DREAMERS Original Soundtrack
Playing now
—First samples arriving
—of peak
All-time peak
—Tracking since the first sample
Playing now
—First samples arriving
All-time peak
—Tracking since the first sample
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Community | A Path Beyond DREAMERS We wanted to create a dark game and hide it behind a joyful facade. This is DREAMERS and you probably already saw the colorful trailers we posted so far. Today we have something unexpected for you all: a dark teaser that fully represents the mood of the game without any make-up. Also, listen to track 14 of DREAMERS OST named A Path Beyond, composed by Irina Slepchenko, Svetlana Khanina and orch… | — | |
| Community | DREAMERS Collector Edition Big news! Today we're launching our first Kickstarter campaign for DREAMERS Collector's Edition, and it'll only last 30 days. What's in it for you? We're creating a stunning art book, filled with over 200 pages of great images, and a cool 12'' vinyl record with carefully remastered tracks from the original soundtrack. It's all about nostalgia, just like our game. Your support means a lot to us!… | — | |
| Community | We Are DREAMERS! Interview 02: Anri Kaneko Introducing the team behind the development of DREAMERS adventure video game. Meet today Anri Kaneko from Yokohama, who took care of the Japanese localization of the game. Say "Konnichiwa" to Anri in the comments below :) More info about the game is on the official website | — | |
| Community | We Are DREAMERS! Interview 01: Markus Elgland Introducing the team behind the development of DREAMERS adventure video game. Today we want you to meet Markus Elgland, composer, arranger, and orchestrator from Finland. Markus handled the orchestration of the entire soundtrack of the game. Download the DREAMERS Steam Original Soundtrack product for free HERE . Don't be shy, say "hei" to Markus in the comments below and tell him which one of h… | — | |
| Community | Adventures are better with friends Adventures are better with friends. Some levels in DREAMERS feature collaborative single-player split-screen gameplay. Share your controller with a friend and solve puzzles together. Previously I wrote this article introducing the split-screen feature of some levels of DREAMERS. Today I can add more images of another location in the game that can be explored in this way. | — | |
| Community | DREAMERS Guided Tours S01E02 Join us for our second episode of a series of guided tours with DREAMERS’ protagonists. Take a late afternoon stroll with the girl in her town and listen to some local rumours. | — | |
| Community | It's Fishing Time! Fish are friends…until you miss a quick time event and they become your enemy. Take a break from your daily adventures with the fishing mini-game in DREAMERS! Whether you’re an experienced angler or just starting out, you’ll love the challenge of catching fish and the thrill of reeling them in. With colourful low-poly graphics, random difficulty and intuitive controls, this mini-game is sure to… | — | |
| Community | DREAMERS Guided Tours S01E01 Welcome to the first episode of a series of guided tours with DREAMERS' protagonists. Today the boy shows you a sneak peek at his life and his friends on the island. | — | |
| Community | Meet Luca Deriu at DevGamm Fest Tomorrow, November 24th at 4:30 pm CET, Luca will be live in an exclusive interview on DevGamm Fest. Don't miss it, and prepare your questions about DREAMERS video game for the live chat. See you there! here is the video | — | |
| Community | DREAMERS Soundtrack on Steam Develop, upload and boom. Online! If there is one thing that I really love about Steam is how clear everything is. Not that I dislike other platforms, on the contrary, I like them very much. Steam, however, never fails in the offer for both the developers and the players. One example is the possibility to distribute the soundtrack of our upcoming game, DREAMERS, to anybody who may be interested… | — | |
| Community | DREAMERS Original Soundtrack Released Today! Hello everyone, we are happy to share this news with you and you can listen to it on Spotify , Apple Music , and Amazon Music . Here below you can find some official information about it. DREAMERS Original Soundtrack features nearly two hours of orchestral and ambient music, created by an international team: composed by Svetlana Khanina and Irina Slepchenko from Russia and orchestrated by Marku… | — | |
| Community | Steam Achievements and Trophies Here we go, we just finished preparing the trophies for you to unlock while enjoying the world of DREAMERS. From classics to hardcore trophies, we think we have made good work and we estimate about 15 hours of gameplay to complete them. A core idea of DREAMERS is that "life goes on" and for this reason, there are many, many things missable in the game. Usually, we don't refer to them as missabl… | — | |
| Community | Motion Capture BTS Hello, everyone! Did you know that we used motion capture to make our characters have more fluid and realistic movements? Even if the low-poly graphic is not photo-realistic on purpose, we still wanted to give our players an immersive game experience, so we decided to use mocap for the animation style. For example, in our cinematic scenes like the balloon one, you could see how we made our actr… | — | |
| Community | Developer talk: DREAMERS step system Today we are talking about DREAMERS step system! We used our PlaySys Interaction Framework and the inverse-kinematics technique to make it look as accurate to reality as possible. But it will be Luca, DREAMERS' game designer and main developer, to explain the details. So, Luca, how was the PlaySys Interaction Framework involved in the steps' programming? Thank you Federica for this interview. I… | — | |
| Community | Back-and-forth dialogues Hello, everyone! Today we are talking about our back-and-forth dialogues: in DREAMERS, when you interact with the NPCs, you will start conversations that always include an answer from one of the main three characters. The NPCs don't start talking to say something one-directional where you just have to listen and nod passively, but they engage with you in equal, bi-directional and interesting co… | — | |
| Community | Have a glimpse behind the scenes While we are still working on the localization of our game into multiple languages, we wanted to show you backstage content from one of the first phases of the development of our game: concepts. Here for you are some inspirational artworks for DREAMERS' mountain region! They served as an inspiration and reference to our 3D modelers to visualize and create the maps and quests while the developer… | — | |
| Community | We're back! Howdy, fellow dreamers! Just passing by to say hi and share with you some great news: the game will finally be released this Autumn, by the end of the year! Are you excited as much as we are? We're working to fix some minor bugs and to incorporate all dialogues' translations in order to make our game enjoyable for everyone! As a matter of fact, DREAMERS will be released in English, Italian, Rus… | — | |
| Community | Single Player and Multi Character As you know, DREAMERS is a story of friendship and friends always support each other in their adventures. That is why we designed several split-screen multi-character levels and puzzles for our game. Below you can find some in-game screens of one of those levels. | — | |
| Community | Maps and Hints Last year we showcased a short demo of DREAMERS on a well know console and got a set of great feedback. One recurring feedback was that the players were not fully aware of their position in the gaming area, and the surroundings . As a developer, this is easy to miss, since I know every place in the game and somehow I can play the game without watching the screen, but for a person who is new to… | — | |
| Community | Where Are My Collectibles? Recently I started using this News section and I was describing why we decided to postpone the release of DREAMERS. One of my favorite aspects of our game is that not many things are explained and we want you to discover them. We imagine DREAMERS like one of these deferred experiences where we - at first - plan and hide stuff, and then you - when everything is ready - go on and discover them. T… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.