BAPBAP
Playing now
274+35 vs. yesterday
23%of peak
All-time peak
1,207Aug 2025
Playing now
274+35 vs. yesterday
All-time peak
1,207Aug 2025
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Community | A Whole New BAPBAP BAPBAP HAS BEEN REBORN We fucking nailed it. So far, all the early tester of the new version of BAPBAP have been telling us that it’s the best version of BAP they’ve played, which is a good sign (we hope🤞🏻). What’s new? Oh just like… everything… We kiiiinda remade BAPBAP from the grounds up into a whole new game. Oops. Think Smash meets Roguelike with BAPBAP combat. The games go by fast with… | — | |
| Community | TGAGWCAGA 2024 Hyped to say that we're going to be at TGAGWCAGA 2024, aka The Game Awards for Games Who Can't Afford the Game Awards! Our banger trailer will be showcased with a bunch of other indies games as well 😎 Date: December 13th Time: 12:00 PM ET or 9:00 AM PT Stream link: www.youtube.com/@TGAGWCAGA | — | |
| Community | December Playtest Blog - Character Augments Suh Bappers! DECEMBER PLAYTEST AND BLOG #011 IS COMING IN HOT DECEMBER 4 - 11 9 AM - 9 PM PST Take a peep at the full blog here: TLDR: · Our official trailer is coming! Watch the Premiere at OTK Games Expo · Even more chaos - introducing Character Augments · Augment - more picks, better choices · Heroes never die - you can now resurrect on your teammates · Flex the fact that you’re Rank 1 Anna… | — | |
| News | Blog #008 - Fresh Vibes Devs be grinding like the usual, there is soo much more I want to leak, but I can’t or they will come for me… With August playtest being in 18 hours, here's with a new blog on all the changes for the playtest and the future. · Summary · Additional Playtest info (FAQ Link) · Welcome to Rig Town, A start of a new direction 🎨 🖌️ · Brand new UI prototype :Cool: · We added unique passives · Some c… | — | |
| Community | #007 - Traversing Dimensions Yoyo! We’ve been grinding super hard, and it’s finally time to leak some of the pog content you’ll be playing in the upcoming playtest. And yes, there’s an upcoming playtest. Let’s get to it! Summary · We added Domain Expansions to the game · New gadgets you can tinker with · Playtest is HAPPENING!! July 12th - 14th (MORE INFO IN BLOG) Here's the link to the full blog: Also if you're wondering… | — | |
| Community | #005 - The BIG Update Hello BAPPERs, we’re back and we bring big newses. I’ll be going over the deets to the February playtest, which is happening this weekend, as well as going over all the new stuff you’ll get to play with. I swear we weren’t on vacation the *whole* time the servers were down! --- Summary · Playtest starts this weekend - Invites are sending out now! · We added SO many things - can’t even summarize… | — | |
| Community | #004 - Playtest Time Happy year of BAPBAP. The dev team all had a wonderful break (thank you to that one guy who asked), and we’re going full steam ahead to get BAPBAP into your hands. We’re starting big with the first playtest of 2024! Check out the details below! --- Summary · Our first big playtest will run from February 16th-18th · Boatload of new systems and content · Sign up on the steam page - invitations wi… | — | |
| Community | #003 - Liking Rogue Alright, we shared our plans for adding the Roguelike moniker to BAPBAP around a month ago, so I guess we should talk a bit more about it, eh? I’ll try and share as much detail as I can without getting fired 👀. Also no, I’m not going into the roguelike vs roguelite argument. Just read it as roguelite if it bothers you 👿. Summary · Roguelike passes the vibe check · We have systems (like rare e… | — | |
| Community | #002 - Objectives and Browser NEW BLOG POST COMING AT YA! Summary · Playtest invites haven’t been sent out yet, don’t worry. · We’re adding big teleporter objectives that will take you far distances · Power Cores are new late game objectives for you to contest · Browser version is going away, RIP Check it out in full detail here: Blog Join the community discord: | — | |
| Community | #001 - THE BAPPENING, Spawn Picking and Map Update! Yoyo, THE BAPPENING IS HAPPENING! As mentioned last week, we're finally closing the queue while we go into our pre-launch phase. Thank you everyone for testing the Open Beta with us. We'll be introducing new, frequent dev blogs to keep you guys in the loop - you can find a new post on MAP CHANGES AND SPAWNPICKING on the blog here Common Q/A: Will Open Beta progression carry over to launch? Yep!… | — | |
| Community | #000 - Entering Pre-Launch Phase Blog Post #000 TLDR: - BAPBAP Open beta is donege on Nov 12th. - Moving to Pre-launch, which will be closed door tests only - Expect frequent blog posts detailing new features and content - Big focus on adding variety and depth via Roguelike elements Yoyo! My name is IHeartPie and I’m the guy who makes the maps, writes the official fanfiction (“Lore”), makes the tiktoks, and spends way too much… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.