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Playing now
—First samples arriving
All-time peak
—Tracking since the first sample
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Esports | PLAYNE for Mobile Just Launched on Kickstarter! Hello Friends! I’m really excited to announce that the Kickstarter campaign to bring Playne to Mobile is now LIVE! 🥳 You can now pre-order PLAYNE for Mobile on Kickstarter to get exclusive backer rewards while helping fund the porting of PLAYNE to Mobile! PLAYNE FOR MOBILE - Grow a vibrant, lush sanctuary with your meditations on iOS and Android - Create deeply relaxing nature soundscapes for… | — | |
| Community | PLAYNE Mobile : Kickstarter Prelaunch Details Hello Friends, One of my goals from the start was to bring a meditation game to Mobile, and I'm really excited to let you all know that the crowdfunding campaign to bring my game PLAYNE to Mobile will launch on Kickstarter next week, 28th of May For context : PLAYNE was my first ever game that I created to find out if video games can help us build a daily habit of meditation (Looks like it can… | — | |
| Game update | Small Patch V0.5015 Hello Friends, This fixes an issue where some of you were meditation was locked out, and the game crashed when you were trying to meditate. If you find that breath awareness is still locked after applying the patch, then doing a meditation session should resolve this issue. If you have any issues, feel free to contact me on hello -at- inwardgame.com. Thanks, Krish. | 10846462 | |
| Major update | Habit-Responsive Campfire Update Hello Friends, Introducing .. The Campfire! This update brings a dynamic, habit-building campfire that grows with your habit, depending on which mode you choose. "What are the modes?" I hear you ask · Enduring mode is where the campfire grows based on the number of days you visit your sanctuary. Good for those of you that do not like the idea of your campfire going out. I got you! · Forgiving H… | — | |
| Community | DevLog : Habit-responsive campfire Hello Friends, I'm excited to announce a new feature coming soon to Inward - a habit-responsive campfire with three customizable difficulty settings. Easy Difficulty (Persistent Fire) The fire grows based on the number of days you meditate. Medium Difficulty (Sreak based, but forgiving) The fire grows based on your streak but gives you two days before the fire goes out. Hard Difficulty (Streak… | — | |
| Game update | Patch 0.4458 Hello Friends, A new day and a new patch :) Fixes an issue where some of you were unable to unlock the meditations after your first session. Thanks, Krish | 10610430 | |
| Game update | Patch 0.4457 Hello Friends, - You should no longer get stuck in the meditation level when you are disconnected from the database - Database optimisations (>20mb reads O.o) - Fixes an issue where when you share the computer, it logs in a ghost user - Some other minor bug fixes As always, if you experience any issues, you can easily post them here: (not registration needed, and you can vote on features) If yo… | 10602818 | |
| Game update | Patch 0.4455 Hello Friends, This fixes an issue where you were getting black/null trees. These trees that had this issue may appear as 'null' in your library, but they grow normally and will now look healthy :) (without the black appearance that was caused by the issue) The trees you create going forward will not have this issue. Thanks, Krish. | 10594289 | |
| Game update | Patch 0.4452 Minor database optimisation to reduce reads. Thanks, | 10522638 | |
| In-game event | Update - 0445 Hello Friends, Fixes / Updates: - Camera no longer clips through ground - You can now meditate for 5 minutes and are no longer limited to 10 minutes segments - While journaling/labelling, using the breath menu no longer loses focus on text input - You can no longer call the pause menu and cancel tree creation - New console for debugging - Ambient sounds no longer stop after 20 minutes (thanks,… | — | |
| Game update | Patch 0444.7 Hello Friends, Just a quick patch to fix a bunch of niggles with the database system. If anything doesn't work then please either post it here: or drop me an email to [email protected]. Thanks, Krish. | 10463756 | |
| Game update | Patch 0444.6 Hello Friends, Patch to fix various issues related to the cloud login/database system. If you've had issues logging in after the patch yesterday, could you please try again? Thanks, Krish. | — | |
| Game update | Patch 0444.5 Hello Friends, Fixes / Updates: · New illustrating cover picture by Ian Herring (same artist who did the loading screen for Playne) · Dialogue '?' marks no longer get cut off · Various typo fixes · Other minor fixes Do let me know if you notice anything broken in game either by posting on or drop me an email to hello \/ inwardgame.com. Inward will be launching tomorrow! 🤞 Much Love, Krish. | — | |
| In-game event | Update - 0444 Hello Friends, Minor in-game cosmetic benefits have been added Minor optimisations Bunch of minor bug fixes Thanks, Krish. | — | |
| Game update | Patch V0.4433 Hello Friends, Minor patch with: DB Save improvements Better breath UI (shows max/min) Thanks, Krish. | — | |
| Game update | Patch V0.4432 Hello Friends, Small patch to fix cloud database saving path issues. That's all for now :) Krish. | — | |
| In-game event | Game Settings - Update V0.4431 Hello Friends, New Features: · Video settings options · Audio settings options with audio mixing Fixes: · Journaling total count and footprint not saving correctly to DB#96 · Tree status is now double-sided #86 · guided audio is mixable #87 · Signed out message cleanup#88 · Sanctuary locked text improvement#93 · Better empty tree library text#92 · Consecutive days popup text fixed #91 · Feedbac… | — | |
| In-game event | Patch V0.440 - Auto login / General Improvements Hello Friends, Inward has been updated with the following: - Automatic login - Game logic has been heavily optimised (specifically, new day & /meditation mechanics) - Streak Journey fixed + meditation logs correctly now There are some significant changes to the game logic. Please do let me know if anything breaks for you using the link below: (You can also vote + add issues easily) Lastly, folk… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.