Blacksmith Master
Playing now
102−12 vs. yesterday
2.8%of peak
All-time peak
3,699May 2025
Playing now
102−12 vs. yesterday
All-time peak
3,699May 2025
| Published | Kind | Announcement | Build |
|---|---|---|---|
| In-game event | Update #12: Performance Improvements Hello everyone! Over the past two weeks, I’ve been doing intensive performance optimizations, and I’m happy to say I've roughly doubled the game's FPS, reduced build size 2 times (from 2Gb to 1.1Gb) and reduced VRAM usage by roughly 50% (from 3.75Gb to 1.9Gb). In some late-game scenes with complex workshops, performance went from about 25–30 FPS to around 50–60 FPS. In one of my test shots, FPS… | 21099578 | |
| In-game event | Update #11 - Game difficulty and custom prices Hello everyone! Another update for Blacksmith Master is ready for you to try :) Since the past few updates focused on new content, I've decided to take a step back and see how I can improve core gameplay, especially in the early game. One of the main complaints is that the economy is way too chaotic, some things take way too much time, and some are way too easy. Most players have too much money… | 20845227 | |
| In-game event | Update #10 - Ducat Minting Hello everyone! Today, I will write about the new update that I've been working on for roughly the past month. :) I'll start by saying that this is a content update, but I've decided to take a step back and figure out how I can improve the core loop before I do more content updates. As a result, the next one will focus more on existing systems instead of adding new ones. A while ago, I publishe… | 20258435 | |
| In-game event | Update #9 - More Flexible Tree Mastery Hello everyone, welcome to the blog post for Blacksmith Master Update #9! In this update, I bring you one really big change, and it's related to the Mastery Tree. Why the previous change wasn’t enough As you might remember, two updates ago, I changed the mastery tree to be much less linear ( Update #7: Master Tree Rework ) It introduced many more paths that could be taken for progression, but i… | 19651950 | |
| In-game event | Update #8 - Major Overhaul: Scholars and Design Table Rework Hello everyone, and welcome to a new blog post for the upcoming update! It's the biggest update since the early access release, so your feedback will be very welcome as always :) I'm curious if you guys think I'm solving the right issues, or if you want me to focus on some different area. In fact, it'd be really great if you could leave a Steam review, letting me know what you think. I work on… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.