Warlords Under Siege
Playing now
2+2 vs. yesterday
33%of peak
All-time peak
66 Sep 2026
Playing now
2+2 vs. yesterday
All-time peak
66 Sep 2026
| Published | Title | Build |
|---|---|---|
| 1.2 - Fate Predeterminedmajor Hi everyone! It’s been a good while since our last update, and we’re sorry it’s taken this long. There are a few reasons for the silence, so let’s start with the biggest ones. First of all, I (Kommissar) moved back home to Poland after spending 20 years in the UK. Settling back in has come with its fair share of challenges and interesting situations, which left me with less time than I’d have l… | 24914053 | |
| 1.01 - Minor Patch - When Burrowing units are stuck underground, they'll be forced to resurface - Added Templars to Gamepedia - Fixed Wrath of the Desert visual glitching out - Caravans will no longer be stuck in place after being attacked, even if enemies are no longer blocking them - Extra resources on the UI (such as Catapult no. or Mana) will no longer disappear even if the last relevant building was lost - P… | 17091799 | |
| Minor patch - Under Siege Map fixes The progress should save correctly now! | 17080594 | |
| 1.0 1.0 is now out! More details here: Map editor sample map and guide: | 17063809 | |
| 1.0 - Breaking Siegemajor Before diving into anything else, I want to start by expressing our heartfelt gratitude to each and every one of you for being part of this incredible journey. Whether you reported a bug, playtested a feature or map, provided feedback, wrote a review, told your friends about our game, shared a screenshot, joined our Discord, or simply played the game—you’ve made a difference, and we sincerely t… | — | |
| 0.98 - Blood and Bastion update Community notice: We're super close to 1.0 and are aiming to release the game in full, in January. If you have any major feedback before this happens, please join our Discord or write in Steam Discussion. Please consider reviewing the game as well! It helps us immensly! 0.98a: - Added new Cards: "Fortified Barracks" and "Vampire Magic" - Added three new spells (available with Vampire Magic) - A… | 16304816 | |
| 0.98 Blood and Bastionmajor EDIT: This update has now been released. Enjoy :) Hi guys! Today we have a little content update for you, before we roll out the map modding stuff for 1.0 (which I'm working very hard on!) In all honesty I've no idea how many of you are interested in custom maps, but this is something of a personal challenge and I'm determined to get it running - especially since my game dev background has very… | — | |
| Hotfix Some users with certain graphic cards reported being unable to launch the game. This patch should address this issue. If you experience it, please contact us. | 15774688 | |
| Hotfix Fixed Merlin's spells | 15729699 | |
| 0.97b - Master of Commandmajor Hey everyone! It’s been a little while, and I know some of you have had concerns about the development of Warlords Under Siege—understandably so. But I’m happy to say we’re still hard at work, refining the game and pushing towards the best possible version before our 1.0 release! We've got a few seemingly small but significant updates lined up, and I'm excited to share what's coming next. BUT b… | — | |
| 0.97 - Merewoodmajor Hi everyone, as promised new content has arrived! Content · Added new map: Merewood, along with new achievements · Added new enemy race: Barbarians (look at GamePedia for details) · Added new cards: Plunder (I, II, III) · Added new sounds for most units, added charge sounds for some units · Added post processing to the main menu Bug fixes · Pylon no longer damages units when the game is paused… | 14729702 | |
| 0.96a Hotfix - Cards can be dragged and dropped in deck building onto the cards list - Missile units will now attack correctly when offscreen (thanks to NF_Crenos for spotting and reporting that!) | 14395234 | |
| Fates of Magic - 0.96 0.96 Changes · Complete UI revamp · Added Mage Tower (3 new cards). Spells appear on the left side of the screen and can be cast by clicking on them. Spells have a cooldown and can be upgraded in the building. Three spells are available at the moment. New sounds for goblins and swordsmen (more to follow on this front) · Upgraded Engine and renderer version, should help improve performance on so… | 14336676 | |
| Fates of Magic - Updatemajor Hi everyone! It’s been quite a while since our last post, for which I have to apologise. Things have been a little bit crazy, and on the technical front we bit off a little more than we could chew, leading to a massive delay in a content update. Since we've been keeping you bored for ages, let me kick things off with some pictures first. New UI It's never been a secret that WuS uses AI generate… | — | |
