Cyberscape Update 0.7.2 Patch Notes

Cyberscape · build 13877513 · published

On SteamNotes only · this build shipped before we watched the app

This is a quick update to address the difficulty in the early game. These changes should make the game feel a lot better. These changes will be monitored and if any need to be reverted or more added they will be addressed at a later point.

Heroes

Norman

  • Increased dash length from 0.7 - 1
  • Increased dash speed from 6 - 6.5
  • Increased base damage from 20 - 25
  • Increased base health from 200 - 250

Enemies

Swordbot

  • Decreased speed from 4 - 3.5
  • Decreased damage from 30 - 15

Riflebot

  • Decreased damage from 10 - 8
  • Decreased firerate from 5 - 4
  • Riflebots don't spawn until round 9

Machinegunbot

  • Decreased damage from 15 - 10
  • Decreased firerate from 12 - 10

Economy

  • Adjusted the prices of most doors on all maps.
    Most doors cost 250 less than previously some were reduced more and some went unchanged

Bug Fixes

  • Fixed an audio issue with Norman grenade explosions
  • Fixed a bug that caused bots to randomly stand still

Any and all feedback is appreciated have fun with the easier early game and let us know what you think.