Pizza Tower
Playing now
423+115 vs. yesterday
4.8%of peak
All-time peak
8,744Mar 2024
Playing now
423+115 vs. yesterday
All-time peak
8,744Mar 2024
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Game update | Patch Notes v1.1.052 + Hotfix v1.1.053 - The tutorial levels no longer save when exiting them manually as it caused a file softlock where you couldn't delete it. - Fixed a softlock in one of the Pig City houses as Gustavo. - Fixed an issue where the minigun wouldn't use the groundpound button. - Fixed an issue where grabbing Hamkuffs as Noise wouldn't kill them properly, making them respawn everytime. - Fixed a silent crash when get… | 13764014 | |
| Game update | Patch Notes v1.1.041 + Hotfix v1.1.042 - Fixed an issue where doing the tornado and then using the jetpack in Freezerator when going to the right would result in losing all momentum. - Fixed an issue where hitting a marble block in the Pepperman fight while its health was depleted would revert it back. - Fixed an issue where you could taunt in the WAR entrance gate. - Fixed a palette issue with the beatbox in Noise mode. - Fixed an… | 13757945 | |
| Game update | Patch Notes v1.1.033 + Hotfix v1.1.034 - Fixed an issue where the final hit on Pepperman wouldn't work correctly in phase 1. - Fixed an issue where Pizzaface's final hit in phase 1 would count as a wasted bomb. - Fixed an issue where the Noise Crusher could sometimes get stopped by a metal block. - Fixed an issue where binding your numpad keys would show "NUMPAD #" instead of just the number. - Fixed an issue where the game wouldn't… | 13745872 | |
| Game update | Patch Notes v1.1.02 - The grab markers in the Pepperman statues no longer appear in Noise mode. - Fixed an issue where you could hit a boss with your bomb while dying as Noise. - Fixed an issue where the bosses would use the Noise jump instead of the Peppino jump SFX when playing as Noise. - Fixed an issue where you couldn't bind properly if the bind was already in use with the menu bindings. - Fixed an issue wher… | 13731554 | |
| Game update | Patch Notes v1.1.011 - Updated the soundtest to have the updated song titles. - Fixed an issue where you could bind the same keys between the menu bindings, causing a softlock. - Fixed an issue where "Yeesh" and the "I'm Coming" judgements were swapped in the main menu. - Fixed an issue where the palette wouldn't work correctly on Noisey in the taxi transition. - Fixed an issue where landing the final hit on Vigila… | 13720781 | |
| Major update | The Noise Update! The long-awaited Noise Update is finally here! Bringing you The Noise in all his glory in the form of a pseudo New Game+, revisiting the events of Pizza Tower through the eyes of the yellow gremlin, with perhaps a few twists along the way. No patch notes for this one. P.S: If you had any mods installed before this or modified the files in any capacity you MIGHT get a crash. If you do have one p… | — | |
| Game update | Patch Notes v1.0.5952 - Fixed an issue where getting trapped in Tricky Treat while getting the ghost transformation would give you the transformation over and over. - Fixed an issue where if you binded multiple buttons to the grab you would be able to shoot while charging a big bullet in the Vigilante fight. - Fixed an issue where you could retain 500 points from Tricky Treat's priest into any level you enter afterw… | 12546400 | |
| Game update | Patch Notes v1.0.5951 - Having an outdated english.txt file will no longer outright crash you, instead a warning will be displayed. - You can now have a custom caption font for custom languages. - Texture page optimizations. - Added a Granny to the first room of Tricky Treat. - Added a new effect for collecting pumpkins in Tricky Treat for better clarity. - Fixed an issue where the rank screen wouldn't display the t… | 12535829 | |
| Game update | Patch Notes v1.0.311 - Updated the "Whoop This!" description to be more accurate. - Fixed a crash when exiting at the start of the final phase in the final boss. - Fixed an issue where the final boss wouldn't die in the final hit of the first phase sometimes. - Fixed an issue where dying at any boss wouldn't reset the per level timer. - Fixed an issue where completing the final level using the gate, then completing… | 10678738 | |
| Game update | Patch Notes v1.0.31 - Updated the credits. - Fixed an issue where booting up the game in fullscreen would make it disappear from the taskbar. - Fixed an issue where VSync (whether turned on or off) would mess with the rendering when resizing the window after switching window mode. | 10669630 | |
| Game update | Patch Notes v1.0.215 - Added a confirmation screen when changing the Window Mode to avoid softlocking the player. (Reverts after 5 seconds if you don't press anything) - Changed the pineapple toppin's position in Pizzascare. - Fixed an issue where you could skip the houses in Gnome Forest. - Fixed an issue where the bottles wouldn't give you any points. - Fixed an issue where grabbing the treasure could sometimes m… | 10589034 | |
| Game update | Patch Notes v1.0.214 - Updated the credits. - You can no longer pause during the final phase transition of the final boss. - You can no longer pause during the final sequence of the final boss. - Removed the extra pineapple toppin in Pizzascare. - Fixed an issue where you could keep the Controller binds menu even if un-paused, causing a softlock. - Fixed an issue where you could get softlocked in the Controller bin… | 10585400 | |
| Game update | Patch Notes v1.0.213 - Updated the credits. - You no longer need to disable the joystick actions for the superjump/groundpound binds to work. - Added some more variables to the base english.txt file for key binding and one of the missing room names. - Fixed an issue where hurting Gustavo and getting the "You've hurt" text would show the incorrect value. - Fixed an issue where you could finish a level at 0 points. (… | 10580120 | |
| Game update | Patch Notes v1.0.212 - Fixed an issue where you could get stuck in the pillar blocks when activating the escape sequence. - Fixed an issue where the mouse would flicker in the Main Menu while in any of the fullscreen modes. - Fixed an issue where setting a custom language, deleting that language and booting up the game again would make it crash. | 10573127 | |
| Game update | Patch Notes v1.0.211 - You can no longer use the Grab button to back out of the Key Binding configuration. - Added a failsafe to Mr. Pinch to avoid softlocks. - Fixed an issue where the bindings wouldn't display correctly in the Knight transformation when using a keyboard. - Fixed an issue where if you binded the Jump button to B it would lock you out of the options. - Fixed an issue where the mouse would flicker w… | 10555415 | |
| Game update | Patch Notes v1.0.196 - Updated the credits. - The game now detects the joysticks as input during the dark sequence of the main menu. - Fixed the P rank requirement for the fourth boss. - Fixed an issue where if you spammed the Grab and Jump buttons while in the weenie mount you could jump with it. - Fixed an issue where the Captain Goblin would get stuck in his animation after returning in Crust Cove. - Fixed an is… | 10510311 | |
| Game update | Patch Notes v1.0.195 Two in a row. - Added a hat at the beginning of the fourth boss. - Fixed an issue where the hats wouldn't collect at the beginning of the final sequence of the fourth boss. - Fixed an issue where you would spawn in another place if you exited a level while in a taxi. - Fixed an issue where the Granny texture wouldn't update accordingly when the text changed. | 10502456 | |
| Game update | Patch Notes v1.0.194 - Some level design tweaks. - Made some secrets more clear in their location. - Added a tip in the beginning of Don't Make A Sound. - You can now skip 9 toppins instead of 5. - Mr. Mooney's price is now $90 instead of $50. - Fixed an issue where you could get in a pipe while Mr. Pinch grabbed you, potentially breaking the game. - Fixed an issue where the boss ranks wouldn't get accounted proper… | 10501475 |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.