XENOTILT
Playing now
6+0 vs. yesterday
7.4%of peak
All-time peak
81Aug 2023
Playing now
6+0 vs. yesterday
All-time peak
81Aug 2023
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Game update | 1.91 Some small fixes! · Fixed collision/out of bounds issue with T3 Orbit. · Fixed bug where canceling from the remapping screen reset to default binds. Let us know if you see any issues with these fixes, but we fixed a few issues the community caught lately. | 21840347 | |
| Game update | 1.8 update 11/16/2025 · Fixed nudge input issues that may have effected certain controllers. · Added an Achievement credit for downing Hera's 3rd phase. | 20879976 | |
| Major update | LONG TIME, NO PATCH JUST IN TIME FOR THE HOLIDAYS. Long time no patch! We spent the past year porting XENOTILT to Nintendo Switch, Xbox, PS5, as well as prepping the recently announced physical version for Switch and PS5 being published through Limited Run Games. Along the way there was an assortment of bug fixes, polish and especially performance related issues that we're cleaned up. Specifically Steam Deck shoul… | 20772872 | |
| Game update | Red ball fix A small update, thanks to our eagle-eyed players who spotted this issue: -If you enter a Bonus Room with Red Ball, it's returned when you go back to Main. | 17109386 | |
| Game update | The latest patch is here! Here's what's new! · Fixed Rex Room Logic for Heart not resetting correctly on Enter. · Rex Multiball will start automatically when Lit if Rex Hits equals 20. · Chainsaw Hits no longer count as Rex Hits. · Fixed bug where Red Alert Mode/FX was errantly set on start of New Game. · Added support for LG Dual Up, let us know if it works! | 17044197 | |
| Game update | Xmas Eve Patch! 12/24/2024 (OUT NOW!) · Balance changes for to make earning Survivor Tokens easier. · Lowered the Survivor Token Requirement from 9 to 4. · Lowered cap for Survivor Refund Cost from 6 to 3. · Secret Jackpot contributes to Survivor Token Progress. · Super Jackpot contributes to Survivor Token Progress. · Max S. Token Requirement per game is capped at 6. · Failsafe for Multiball Stuck in Tomb Roo… | 16846105 | |
| Release | XENOTILT: OST RELEASED! Behind the tunes with composer ec2151 The soundtrack to Demon's Tilt was made using a now-ancient (and discontinued) freeware tracker software, called VGM Music Maker (or VGMM), by the great chiptune artist Shiru8bit. VGMM simulated the crunchy YM2612 and SN76489 soundchips, which were used in the Sega Genesis/Megadrive. For XENOTILT, as the game was a step up graphically and conceptually from… | — | |
| Major update | 1.0 IS HERE! Thanks to our amazing community, XENOTILT has completed its journey from Early Access to full release! Version 1.0 is our most polished build yet, prepared to bring the best experience possible. Since launching Early Access in 2023, we’ve added two new game modes, optimized the codebase, and incorporated numerous bug fixes and quality-of-life improvements—all based on your feedback and support.… | 16372082 | |
| Game update | 1.02 -- transition from Early Access to Release is imminent! Ok--here it is....we are in 1.0 land! The exit from Early Access to Release is upon us. We will be making a post about the official Release and our post-launch plans in the next day or so. Stay tuned! Until then, here's what's new in this update: 11/11/2024 -Fix for infinite missile bug. 11-9-2024 -1.0 is here, Thank you!! -Various fixes to Ball Stuck & Ball Attendant feature. -Various Minor Fi… | 16372082 | |
| Game update | Bonus Room Progression Fix Fixed an obscure bug that was stopping player progression if you entered bonus rooms twice. | 15753628 | |
| Game update | Steam Connection HOTFIX Sorry about that, upgrading the Steam SDK had tragic consequences and blocked access to Leaderboards and the rest of Steam. We reverted to the older SDK and now it works. | 15646926 | |
| Game update | Minor Fixes, and Tweaks to EX-Mode HUD A small update here--a lot of the bug reports about not collecting tokens in EX-Mode may be due to confusion on how the system works due to there being no HUD representation of tokens gained and your progress towards earning one. So we've remedied that with some token status bars at the bottom of the HUD in EX-Mode. Oh, we also updated to the latest Steam SDK. Perhaps that might fix some people… | 15608106 | |
| Game update | Survivor Token Fix Made another small fix to track down this mysterious survivor token bug. Removed some debug keys that may have been zeroing out the value--and also added a lot more diagnostic data in the logs to track the value. | 15387059 | |
