Cyberscape
Playing now
0+0 vs. yesterday
—of peak
All-time peak
07 Sep 2026
Playing now
0+0 vs. yesterday
All-time peak
07 Sep 2026
| Published | Title | Build |
|---|---|---|
| Cyberscape 0.8.1 Cyberscape Update 0.8.1 A very small update to address a couple of bugs and a rework to damage calculations. Reworks · Reworked Player Damage Calculations Old system had a "shield gating" mechanic that allowed the shield to soak up damage until it went down completely. Meaning an enemy with 10 Shield receiving 100 damage would only take 10 shield damage to break the shield and 0 health damage.… | 15331371 | |
| Cyberscape Patch 0.7.3 Small update to address a bunch of bugs recently found. A new roadmap for the game will come out soon so stay tuned for that. General · Added a new base stat - Lifesteal Lifesteal is a percentage based stat that gives health based off of current damage. Lifesteal is only active when attacking health, shields do not give lifesteal. · Added new item and achievement for Lifesteal Enemies EVE · Dec… | — | |
| Cyberscape Update 0.7.2 Patch Notes This is a quick update to address the difficulty in the early game. These changes should make the game feel a lot better. These changes will be monitored and if any need to be reverted or more added they will be addressed at a later point. Heroes Norman · Increased dash length from 0.7 - 1 · Increased dash speed from 6 - 6.5 · Increased base damage from 20 - 25 · Increased base health from 200… | 13877513 |
| Date | Day | Time | Patch title | Build ID | Branch | Depots | Download Δ |
|---|---|---|---|---|---|---|---|
| 11 Aug 2024 | Sun | 00:07 | Cyberscape 0.8.1 | 15331371 | public | 1 | — |