Elixir
Playing now
0+0 vs. yesterday
0.0%of peak
All-time peak
125 Oct 2026
Playing now
0+0 vs. yesterday
All-time peak
125 Oct 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Announcement | Elixir v1.0 full release on July 29th during PixElated Festival Hi all! Thanks for all the support along the way. It's been quite a journey for all of us at Moxu Projects to develop Elixir and we're excited to announce that we're finally leaving early access and launching v1.0 on 7/29 during the PixElated Festival! Along with the v1.0 release we will be providing a full localization support of 10 languages (English, French, Italian, Spanish - LatAm, simplif… | — | |
| Major update | v0.7 Soul & Blood Hi All! Thanks to all the alchemists for helping us reach this stage. With the v0.7 update, most of the main experiences are in place and we're almost ready for the full launch! In this update, we've added a whole lot of interactions, systems, and afflictions. Future Plans Next up, we'll be adding the ending, a new end game experience, and full localization support for all 10 languages (English… | — | |
| Major update | v0.6 Tasks & Stats Hi All! After a long period of silence, we're finally out with a new major update. This time we've added a brand new Tasks & Stats system to help all the alchemists understand what to do and how they are doing! We've also added the first batch of 18 achievements (with much more to come) and plenty more new things for you to explore! Future Plans Next up, we're getting closer to our homestretch.… | — | |
| Game update | v0.5.1 Hints and Cursors Hi All! We've released a small update that brings some more guidance to the alchemists, helping them on their journey. We've also added a new cursor for every ailment set to help players recognize what ailment is currently in effect! Future Plans Next up, we'll be preparing all the ailments and the ending for the game! We've been implementing some of these features, and they will be released to… | 13621145 | |
| Major update | v0.5 Life & Death Hi All! The long awaited 6 crystal update - Life & Death is finally here! We've added two new crystals Life & Death, unleashing a whole lot more ailments into the realm. From Treant and mushroom, to Spider and Death Knight! We've also introduced a variety of new interactables to help you collect materials and craft elixirs. Explore away, and click on all the new stuff with your ailment sets to… | — | |
| In-game event | v0.4.7 Materials, Improvements, and Setting the Stage Hi All! We're back with an update this year, and setting the stage for our big v0.5 update that's coming in a couple weeks! In this update, we've implemented some new features and improvements, with a focus on preparing for the release of 6 total crystals and unleashing their ailments into the realm. You might be able to spot some interesting changes that will be fully playable in the next upda… | — | |
| In-game event | v0.4.3 Localization & other minor updates Hi All! Happy New Year to all the Alchemists, we're ecstatic to have all of you embark on this dark journey with us this year! In this update, we've implemented our localization system. Currently, we have our menu in 10 languages (English, French, Italian, German, Spanish - LatAm, Simplified Chinese, Traditional Chinese, Japanese, Korean, and Russian), and we'll prepare our localization for the… | 13065348 | |
| Community | Dreamhack Beyond and v0.4 update Hi All! We're excited to be featured in Dreamhack Beyond Indie Showcase! We've also released v0.4 update along with this event. In this update, we've overhauled the station that most alchemists find difficult to use, and made it more interactive. We've also finished adding ailment set effects to the remainder of the ailments for the first 4 crystals. Future Plans Our next steps will be focusing… | — | |
| Game update | v0.3.6 Bug Fixes & Improvements Hi All! With the help of different alchemists, we've found and fixed some bugs that might be ailing you. We've also made some adjustments so the house can feel a little cozier underneath all that loneliness... Patch Notes v0.3.6: 12/1/2023 Bug Fixes · Fixed an issue that can cause the wrong ailment to display once you've cured others · Fixed an issue that can cause Stone ailment to show even wh… | 12855940 | |
| Major update | Early Access Available Now! Hi All! Elixir is finally launching into Early Access today! We can't wait for all of you to get your hands on the game and join us on this dark journey! For our previous demo players, we've made a lot of improvements based on your feedback, especially on controls, UI, and other QoL features. Thanks for all of the suggestions! We're looking forward to getting more feedback and discussions for t… | 12832187 | |
| Community | We'll be in Steam Scream: The Revenge! Elixir will be in Steam Scream: The Revenge with a new and updated demo, featuring a brand new tutorial, controls improvements, art & UI update, and many bug fixes! Come celebrate the spooky Halloween season with us and check out our free demo between Oct 26 - Nov 11! For more info and discussions, join our Discord here ! | — | |
| Game update | v0.2.1 Bug Fixes Patch Notes v0.2.1: 10/26/2023 Bug Fixes • Fixed a scenario where tutorial progresses when it shouldn’t • Fixed ailment animation being slightly offset • Fixed issue causing Octagram lines getting stuck | — | |
| In-game event | v0.2 - Demo Tutorial & Bug Fixing We've added a new tutorial and some shiny new art assets for the free demo, as well as some bug fixing and control improvements! Here are the details! Patch Notes v0.2: 10/24/2023 Game and Feature Updates • Added new tutorial • Added Inventory art assets • Updated ailment art assets • Updated Cabinet art assets Bug Fixes • Fixed bug that can permanently break station 2 lever if cranked too fast… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.