Shipwrecked 64
Playing now
9+0 vs. yesterday
4.7%of peak
All-time peak
193Feb 2024
Playing now
9+0 vs. yesterday
All-time peak
193Feb 2024
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Game update | SMALL Hotfix 5 Removed some unneeded files to make the filesize smaller | 13354100 | |
| Game update | Hotfix 4 Removed the SOBT puzzle noone liked Removed unused videos from the folder, dropping the game's filesize down to 1.2GB! Fixed some Blot pathfinding Updated Stumbler's website | 13180220 | |
| Game update | Hotfix 3 -AI can now despawn on the boss, meaning they can no longer camp areas -EnemyManager has longer timer in the boss | 13129674 | |
| Game update | Hotfix 2 -Fixed a minor bug in Layer 2 where players could get stuck behind invisible collision -HEAVILY nerfed Layer 3 Plaza opening, allowing players to safely figure out most puzzles without being immediately swamped by enemies -Buffed Layer 3 AI during the actual tasks you have to perform that don't involve puzzles (Batteries and turning on PCs) -Removed Duncan Dolphin The next update will be heavie… | 13126833 | |
| Game update | HIDING SPOT FIX Fixed the Barrels colliders showing up in the later half of the game. | 13074208 | |
| Game update | Small Hotfix! Just updated a small issue with the Online Setting! | 13073484 | |
| Community | First Steam Post! Hello Children of the Cogs! This is the lead dev of the Shipwrecked 64 recovery project, Squeaks D'Corgeh! It's very nice to have seen so much enthusiasm towards the game so far! I know that we've been pretty silent on the Steam side of things, but it's not for no reason! The team's had our noses down and working very hard trying to get the game from a mess of jumbled code to a fully playable e… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.