Folklands
Playing now
1Sampling since 14:01 UTC
25%of peak
All-time peak
47 Sep 2026
Playing now
1Sampling since 14:01 UTC
All-time peak
47 Sep 2026
| Published | Title | Build |
|---|---|---|
| Changelog 0.9.0.2 This is a minor update to fix an issue that prevented the game from launching via OpenGL | 24894466 | |
| Changelog 0.9.0.1 Huge thanks to everyone playing the new builds and reporting issues! We read all feedback, so keep it coming. Here is a list of issues fixed in the current release: · (Fixed in 0.9.0.1) When an expansion building collapses for any reason, multiple other buildings may collapse as well, disregarding their coverage area or service levels · (Fixed in 0.9.0.1 for new accepted quests) When two quests… | — | |
| Folklands 1.0 Launches September 9 + Quality-of-Life Update Available Nowmajor Hi everyone! We have two exciting pieces of Folklands news to share today: Folklands will officially leave Early Access and launch into 1.0 on September 9, 2026. We have also released a new quality-of-life update today, featuring several interface improvements, new production statistics, bug fixes, and other refinements based on your feedback. Our Road to 1.0 It has been a little while since ou… | 24679810 | |
| Release 0.9.0 Today’s update focuses on improving the information available to you while managing your settlement, making important systems easier to understand, and addressing issues reported by the community. Redesigned Villager Happiness Panel The villager happiness panel has been redesigned to provide a clearer overview of what your villagers need and what may be affecting their happiness. Overhauled Bui… | — | |
| Patch notes 0.8.5.1 A small bugfix release today to fix an annoying issue. Thanks to everyone reporting bugs and giving feedback here and on Discord! Fixed · Fixed a bug where the Builders hut would keep stocking up too many planks, preventing other buildings from being built · Fixed a bug that caused service buildings to stock up too many resources | — | |
| 0.8.5 The Multiplayer update patch notes Hey everyone! This mini-update adds some long-awaited new features, specifically centered around multiplayer, but with some goodies for non-multiplayer gamers too! · Map seeds are visible and can be edited when starting a new game · New game difficulty options: Peaceful, easy, normal, challenging · Added settings for starting resources · Added settings for Roaming bandits behavior · The tutoria… | — | |
| Patch notes 0.8.0.1 An amazing launch yesterday with lots of positive feedback, and we already have a quick bugfix update ready to go! Added / improved · You can now choose to prioritize stocking up specific resources in all storage buildings (market, storage, trading post) Fixed · Fixed a bug where the automatic reservation of quest items didn't work properly · Fixed a bug where the Tavern was trying to serve her… | — | |
| The Health & Security Milestone Update is Live!major After an intensive polishing and testing period, the new Health & Security update is now live! A special thank you to everyone who helped us iron out the bugs on the beta branch for this update! The Health & Security update is the second major milestone in our EA roadmap, adding new buildings, items, services and challenges - both in single- and multiplayer games! Let's run through all the thin… | 21851282 | |
| Patch notes 0.7.1.1 This is a minor small update to improve the launch experience for players using certain older graphics card, as well as some bugfixes and QoL changes. New · A new button is available on the toolbar next to your resources which lets you toggle a new interactive resource distribution overview for your resources Fixed · Re-framed and reimported character and object animations to drastically reduce… | — | |
| Patch notes 0.7.0.5 This is a minor bugfix update. Fixed · A bug that caused educated workers to be stuck eternally mining resources · A bug that educated folks to be invisible. The invisibility skill has been un-taught and all folks are now visible when they should be. · A performance improvement bug that caused tiles to remember their resources for too long, which sometimes tricked buildings into thinking there… | — | |
| Patch notes 0.7.0.4 This is a minor QoL release. In this release: Fixed · A bug that could happen when many buildings were burning at the same time Added · Full animation set for berry picker and forester Improved · Improved resolution of grass overlay | 20230027 | |
| Patch notes 0.7.0.3 This is a minor bugfix release. · Properly fixed an issue that caused asian languages to incorrectly show as long lines of text in some windows · Adjusted icons for education | 20062011 | |
| Patch notes 0.7.0.2 This is a small bugfix release fixing a couple of issues reported for the recent major update. · Fixed missing application icon for the Windows executable · Fixed an issue that caused buildings to be clickable underneath UI elements · Experimental fix for Japanese text wrapping | 19997970 | |
| 0.7.0.1 Patch notes This is a minor update to fix a few bugs that managed to sneak past the quality control: · FIXED: Options window no longer shows up under the pause overlay · FIXED: The education bonus overview in the building popup windows now show the associated education level, not just the bonuses · EXPERIMENTAL: Experimental fix for Japanese text not properly breaking | 19948254 | |
| 0.7.0 Patch notes 0.7.0 The "Education & Research" update, This is the next major update for Folklands, which we've called the "Education & Research" update. Detailed patch notes follows, and for a more in-depth look at the changes that has gone into this new version, check out our previous devlogs and announcements. New · Reworked the way map data is loaded to improve general performance on lower-end devices.,… | 19924937 | |
| The Education & Research Update is Live!major Hey everyone, The wait is over. Our biggest update yet for Folklands is here. Over the past two days we previewed performance upgrades, quality of life improvements, and the introduction of new systems like education and the tech tree. Today you can dive into the full update with new buildings, professions, and content to explore. New Buildings and Objects · Library · School · Stone Mine · Look… | 19924937 |
| Date | Day | Time | Patch title | Build ID | Branch | Depots | Download Δ |
|---|---|---|---|---|---|---|---|
| 4 Sep 2026 | Fri | 21:02 | No patch notes · unannounced build | 25132345 | beta | 2 | — |
| 4 Sep 2026 | Fri | 18:11 | No patch notes · unannounced build | 25129952 | beta | 2 | — |
| 4 Sep 2026 | Fri | 14:30 | No patch notes · unannounced build | 25126110 | beta | 2 | — |
| 4 Sep 2026 | Fri | 08:24 | No patch notes · unannounced build | 25119580 | beta | 2 | — |
| 3 Sep 2026 | Thu | 20:58 | No patch notes · unannounced build | 25110488 | beta | 2 | — |
| 3 Sep 2026 | Thu | 20:19 | No patch notes · unannounced build | 25109850 | beta | 2 | — |
| 3 Sep 2026 | Thu | 16:38 | No patch notes · unannounced build | 25106220 | beta | — | — |
| 3 Sep 2026 | Thu | 15:24 | No patch notes · unannounced build | 25104983 | beta | — | — |