| 0.9f1 Update Just a small update to clean up some bigger things we found. Thanks for the reports! Keep 'em coming! - Restarting the game will no longer overwrite building destruction and corpse persistence setting - Charge bonus will no longer apply when charging at buildings (units such as trolls still keep it though!) - Cards such as 'Bombard' are now cleared properly on mission start - Game should no lon… | — | |
| 0.9f Update 0.9f The beta goes out to the world! Please remember that if anything is wrong, report a bug on our discord or e-mail. Please scroll down to the bottom to see the bug report guide. You can also roll back to the previous version of the game in the beta section (game properties, accessible by right clicking on the game), "Previous valid patch" branch. Features: · Mounted and some heavy infantry u… | 12922962 | |
| Major Update: Enchanted Realmmajor As of 10/12/2023 the update is officially out of beta! Greetings Warlords (and you, grimy goblins)! Today we're going to talk about the Enchanted Realm update which has been in the works for a while . It wasn't an easy time, as we ripped many of the game's systems apart in order to rewrite them from the ground up. Although this might not be noticeable by the player as such, it was very much nee… | — | |
| Minor patch Added cursor locking to window in options panel | 12482309 | |
| Engine update We received reports of the game crashing on some systems. We have updated the Unity Engine to the latest LTS version, which solves the issue for some players. | 12422705 | |
| 0.9e - minor patch Chaos mode effects reduced to 1 minute per effect · Units should pick better paths for navigation and get stuck less often · Improved pathfinding performance · Improved performance bottlenekcs related to scattered map objects | 12378903 | |
| 0.9d - Minor Patch 0.9d Hi everyone! We have a small update coming your way. It includes some fixes that are especially important to late game, as well as two last maps: Oasis of the Lost and Hills of Sorrow. We found that there was a bug with caravans which gave waaaayy too much gold that prompted the last change regarding cost of final town hall upgrades. We revised the costs, and fixed the bug. You'll see more… | 11823133 | |
| 0.9c - Fates of Chaos updatemajor Fates of Chaos update brings with it a new game mode called Chaos . Experience a tide-turning card once per minute! It's designed to be fun, chaotic, and definitely not balanced ! Additionally if you're a Twitch streamer, you can now connect your account to the game in the Options panel. Your viewers can then vote on chaos cards that drop, and can display their names above friendly and enemy un… | — | |
| 0.9b 0.9b Minor Patch · Hero resurrection is now immediate · Units no longer double click as easily on speed x2 and x3 · Gold mine on Hill of Sorrow now correctly calculates resource income · Improved (still wip) mod manager overview · Building names in tooltip now show correct tier · Additional attack power from modifiers now visible in unit panel · Inspiring Statues (3 second build time, price inc… | 11655858 | |
| Patch 0.9a As far as features go, we added an ability to create user profiles. There are quite a few bugfixes as well. · Added ability to create new User Profiles · Pressing 'G' will now select all units visible on screen · Clicking twice on a unit in a unit formation panel (bottom) will now move the camera to that unit, clicking three times will select that unit · Building name is now visible when buildi… | 11641906 |
| Date | Day | Time | Patch title | Build ID | Branch | Depots | Download Δ |
|---|---|---|---|---|---|---|---|
| 7 Sep 2026new | Mon | 19:15 | No patch notes · unannounced build | 25173456 | betatest | 1 | — |
| 7 Sep 2026 | Mon | 07:29 | No patch notes · unannounced build | 25162548 | betatest | 1 | — |
| 6 Sep 2026 | Sun | 15:24 | No patch notes · unannounced build | 25153439 | betatest | 1 | — |
| 5 Sep 2026 | Sat | 22:03 | No patch notes · unannounced build | 25145938 | betatest | 1 | — |
| 5 Sep 2026 | Sat | 20:46 | No patch notes · unannounced build | 25145318 | betatest | 1 | — |
| 27 Aug 2026 | Thu | 08:50 | No patch notes · unannounced build | 24966601 | betatest | 1 | — |
| 24 Aug 2026 | Mon | 19:54 | 1.2 - Fate Predetermined | 24914053 | public | 1 | — |
| 22 Jan 2025 | Wed | 13:28 | 1.01 - Minor Patch | 17091799 | previous | 1 | — |