Alkurai
Playing now
0+0 vs. yesterday
0.0%of peak
All-time peak
88 Sep 2026
Playing now
0+0 vs. yesterday
All-time peak
88 Sep 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Game update | Update 0.1.4 This update has a little bit of everything and a lot of internal testing went into it. This came a lot later than I was hoping it would, but as a full time student and the sole programmer for the project it's a bit difficult. As for the updates, I'll list some of them below. Visual updates: · Hedges were remade · Grass was remade · Some lighting and particles were updated · Textures were update… | — | |
| Game update | Update 0.1.3 Patch Notes I said I would try give a dev log/ update weekly but was unable to follow through on that. I've been sick and had midterms so that kind of got in the way, but I was able to improve a lot of things. With that said this is a bit of a bigger update compared to last weeks. - Maze Monster AI has been improved again . I wanted to try something new and like it a lot more than it was before. She will n… | 10857681 | |
| Game update | Update Version 0.1.2 Patch Notes - Private Lobbies now work correctly and as do steam invites - Crypt Crawlers have had their AI reworked to function better - Removed the Recommended Settings on game launch - The Gold Key no longer duplicates on spawn - Rare Bug where players would get stuck in the death animation so they appeared laying down was fixed - Maze Monster AI was updated to keep her from camping areas too hard - Oth… | 10782213 |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.