Hack 'n' Stack
Playing now
—First samples arriving
—of peak
All-time peak
—Tracking since the first sample
Playing now
—First samples arriving
All-time peak
—Tracking since the first sample
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Community | New Key Art 🖼️ Hey Stackers! We are proud to present our new key art. It went through many iterations, and the image is rich with detail. What catches your eye first? Thanks for stacking with us — see you in the next post! — The Hack 'n' Stack Team 💙 | — | |
| Steam news | Plot Twist : Beta Tests Extended Plot twist : we’re extending the beta tests until May 9th. If you were hesitating… this is your sign! 📌 Join our Discord to get a key to test the game: #indiegame #videogames #hacknstack #betatest | — | |
| Steam news | Hack 'n' Stack Beta Test (April 20th – May 1st, 2026) Our exclusive Beta Test runs from April 20th to May 1st, and this is your chance to be among the very first players to explore the game, test its mechanics, and help shape its future. ⚡ Access to our demo 🛠️ Your feedback will directly influence development 🎮 Limited-time event 🏃♀️ Spots may fill up quickly… so don’t wait! 📌 Join our Discord to secure your spot: | — | |
| Community | Visual Feedback : Making understandable chaos🤪 Hey Stackers! We wanted to share with you some of the early and new visuals used to help you learn about the different game mechanics. While we are still aiming for a wacky ambiance, we also want the tower defense aspect to be easy to learn for more casual players. The arrows on the floor are a good example. While we wanted players to understand that they show the enemy’s path, we also wanted t… | — | |
| Community | 🤠Fighting in style Hey Stackers! The trailer is coming very soon. While you wait for it, we wanted to share one important point in the game. While defending the kingdom, we think you should do it in style! We knew that cosmetic customization in Hack ‘n’ Stack would play a powerful role in how you, the players, connect with our game. Even though these items don’t affect stats or gameplay, they let you express your… | — | |
| Community | 🎬 Sounds...like a new trailer?! Hey Stackers! We are starting to test sound effects when VFXs appear. Sometimes, it’s on point, sometimes it’s not. Imagine the crafting sound currently being a teleporter mixed with a health pick up and a loud tuning fork noise.🤪 In addition, we are working on a brand-new trailer with all you need to know about the game and the wacky adventure that awaits. The devs had to help the trailer tea… | — | |
| Community | 🛠️ Hack 'n' Stack : Level Blocking is done! Hey Stackers! Our design team is putting the final touches on the blocking and balancing of the levels for the game. What are the ingredients for a good level blocking in Hack ‘n’ Stack? ⛰️Terraform the map to give it a unique shape Determine where the enemies will start the invasion ⚔️ Anticipate the optimal defense zones 📦 10 Set up the locations to gather your resources 🚩 Have clear object… | — | |
| Community | 🛠️ Hack 'n' Stack at Gamescom 2025 – One Month Later! Hey Stackers! It’s been a month since Gamescom 2025 wrapped up, and we’re still buzzing from the experience! Hack 'n' Stack was proudly featured in the Indie Pavilion – Hall 10.2, Indies of the Americas, and we had an amazing time connecting with players, creators, and fellow indie devs. 🎮 What We Showcased Our latest demo was front and center, giving visitors a taste of the chaotic co-op fun… | — | |
| Community | Hack 'n' Stack at Montreal Comiccon + Unity Dev Day Highlights What an incredible month it’s been for the Hack 'n' Stack team! 🌟 We had the amazing opportunity to showcase our game at Montreal Comiccon 2025 , and the experience was nothing short of inspiring. From the moment the doors opened, we were greeted by a steady stream of passionate gamers, curious developers, and enthusiastic families. 💬🎉 It was heartwarming to see so many people genuinely exci… | — | |
| Community | Online Mode Development for the First Level 🌐 Hello everyone! We are actively working on optimizing the online mode for the first level of our game. This level is currently in development, and we are ensuring that the multiplayer experience is smooth and responsive from the very first seconds of gameplay! 💡 Challenges of Online Development: Creating an online level comes with many technical challenges. We need to ensure a stable connectio… | — | |
| Community | Hack 'n' Stack : A new era begins ! Newsletter #1 – May 2025 🧠 It Wasn’t a Mandela Effect… Some of you had already noticed it for a while, and we can finally confirm it officially: The Tower is now Hack 'n' Stack! 🎉 This name change also marks a shift in our vision for the game. More than just a rebrand, it’s a complete rethinking of the experience we want to deliver. 🔄 A Shift in Paradigm The feedback we received on The Tower… | — | |
| Community | We’re Officially Entering Production! Hey new and old friends, We’re thrilled to announce that Hack 'n' Stack is officially moving into production! This milestone means we’re closer to bringing you, our game ! Hack 'n' Stack wasn’t always as you see today. It started as The Tower, a literal tower defense game with a fun twist. While the concept showed potential, we quickly realized it didn’t quite capture the excitement or depth we… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.