * The pause menu can be opened when dead (no more restarting the level when what you really wanted to do was ragequit) * Some changes to try to fix some instances of progress getting corrupted. We'r… | — | |
| Game update | N++ Update 4 After a very busy couple of weeks with Mare and Raigan travelling to Japan and Tatham going and getting married, we're back on the update train! Here's what's changed: * Some improvements to error logging for better debugging of some sneaky errors * Keep the Side Menus open when using up/down keys on them if opened by a mouseover * Fixed a missing button in the Editor * Fixed issues and crashes… | — | |
| Game update | Minor security update We've been hearing some reports of people playing around with the game DLLs to access some cheats, so this is a minor update to address that. It should also fix the text for the multiplayer login prompts to return them to F2-F4. This update also supports a --profilePath command line parameter that can be used to override the default profile path (My Documents/Metanet/N++) Add it to the 'Startup… | — | |
| Game update | N++ Update 2 The second update is here. We're still polishing up the input/editor fixes we've been working on and they'll be ready to release soon, but in the meantime here's a few more changes we've got for you: * Use the Local App Data folder as a backup if My Documents isn't available (should fix some crashes on startup) * ignore in-game key bindings if they conflict with the menu binding defaults (Up ar… | — | |
| Game update | N++ Update 1 The first of several updates we'll be doing to address some of the issues that people have reported with N++ has been released and can be downloaded right now. What's changed: * Disable StickyKeys while the game is running, to prevent a popup when the default LSHIFT/RSHIFT Colour/Social menu buttons are used * Fix for occasional crashes when browsing/playing user levels * Eating unwanted key re… | — | |
| Game update | Hotfix for Replay issues There were some issues with downloading and viewing replays from early players in the game. This patch fixes them. | — | |
| Community | N++ is out now on Steam! We've been waiting a long time to say this: N++ is available on Steam*! And it's only $15! Get it while it's hot (and by hot we mean discounted an extra 20% for launch week): Here's a link to the gorgeous launch trailer: Enjoy! We hope you love N++! :D *Windows-only for now, but Mac and Linux are coming. | — | |
| Community | Reddit AMA Thursday August 25th, 1pm EDT! Mare and Raigan (aka Metanet Software) will be doing an AMA on reddit this Thursday, August 25th, at 10amPDT/1pm EDT (aka when N++ launches on Steam!) If you've been curious about the development of N++, or indie game development by a team who have been working together for over a decade, it's your lucky day! get your questions ready! | — | |
| Community | N++ is coming to Steam on August 25th, 2016! Yes, you heard right, future N++ enthusiast: the answer to your prayers is almost here. The World’s Best Platformer™ is coming to Steam (Windows*) on August 25th, 2016. That’s only about a week away! Add it to your wishlist here: And check out lots more details over here on our blog: Hooray! :D *Mac and Linux versions to follow. | — | |
| Community | N++ PC Beta Sign-ups (now closed) Thanks so much to everyone who signed up to help test the beta! We are testing up a storm and trying to find all the issues before the full release of N++, which is going to be really SOON! We're so excited to finally be able to bring N++, aka The World's Best Platformer to PC -- where it all began with N, so long ago. We'll have more details on the full release shortly, and keep an eye on our… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.