Guild Saga: Vanished Worlds
Playing now
22+8 vs. yesterday
16%of peak
All-time peak
137Oct 2024
Playing now
22+8 vs. yesterday
All-time peak
137Oct 2024
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Community | Development Preview: New Horizons Greetings, Guildies! We're excited to announce that Update 0.8 launches on September 11! This update marks the beginning of your journey beyond Respite Island, introducing new lands to explore, new challenges to overcome, and new ways to customize your party. 🗺️ The Respite Archipelago For the first time, you can now open the overworld map and see the full Respite Archipelago. While Version 0.… | — | |
| Community | Version 1.0 Roadmap & Update 0.8 Preview: New Horizons Await Greetings, Guildies! Today, we'd like to share an important update on Version 1.0, along with a preview of the next chapter in your adventure. Version 1.0 Release Update The full 1.0 release is now planned for Q2 2027, moving from our previously announced Q3 2026 window, extending development time by approximately 6 months. We are truly sorry to ask you to wait longer. As development has contin… | — | |
| Game update | v0.7 Hotfix #8 Fixed a bug in the Ice Caves where a battle could get stuck | — | |
| In-game event | Take Respite Island on the Go: Steam Deck Verified! Greetings, Guildies! In case you missed the badge on our store page, Guild Saga: Vanished Worlds is now officially Steam Deck Verified and fully optimized for handheld play! We want your experience to feel as comfortable as possible on the go, so we've implemented: · Full native controller support throughout the game. · Reworked menus and UI navigation designed around gamepad controls. · Hold-t… | — | |
| Game update | v0.7 Hotfix #7 Fixed an issue where the game could briefly become unresponsive during startup · Added new sound effects and improved overall audio acoustics · General performance optimizations | — | |
| Game update | v0.7 Hotfix #6 Fixed an issue where the inventory UI could bug out, making it unusable · Fixed an issue where charming or intimidating the Hollow Eye could cause the quest to get stuck | — | |
| Game update | v0.7 Hotfix #5 Ensured each map plays appropriate combat music · Fixed talents still applying effects when their requirements were no longer met · Fixed an issue where dead party members would not travel with the party and could become stuck in previous locations | — | |
| Game update | v0.7 Hotfix #4 Fixed music not transitioning correctly in certain battles · Fixed a bug where Repel could cause battles to get stuck | — | |
| Game update | v0.7 Hotfix #3 Tweaked the list of skill books and skill scrolls granted by the Lorekeeper talent · Fixed an issue with the Triple Shadowstep skill · Fixed an issue where items could disappear when using right-click 'Combine' crafting | — | |
| Game update | v0.7 Hotfix #2 Ensured all party members are moved to the new hub location after acquiring the ship · Ensured a key quest item is obtainable: Frozen Key · Fixed a bug where the main character could be unable to die in the first battle · Fixed issues caused by merchants having full stock when buying and selling items · Fixed a bug where summons had a resurrect option on lowest difficulty · Fixed an issue with… | — | |
| Game update | v0.7 Hotfix #1 Fixed Aska’s ability to talk to animals · Fixed an issue preventing players from leaving the Elven Dungeons · Resurrection scrolls can now be acquired from Kaldryak’s store in the Keep Courtyard · Elven Soulstones are now guaranteed drops from elves in the Inner Keep | — | |
| Major update | v0.7 update: Back in Time Greetings, Guildies! Update 0.7 has arrived at the shores of Respite Island! This is a monumental milestone for us as it represents the final major patch before our 1.0 full release which is officially slated for Q3 2026. This update is packed with the ancient magic of the elves, the shifting of time, and a glimpse into the bloody history of the island itself. 🌊 The Maelstrom and the Relic of… | 22420686 | |
| Community | NPC Spotlight: The Magus Temporalis and the Elven Queen Greetings, Guildies! Today we are stepping away from your immediate party members to look at the wider world. We want to spotlight two of the many key NPCs you will encounter on your journey with the Heroes Guild across the lands of Respite Island. While they might not be fighting by your side in every battle, their presence will shape the very fate of your adventure. Thevyre M.T., The Magus Te… | — | |
| Community | Development Preview: Shadows of the Past & the Horizon of 1.0 Greetings, Guildies! The journey that began in the humble corners of Respite is nearing its most epic milestone yet. As we prepare for the final stretch, we want to take a moment to thank our incredible Early Access supporters. Your feedback has been invaluable and has truly shaped the soul of this world. Today we are thrilled to give you a first look at Update 0.7, arriving this March. This is… | — | |
| Community | Companion Spotlight 2: The Pirate and The Soldier Greetings, Guildies! In our last spotlight, we introduced you to your first two guildmates: the stalwart Luceit and the keen-eyed Aska. While those two form the foundation of your initial quest, your guild will grow far beyond its first initiates. In Guild Saga: Vanished Worlds, a true leader knows that victory lies not just in strength, but in synergy. Every new ally you recruit is a new strat… | — | |
