v0.3.6 Bug Fixes & Improvements

Elixir · build 12855940 · published

On SteamNotes only · this build shipped before we watched the app

Hi All!

With the help of different alchemists, we've found and fixed some bugs that might be ailing you.
We've also made some adjustments so the house can feel a little cozier underneath all that loneliness...

Patch Notes v0.3.6:


12/1/2023

Bug Fixes

  • Fixed an issue that can cause the wrong ailment to display once you've cured others
  • Fixed an issue that can cause Stone ailment to show even when you have less than 3 ailments
  • Fixed SFX not playing when stone is dropped from lower elevation on Station 2
  • Fixed some situation where ailment set effects such as glow would display incorrectly
  • Fixed an issue where starting a new game would carry over discovered ailments on the Octagram, causing visual issues
  • Fixed an issue that would cause fail state to retain certain ailment set effects
  • Fixed a scenario that can cause soft lock in tutorial

Improvements

  • Increased the puzzle difficulty of Lost Souls by roughly 20% after a certain point of time
  • Esc key will now resume the game from Main Menu
  • Updated dialogue hints given by the Skull
  • Adjusted torch placement to make the Bed easier to find (we got you, Rektangle )

For more info and discussions, join our Discord here!