SHOGUN
Playing now
0+0 vs. yesterday
0.0%of peak
All-time peak
18 Sep 2026
Playing now
0+0 vs. yesterday
All-time peak
18 Sep 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| In-game event | 2/20/2024 Updates Changelog: · 2d sprites no longer cause lag on first startup(should now be much much better experience for first time runs) · Difficulty tweaks(demon levels are insanely high again as intended, mow them down) · Various Bug Quashes | — | |
| In-game event | 2/19/2024 Updates changelog 2/19/2024: · New Resource manager (less stuttering overall waiting for small loads on first time playing) · Further spawner tweaks ( slowed spawn rate further for longer) · Various bug quashes · 3 new spawner locations | — | |
| In-game event | 2/18/2024 Updates changelog 2/18/2024: · Sounds balance overhaul · Changed spawner rate / system ( Difficulty Curve Slowed Down) · Crowdplow should cause less frame drop on low end systems now (damage remains the same) · Various Bug Quashes | — | |
| In-game event | 2/17/2024 Updates changelog: · Various bug quashes · New Enemy Sounds · Item Sounds · Ammo now more accurately picks up and displays · Controls Page(not yet bind-able sorry) · new Cyboarggun explosions · Linux support (For those few Linux users that purchased day one I got you put the proton/wine down!) · Fast Gorgo Variant points increased: 10 -> 15 | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.