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Playing now
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All-time peak
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Playing now
—First samples arriving
All-time peak
—Tracking since the first sample
| Published | Title | Build |
|---|---|---|
| AI behavior and performance improvements Nameless Machines, This new update brings a variety of improvements, including enhanced AI behavior, better performance, bug fixes, and more: · Improved AI performance scalability in multiple scenarios · Enhanced AI steering, targeting, and decision-making · Improved water visuals · New textures for several unit types · Numerous small improvements and bug fixes across the board Feel free to lea… | — | |
| Gameplay adjustments, AI and performance improvements Nameless machines, The latest series of updates contains a lot of AI improvements, balance changes, general quality of life and gameplay improvements, bug fixes and more: · New visual design of nameless machines · Repairing nanobots are now visibly equipped on the nameless machine · AI movement and decision making have been improved · AI downtimes have been reduced to improve their action fluid… | — | |
| Gameplay adjustments and minor bug fixes Nameless machines, This update contains big object management fixes, balance changes, general UI and gameplay improvements, minor bug fixes: · The UI now shows how long the enemy remains staggered when their posture is broken · Damage to enemies with broken posture has been drastically increased · A successful parry restores the energy used to perform it, while a perfect parry replenishes 25% o… | — | |
| Content and balance update Nameless machines, This update contains new gadgets, AI improvements, as well as balance changes, various stability and performance fixes and improvements: · Two new gadgets, they can also be found in the demo · New AI combat behaviors · Block and parry feedback improvements · Energy regeneration rate has been significantly increased · New controls option - automatically reset aim direction · S… | — | |
| Performance and balance update Nameless machines, This update contains balance changes, various stability and performance fixes and improvements: · Loading times have been greatly reduced, resulting in a way smoother experience · Dynamic object management has been improved - some situations where you might have experienced stuttering should be way less likely · AI has been greatly optimized - the performance has been tripple… | — |
| Date | Day | Time | Patch title | Build ID | Branch | Depots | Download Δ |
|---|---|---|---|---|---|---|---|
| No builds seen yet. New builds appear the moment a branch changes. | |||||||