Project Annihilation
Playing now
—First samples arriving
—of peak
All-time peak
—Tracking since the first sample
Playing now
—First samples arriving
All-time peak
—Tracking since the first sample
| Published | Title | Build |
|---|---|---|
| Quick update - Fury mode Quick update to Fury mode activity levels, wanted to adjust it differently. In this update, I've adjusted the activity level to start off pretty strong but won't reach maximum activity until the last SET is activated. The goal here is to make the beginning more active, but also making sure maximum activity isn't initiated until the last SET is turned on. The difficulty of Fury mode will be abou… | 13191949 | |
| Added Fury Mode - Story Added a fury mode in story, adjusting cpu pathing and activity level, also will give an additional scene to the credits sequence of AJ8 | — | |
| quick update - build mode patch Quick update to get out a build mode patch. Previously, there was an issue uploading screenshots, preventing uploads. But now, what should happen is if the screenshot is too big, the upload will default to a basic screenshot for uploading. In which case, you can adjust the screenshot in the workshop outside of the game if necessary. | 13113736 | |
| Quick update, build mode additions and fixes Added a few new models to the game, as well as fixed a few mesh collisions of the buildings. There was also an issue with uploading, there should be a new system that shows what the error is if it fails. I also discovered an issue with the file size for screenshots, so if you had issues uploading, it likely was due to the screenshot file being to big. This patch comes with a fix, making the scr… | — | |
| Quick patch - build mode Quick patch, some naming conventions were misnamed, that has been changed. Also had an issue where car bodies would not appear, that issue should be resolved as well | 11574202 | |
| Build mode added!major Added a new build mode where you can create your own experiments! Create your own environment, add anomalies to your experiment with different behaviors, and more! It's early in development right now, so fairly bare bones as it is, so there isn't a huge selection to choose from yet. But I plan to be adding more down the line. Feel free to try it out! | — | |
| AC1 Finale Update!major AC1 has been added to the story, concluding the story! This comes with a new map, 3 unlockable cars (one more in tower, one as a key collectable in the new map, and one for completing AC1), as well as a couple adjustments to exhibition, the first 3 bosses have been added to exhibition if you have beaten those bosses in said areas. While this is the end of the story of Junkyard Fury 2, this does… | 11322299 | |
| Quick patch - Bully buff, Credits updated Quick patch, Bully boss has been toned down a bit with the frost missile, and the options menu now holds the credits roll. Credits throughout the game have been updated as well with the music that has been implemented within the DLC if you choose to check it out. | 11176740 | |
| Quick patch - vehicle adjustments (DLC), save system change Quick patch, adjusted the save system, nothing noticeable aside from the notification of when the game saves during scene transition, and adjusted the newer vehicles, namely 'Ice Cream Truck' and 'R32' with their handling. Ice Cream Truck is more stable now, should feel better. R32 has been worked on, handling is a little bit better, but not the best, may adjust it again in the future. | 11167741 | |
| Quick patch - walls added to DT3 (Destroyed) level in DLC Quick patch, walls had been glitched where they wouldn't appear in DT3 (Destroyed) level, should be resolved now. | 11134219 | |
| New 'Create SVC' in workshop, new map, and more!major Added a lot in this update! Majority of it is for the DLC, but some of it is for the original game as well: - New 'Create SVC' in workshop, create your own vehicle with custom guns, upgrades, and visuals! - New map 'UA1' to battle in, available in Tower mode and Exhibition! - Changed the upgrade system to be more clear, will indicate which upgrade is equipped - Workshop Resources can now be ear… | — | |
| Big DLC Update!major Big update for the JF2 DLC! Added a workshop for you to customize and upgrade your SVCs! As well as adding in a new mode called 'Tower Mode' where you'll work your way up to the top to earn workshop resources! In addition to all this, there is also a new powerup called Burst, which is a burst beam that shoots in front and makes enemies fly up a bit while taking a little bit of damage! Also fixe… | 10790272 | |
| Annihilation handling adjustments, quick fix Vehicles in annihilation have now been overhauled in terms of handling. Handling improvements have been made to numerous vehicles. Also added a quick patch, cop anomaly would bug the game in exhibition, this has now been fixed. | 10744876 | |
| Project Annihilation Released!major The Project Annihilation DLC has been released! The DLC takes a different style of gameplay, focusing more on vehicle combat with instances. If you like vehicle combat, feel free to check it out! | — | |
| New Cheat Codes Added 3 new cheat codes, 'Need For Speed', 'Perfect Vehicles', and 'Power Of God'. Explanations for cheats will be displayed in the menu | 10545079 | |
| Optimization, exit from passenger, storage fix Worked on some small things for optimization, fixed an issue where storage units wouldn't give you multiple of an item if you had equipment training, and you can now exit a vehicle from the passenger side by looking at the passenger side door and exiting. | 10520819 |
| Date | Day | Time | Patch title | Build ID | Branch | Depots | Download Δ |
|---|---|---|---|---|---|---|---|
| No builds seen yet. New builds appear the moment a branch changes. | |||||||