| Game update | v0.6 Hotfix #9 Fixed Aska losing her Wildheart talent · Fixed a bug where battles would not progress after the party died | — | |
| Game update | v0.6 Hotfix #8 Fixed a bug causing post-battle walking in place | — | |
| Game update | v0.6 Hotfix #7 Updated game engine · Fixed a major issue preventing access to the dinner event via the steward when the pixie was delivered to the earl · Fixed a minor issue allowing the Morey restoration ritual to be rerun | — | |
| Game update | v0.6 Hotfix #6 Fixed talent points resetting when switching party members · Fixed secondary key bindings not saving correctly · UI fixes · Added visuals for allied NPC trigger ranges · Fixed skill damage not triggering surface spreading effects · Fixed blood-targeted skills being usable on traps without blood · Fixed level up screen issues · Fixed incorrect level requirement when casting skill scrolls from th… | — | |
| Game update | v0.6 Hotfix #5 Fixed Aska missing Wildheart after a prior hotfix · Fixed Main Character “Social Point Available” label always showing · Fixed Fire Realm option on Oros Grove sending you to the wrong location · Fixed cursor snapping to a corner during dialogue and tile selection when targeting skills · Fixed localization issues | 20290426 | |
| Game update | v0.6 Hotfix #4 Minor bug fixes · Fix issues with recruiting Hollow Eye · Added Hollow Eye portrait | 20205024 | |
| Game update | v0.6 Hotfix #3 Fixed load game menu not allowing return with East button · Fixed options menu closing the skillbar when closed · Fixed localization errors on level up screen · Changed skillbar toggle to North button on gamepad to resolve input conflict · Fixed gamepad issues with party grouping and ungrouping · Fixed various inventory issues with gamepad · Fixed issue with obtaining the required attire for Usior | 20174458 | |
| Game update | v0.6 Hotfix #2 Fixed the merchant window preventing input after closing · Fixed an issue where using party members' items did not remove them from their inventory · Fixed barricades having a "Take" option · Fixed not being able to confirm talent points · Fixed a bug during Usior's auction quest | 20141181 | |
| Game update | v0.6 Hotfix #1 Fixed not being able to confirm trade with merchant (controller) · Fixed locked weather breaking enemies · Fixed using items from your skillbar (controller) | 20113077 | |
| Major update | v0.6 update: Curses & Courtiers & Controllers Greetings, Guildies! Update 0.6 is here—and it brings secrets, romance, controller support, and a banquet full of shadows. From the opulent halls of Usior’s private manor to the dark whispers of the Mazan forward camp and the long-awaited resolution of a certain pirate’s curse, this update marks our most narrative-rich expansion yet. With the addition of full controller support and a deeper rol… | — | |
| Community | Companion Spotlight 1: The Knight and The Half Elf Greetings, Guildies! In the world of Guild Saga, your journey is defined not just by the challenges you overcome, but by the companions who stand beside you. Today, we want to share a closer look at two of your very first allies, the Heroes Guild initiates who are there from the very beginning of your adventure. Your story begins in a world stirring with unease. Reports flow into the Heroes Gui… | — | |
| Community | Development Preview: Curses & Courtiers & Controllers Greetings, Guildies! Get ready for our most story-rich update yet! The time has come for another major step on our journey to 1.0. With Update 0.6 , currently targeted for August/September, we're excited to deliver some of our most narratively ambitious content yet, alongside major features like controller support and a deeper roleplaying system, all shaped by your invaluable feedback. 🍷 An In… | — | |
| Game update | V0.5 Hotfix #1 Changelog · Fixed soft lock bug related to sliding into traps, · Added AI Fail safe to help break out of soft locks in battle. · Fixed a chance of poetry book for the gentlemans pirate quest not spawning. · Fixed issues with party disbanding and recruiting. | 18709544 | |
| Major update | v0.5 update: Shadows Over the Furrowstead Greetings, Guildies! Our first major update has arrived—and it brings fire, mystery, and game-defining changes. From the burning fields of the Furrowstead to a hellish new realm, from deadly new mechanics to foundational system overhauls, this update is packed with systems changes and additional content to deepen your journey across Respite. We continue constant work towards the 1.0 release, an… | 18574882 | |
| Community | April Development Preview Good Day Guildies! In the absence of an Experimental Branch update in March, we wanted to write a dev update detailing some of the major additions that we have in the works and that you can look forward to trying out next month. Fight Through the Furrowstead The gates to the Furrowstead will soon open. This new level 7–8 area is our largest combat map to date. It features two unique boss-tier e… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.