Siphonopolis
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14 Oct 2026
Playing now
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All-time peak
14 Oct 2026
| Published | Title | Build |
|---|---|---|
| Spanish translation releasedmajor Title explains the update, mostly. It has been added as an alternate launch option since the game’s old code can’t handle switching between languages. Additionally, a few bugs in both versions have been corrected. | 10677816 | |
| Fixed scrapped level crash bug The first scrapped level had a small coding mistake that resulted on a fatal crash upon entering. Said mistake has been corrected. | — | |
| Added new game warning When selecting the "new game" option, the game will take you to a screen informing you that the progress on the main levels will be reset and letting you cancel said reset. This only affects the main levels, the extra levels that are unlocked after beating the main game will remain open even if you start a new game. | — | |
| Fixed level 66 bug One of the boss' attacks gave a fatal error. Said attack has been replaced with a new version that's functionally the same but uses a simpler code. | — | |
| FIxed the level 65 "boss gone" bug -Fixed a bug that made the boss in level 65 disappear after a while without triggering the win condition. | — | |
| Bug fix update First of all, sorry for the issue. It had only happenned to me once and I tought it only affected a latter enemy (which was already fixed before release). A few users reported a bug where the player would get stuck on an invisible obstacle. I looked into it and believe it was caused by one of Game Maker's movement functions. This project is using an old version of the engine, so said function m… | — |
| Date | Day | Time | Patch title | Build ID | Branch | Depots | Download Δ |
|---|---|---|---|---|---|---|---|
| 2 Mar 2023 | Thu | 20:49 | Spanish translation released | 10677816 | public | 2 | — |