| Game update | Minor fix update * Small localization fixes * Attempt to fix survivor token count issue * Added debugging diagnostic info | 15204465 | |
| Community | WE'RE ALMOST OUT OF EARLY ACCESS BUGS SMASHERS, SALUTE! Thanks to everyone who played and gave feedback on the bugsmashers branch, we're now ready to put the 1.0 preview in the main branch. This includes all the new content, bug fixes, and QOL improvements previously only available in bugsmashers. While there are still some known bugs remaining, releasing to a wider audience will help us track down solutions for the last ones.… | — | |
| Game update | 1.0 BETA CONTENT AVAILABLE TO ALL -EX-MODE is here! -EX-SURVIVORS ready up! -CRISIS MODE starts the clock! -3 New Bonus Areas in EX-MODE. -3 New Music Tracks join the OST. -Major Performance Improvements. -Various Collison Issues fixed. -Many Bug fixes. | 15025945 | |
| Major update | 1.0 BETA IS HERE! TRY THE 1.0 PUBLIC BETA! Ok! We said Friday is the day, and we weren't kidding! Owner's of XENOTILT, right click on game in library, Properties>Betas> select the bugsmashers branch from the beta settings. Why are we putting it in the beta branch? We want feedback from you! We want to incorporate notes from the community on balance, bugs, and tuning before we transition out of Early Access. So B… | 13604358 | |
| Sale | DINOS vs. ROBOTS SALE & the FUTURE of XENOTILT! 2024 AND THE ROAD TO 1.0 DINOS VS. ROBOTS FEST! XENOTILT, on sale now! ANNOUNCING Keep your eyes out for the Public Beta coming soon!! (shooting for later this week) Owners of XENOTILT will be able to opt into a Public Beta! 2024 will conclude our journey to the 1.0 full release. The next step on this journey is the introduction of two new modes: CRISIS and EX-SURVIVORS MODE . CRISIS MODE A bra… | — | |
| Community | GET XENOTILT A STEAM AWARD! The Steam Awards season is upon us! Please help get XENOTILT nominated for Outstanding Visual Style ! It really helps boost the game's visibility. And stay tuned...we'll have an update very soon with some new game content additions to XENOTILT ! | — | |
| Game update | Latest October Patch! 10-23-2023 · Vibration now has a strength slider! · Vibration values are tweaked. · Fix for Missile Pods on T2. · Tilt Bob Art on High Score Table. · UI arrows fix for Results Screen. | 12516809 | |
| Game update | FIRST PATCH OF OCTOBER! Here's an early treat: · Added a new failsafe for rare Ball Out on Multiball Matrix. · Hardcore Mode correctly resets T3 Perks visuals on restart. | 12340607 | |
| Game update | Today's patch! Some small enhancements here, did a lot of readability fixes for Steam Deck. -UI polish work for Steam Deck. -General UI Polish. -Added more XP Medal awards for certain Hera Events. | 12170965 | |
| Game update | Tuesday's patch! More fixes are i! -Spinner Work. -Achievement Work. -Failsafe for Olmech Stuck fix. -Missing String. -Minor UI Polish. -Hera Skull graphics glitch fix. | 12115375 | |
| Game update | Sunday patch action! -Spinner Fix for frozen Spinners. (let me know) -Added 1s between Add-A-Balls on Wizard Mode Start. -Delayed JP Lits on Wizard Mode Start. -Fix for camera judder during Lock Sequence. -Fixed Olmech potentially drifting over long session. -UI polish. | 12100354 | |
| Game update | Friday Patch Action -OOB failsafe returns a Red Ball if you had it. -OOB failsafe will return a ball to the Tier currently focused. -'"Infinite" Ball Save' awards 1 minute of Ball Save. (previously did nothing) -Fortune's Favor has been buffed, awards extra hit on Olmech Armor. -Victory Laps Mode FX correctly ends when the Mode ends. -Victory Laps will Lit Add A Ball Sequence if you Fully Drain before it starts. -… | 12091542 | |
| Game update | Late patch action -Additional Multiball Matrix debugging and fixes. -Additional fixes for phantom Ball bug. -Fixed Wizard Mode music not ending on Mode End. -Some UI polish. Also, there's some extra debugging info in this build so maybe we can diagnose this mystery startup crash. | 12075292 | |
| Game update | Today's hotfix - Finally fixed issue where remapping would delete UI navigation bindings - Click the "joystick" button on the remapping panel to cycle through all connected sticks - Additional fixes for Startup Crash Bug. - Fix for Chrysalis Ball Throw bug. - Fix for System Overload Achievement. - Various Collision Fixes. | 12061890 |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.