Keyboard Warrior: Dreamstate Prologue
Last seen
0Sampled 2 hours ago · not a live figure
—of peak
All-time peak
014 Sep 2026
Last seen
0Sampled 2 hours ago · not a live figure
All-time peak
014 Sep 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Major update | Version 4.2.1: Difficulty changes Game difficulty has been drastically improved. Enemy health goes from 0.625 to 1.625 to 0.25 to 0.75. All weapons now start at the epic rarity instead of common. Various visual changes. Fixed a crash on the game settings screen. Added new songs with slowed versions. Added new player visuals. A new crystal timer above the crystal requirements meter that counts down over 12 seconds. It resets eve… | 10860031 | |
| Game update | Added Arleas to Credits Added info about Arleas' help to the Credits in the game settings screen | — | |
| Major update | Version 4.0.0 Prologue now goes up to Ether kernel 4 instead of kernel 3. Prologue now has all shop items available as in the main game. Various enemy visual tweaks Most late-game enemies have been removed from regular arenas and are instead accessible in the endless mode. Greatly reduced the number of crystals needed to unlock the boss fight I fixed a bug where current mythic text would appear on the reward… | — | |
| Major update | Updated to KWD 3.2.0 - 3.6.0 Visuals have been changed drastically. Performance improvements. Difficulty levels have been rescaled so that higher-level enemies have less health and lower-level enemies are faster with better AI. Crystal duration is now 5 seconds across all difficulty levels. Increased various enemy sizes by 25-50%. Added tooltips to the terminal command screen. Increased number of crystals needed to unlock… | — | |
| In-game event | Updated to KWD Version 3.1.0 Added a new crystal section to the shop where you can spend crystals you collect in battle. Added new "headphones" player skin that can be bought with crystals. Added a new crystal friend that fights above you and shoots bullets at nearby enemies. You'll be able to spend crystals to change him (coming soon). Added a scrolling parallax background to the arena which helps give a sense of directio… | — | |
| Major update | Updated to KWD Version 3.0.0 Both Ether and Maroon Fog are now infinite-scrolling maps. Arena variations have been removed. This also means slight visual adjustments and overall performance improvements. Added new crystal mechanic and indicators at the top of the screen alongside other minor UI redesigns. Enemies have a random chance to drop crystals when they die. Crystals have to be picked up by walking over them. Crysta… | — | |
| In-game event | Updated to KWD Version 2.8.1 Enemy spawning is now map-wide and indicated by an X. This should help the game feel more dynamic. Enemy AI is now more group-oriented and predicts the player better. Increased color batching. Changed frenzy sfx. Changed gold cube sfx. Changed Octo sfx. Various audio mixing changes. | — | |
| Community | RELEASED KWD Prologue is finally out. If you encounter any problems be sure to let me know on the Steam forums. Cheers! | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.