QUADREMOR
Playing now
—First samples arriving
—of peak
All-time peak
—Tracking since the first sample
Playing now
—First samples arriving
All-time peak
—Tracking since the first sample
| Published | Kind | Announcement | Build |
|---|---|---|---|
| In-game event | QUADREMOR DEMO version 1.2.0 released Hello and welcome to another update log! This one is pretty important although not groundbreaking - more significant changes will come later I had to change some stuff to make the demo more fun and a bit prettier So here is the list: · Changed weapon sway animation and speed, · Fixed texture glitch in E1L1, · Added details to E1L1 (a few additional structures and such), · Added baked contact sh… | — | |
| In-game event | QUADREMOR DEMO version 1.1.9 released Hello and welcome to another update log! While I'm fairly busy with working on the full version I thought that making a few changes to the demo could also prove beneficial in the long run Making such updates means adding some features retroactively which I don't really mind as long as it's worth it So I made following changes: · Improved shotgun's spread - it's tighter and shaped differently so… | — | |
| Game update | QUADREMOR DEMO version 1.1.8 released Hello and welcome to the first post-Next Fest update log! After reading your feedback and some consideration I decided to make 1 crucial change: · Reduced Shotgun Monk's damage (now he shoots 8 pellets that deal 3 points of damage instead of 4) It ain't much but it's honest work From now on dealing with those pesky monks will be more manageable Stay tuned for more news and updates | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.