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QUADREMORNewsQUADREMOR DEMO version 1.3.0 released
In-game event

QUADREMOR DEMO version 1.3.0 released

QUADREMOR · published 27 Feb 2026, 10:49 UTC

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Greetings and welcome to another update log!

This "Eye Guardians Update" brings some fixes and quality of life updates.

It is probably one of the last ones before the full release.

Change list:

  • Changed shotgun model for something that doesn't just look like a plain pipe with a box under it,

  • Changed default crosshair from NONE to DOT,

  • Changed pause menu background by adding another dark layer (with a simple gradient) to improve text visibility,

  • Improved player's ground detection to fix some weird animation bugs,

  • Improved player's jumping height calculations on slopes,

  • Changed weapon sway's animation speed (slightly),

  • Changed some Eye Guardian's sounds,

  • Changed Eye Guardian's projectile shape and texture,

  • Changed Eye Guardian's max approach distance to fix it getting stuck on walls sometimes,

  • Changed Eye Guardian's rate of fire from randomized to fixed,

  • Changed Eye Guardian's collision detection with the player,

  • Fixed Eye Guardian's rate of fire bug where he would sometimes shoot multiple projectiles in short successions,

  • Code optimizations and small bug fixes.

Next updates will address other stuff like total menu overhaul with many more options and languages, additional game sounds and so on.

Enjoy this one and stay tuned for more!

More from QUADREMOR

Other announcements

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In-game event14 Dec 2025QUADREMOR DEMO version 1.2.4 releasedHello and welcome to another update log! Important one this time. I call it: "Shotgun Monks Update" Change list: · Improved Shotgun Monks AI (they're less braindead now), · Added randomized "jump" effect to dropped items, · Improved lava shader (it's no longer blown-out), · Added colliders to torches, · Added material to a door cutout in the toxic area, · Added red-ish hue to the acid material,…Game update20 Nov 2025QUADREMOR DEMO version 1.2.1 releasedHello and welcome to another update log! A few small tweaks and additions this time: · Added in-game timer display toggle (press "T"), · Added some code optimizations, · Tweaked zombie movement, · Smoothed islands in the main hub, · Changed 1 water material in E1L1. That's it for today EnjoyIn-game event11 Nov 2025QUADREMOR DEMO version 1.2.0 releasedHello and welcome to another update log! This one is pretty important although not groundbreaking - more significant changes will come later I had to change some stuff to make the demo more fun and a bit prettier So here is the list: · Changed weapon sway animation and speed, · Fixed texture glitch in E1L1, · Added details to E1L1 (a few additional structures and such), · Added baked contact sh…