CivIdle
Playing now
402−29 vs. yesterday
39%of peak
All-time peak
1,031Feb 2024
Playing now
402−29 vs. yesterday
All-time peak
1,031Feb 2024
| Published | Title | Build |
|---|---|---|
| New Player Trade Limit For Account Level Hi, The trading server has been updated with limit for different account levels. Here are my rationale for this change. Max Tariff Max Tariff has been 10% since the Player Trade was initially introduced. It worked alright until "Tile Claim" was introduced, which made trade map more crowded and tariff more prevalent. This hinders player trade and is prone to abuse. Lowering tariff rate, especial… | — | |
| Patch 1.3: Dutch and Midsummermajor Hello CivIdlers! I am happy to present to you Patch 1.3. This content patch is rather unique: it was not planned, as I am busy working on my upcoming game Restitutor (more on that later). However, while working on Restitutor, there were certain ideas that didn’t quite work out. Instead of discarding them, I spent some time going through those ideas, picked the ones that would work for CivIdle,… | 23588542 | |
| Patch 1.2: Carthaginianmajor After taking a two-month break from CivIdle, I am happy to announce that I am back with another content patch! Patch 1.2 has a new civilization, as well as a bunch of QoL updates. And I will also briefly talk about what I've been working on during the break. New Civ: Carthaginian CivIdle’s tech tree spans from the Stone Age all the way to the Information Age. This creates a challenge when addin… | 22662960 | |
| Patch Notes: 1.1.1 Fix a bug where Lunar New Year wonder is still available after the lunar new year. · Fix a bug where racing conditions can cause the loss when claiming pending trades. · Fix typos in the description of Mont Saint-Michel | 22106900 | |
| Patch 1.1: A Tale of Two Civsmajor First of all, happy new year, everyone ! I am happy to present Patch 1.1, our first post-1.0 patch. This patch features two new civilizations , and new content is available at no additional cost. A big thank you to all beta players who have helped with testing and giving feedback. Also, this year's Lunar New Year (formally known as Year of the Snake) special wonder has been updated (available f… | 21421763 | |
| Patch Notes: 0.27.1 Fix a bug where turn off all warehouses with full storage button does not work · Fix a typo: it should be "Intrinsic Ratio" instead of "Intrinstic Ratio". Intrinstic is not a word · Fix a bug where Red Fort building level boost does not apply to markets · Fix a bug where Bran Castle counts buildings that are being upgraded · Add a popup when Supporter Pack is purchased (require a game restart o… | 20452999 | |
| Patch 0.26.1: Bugfixes Fix a bug where Ludwig van Beethoven fails to boost Cologne Cathedral · Fix a bug where Level Boost great people can be selected in Zugspitze (since it does not work with Level Boost great people) · Move the vote button on the left side of United Nations. Fix the layout overflow when side panel is less than 450px · Move the default level settings above the tutorial settings in Gameplay Options.… | 20266977 | |
| Patch 0.25.3: Spinner, Scientific Notations and Hotfixes Spinner Customization In this patch, you can customize spinner style. There are a few styles for you to pick from. You can also customize the spinning speed and the opacity (alpha) of the spinner. And if you prefer, you can hide them completely. Scientific Notation for Large Numbers You can choose to use scientific notation for large numbers (>= 1Qa) if you don't like Qa ant Qt Fix Building Lev… | 19724435 | |
| Patch 0.25.2: Electrification Improvement Add Default Electrification Level You can now set a default electrification level in Options -> Gameplay. Setting the building-type specific default electrification level should also work. The electrification level slider now allows you to go over a building's level - the actual electrification level is still capped by a building's level. Clarify +5 Building Level Boost from Liberalism and Powe… | 19628369 | |
| 0.25.1: Hotfix Patch 0.25.1 contains one hotfix: Bugfix: Fix a bug where sometimes player trade tile bonus disappears after rebirth (reported by @Synobun) | 19567260 |
| Date | Day | Time | Patch title | Build ID | Branch | Depots | Download Δ |
|---|---|---|---|---|---|---|---|
| 7 Sep 2026new | Mon | 13:17 | No patch notes · unannounced build | 25167802 | beta | 1 | — |
| 7 Sep 2026new | Mon | 13:16 | No patch notes · unannounced build | 25167797 | beta | 1 | — |
| 7 Sep 2026new | Mon | 13:16 | No patch notes · unannounced build | 25167791 | beta | 1 | — |
| 7 Sep 2026new | Mon | 12:44 | No patch notes · unannounced build | 25167260 | beta | 1 | — |
| 7 Sep 2026new | Mon | 12:44 | No patch notes · unannounced build | 25167255 | beta | 1 | — |
| 7 Sep 2026new | Mon | 12:44 | No patch notes · unannounced build | 25167251 | beta | 1 | — |
| 7 Sep 2026new | Mon | 12:00 | No patch notes · unannounced build | 25166561 | beta | 1 | — |
| 7 Sep 2026new | Mon | 12:00 | No patch notes · unannounced build | 25166556 | beta | 1 | — |